📄 gcskilltoselfok1.h
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//////////////////////////////////////////////////////////////////////// // Filename : GCSkillToSelfOK1.h // Written By : elca@ewestsoft.com// Description : 扁贱捞 己傍沁阑锭 焊郴绰 菩哦阑 困茄 努贰胶 沥狼// //////////////////////////////////////////////////////////////////////#ifndef __GC_SKILL_TO_SELF_OK_1_H__#define __GC_SKILL_TO_SELF_OK_1_H__// include files#include "Types.h"#include "Exception.h"#include "ModifyInfo.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class GCSkillToSelfOK1;//// 霸烙辑滚俊辑 努扼捞攫飘肺 磊脚狼 扁贱捞 己傍阑 舅妨林扁 困茄 努贰胶////////////////////////////////////////////////////////////////////////class GCSkillToSelfOK1 : public ModifyInfo {public : // constructor GCSkillToSelfOK1() throw(); // destructor ~GCSkillToSelfOK1() throw(); public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_SKILL_TO_SELF_OK_1; } // get packet's body size // 弥利拳矫, 固府 拌魂等 沥荐甫 荤侩茄促. PacketSize_t getPacketSize() const throw() { return szSkillType + szCEffectID + szDuration + szBYTE + ModifyInfo::getPacketSize() ; } // get packet's name string getPacketName() const throw() { return "GCSkillToSelfOK1"; } // get packet's debug string string toString() const throw(); // get / set SkillType SkillType_t getSkillType() const throw() { return m_SkillType; } void setSkillType(SkillType_t SkillType) throw() { m_SkillType = SkillType; } // get / set CEffectID CEffectID_t getCEffectID() const throw() { return m_CEffectID; } void setCEffectID(CEffectID_t CEffectID) throw() { m_CEffectID = CEffectID; } // get / set Duration Duration_t getDuration() const throw() { return m_Duration; } void setDuration(Duration_t Duration) throw() { m_Duration = Duration; } BYTE getGrade() const throw() { return m_Grade; } void setGrade( BYTE grade ) throw() { m_Grade = grade; }private : // SkillType SkillType_t m_SkillType; // CEffectID CEffectID_t m_CEffectID; // Duration Duration_t m_Duration; BYTE m_Grade;};////////////////////////////////////////////////////////////////////////// class GCSkillToSelfOK1Factory;//// Factory for GCSkillToSelfOK1////////////////////////////////////////////////////////////////////////class GCSkillToSelfOK1Factory : public PacketFactory {public : // constructor GCSkillToSelfOK1Factory() throw() {} // destructor virtual ~GCSkillToSelfOK1Factory() throw() {} public : // create packet Packet* createPacket() throw() { return new GCSkillToSelfOK1(); } // get packet name string getPacketName() const throw() { return "GCSkillToSelfOK1"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_SKILL_TO_SELF_OK_1; } // get Packet Max Size // PacketSize_t getPacketMaxSize() const throw() { return szSkillType + szCEffectID + szDuration + szBYTE + szBYTE* m_ListNum* 2 ; } PacketSize_t getPacketMaxSize() const throw() { return szSkillType + szCEffectID + szDuration + szBYTE + ModifyInfo::getPacketMaxSize(); }};////////////////////////////////////////////////////////////////////////// class GCSkillToSelfOK1Handler;////////////////////////////////////////////////////////////////////////class GCSkillToSelfOK1Handler {public : // execute packet's handler static void execute(GCSkillToSelfOK1* pGCSkillToSelfOK1, Player* pPlayer) throw(Error);};#endif
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