📄 gcmonsterkillqueststatus.h
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//////////////////////////////////////////////////////////////////////////////// Filename : GCMonsterKillQuestStatus.h // Written By : elca@ewestsoft.com// Description : // 扁贱捞 己傍沁阑锭 焊郴绰 菩哦阑 困茄 努贰胶 沥狼//////////////////////////////////////////////////////////////////////////////#ifndef __GC_MONSTER_KILL_QUEST_STATUS_H__#define __GC_MONSTER_KILL_QUEST_STATUS_H__#include "Types.h"#include "Exception.h"#include "Packet.h"#include "PacketFactory.h"//////////////////////////////////////////////////////////////////////////////// class GCMonsterKillQuestStatus;// 霸烙辑滚俊辑 努扼捞攫飘肺 磊脚狼 扁贱捞 己傍阑 舅妨林扁 困茄 努贰胶//////////////////////////////////////////////////////////////////////////////class GCMonsterKillQuestStatus : public Packet {public: GCMonsterKillQuestStatus() throw(); ~GCMonsterKillQuestStatus() throw(); public: void read(SocketInputStream & iStream) throw(ProtocolException, Error); void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); void execute(Player* pPlayer) throw(ProtocolException, Error); PacketID_t getPacketID() const throw() { return PACKET_GC_MONSTER_KILL_QUEST_STATUS; } PacketSize_t getPacketSize() const throw() { return szWORD + szWORD + szDWORD; } string getPacketName() const throw() { return "GCMonsterKillQuestStatus"; } string toString() const throw();public: WORD getQuestID() const throw() { return m_QuestID; } void setQuestID(WORD e) throw() { m_QuestID = e; } WORD getCurrentNum() const throw() { return m_CurrentNum; } void setCurrentNum(WORD n) throw() { m_CurrentNum = n; } DWORD getRemainTime() const throw() { return m_Time; } void setRemainTime(DWORD d) throw() { m_Time = d; } private : WORD m_QuestID; WORD m_CurrentNum; DWORD m_Time;};//////////////////////////////////////////////////////////////////////////////// class GCMonsterKillQuestStatusFactory;//////////////////////////////////////////////////////////////////////////////class GCMonsterKillQuestStatusFactory : public PacketFactory {public : GCMonsterKillQuestStatusFactory() throw() {} virtual ~GCMonsterKillQuestStatusFactory() throw() {} public: Packet* createPacket() throw() { return new GCMonsterKillQuestStatus(); } string getPacketName() const throw() { return "GCMonsterKillQuestStatus"; } PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_MONSTER_KILL_QUEST_STATUS; } PacketSize_t getPacketMaxSize() const throw() { return szWORD + szWORD + szDWORD; }};//////////////////////////////////////////////////////////////////////////////// class GCMonsterKillQuestStatusHandler;//////////////////////////////////////////////////////////////////////////////class GCMonsterKillQuestStatusHandler {public: static void execute(GCMonsterKillQuestStatus* pGCMonsterKillQuestStatus, Player* pPlayer) throw(Error);};#endif
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