gcnpcsay.cpp

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 62 行

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//////////////////////////////////////////////////////////////////////////////// Filename    : GCNPCSay.cpp // Written By  : Reiot// Description : //////////////////////////////////////////////////////////////////////////////#include "GCNPCSay.h"void GCNPCSay::read ( SocketInputStream & iStream ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			iStream.read( m_ObjectID );	iStream.read( m_ScriptID );	iStream.read( m_SubjectID );	__END_CATCH}		    void GCNPCSay::write ( SocketOutputStream & oStream ) const      throw ( ProtocolException , Error ){	__BEGIN_TRY			oStream.write( m_ObjectID );	oStream.write( m_ScriptID );	oStream.write( m_SubjectID );	__END_CATCH}void GCNPCSay::execute ( Player * pPlayer ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			GCNPCSayHandler::execute( this , pPlayer );	__END_CATCH}string GCNPCSay::toString () const       throw (){	__BEGIN_TRY			StringStream msg;		msg << "GCNPCSay("		<< "ObjectID:" << m_ObjectID 		<< ",ScriptID:" << m_ScriptID		<< ",SubjectID:" << (int)m_SubjectID		<< ")" ;		return msg.toString();			__END_CATCH}

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