⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 glincomingconnection.cpp

📁 天之炼狱1服务器端源文件游戏服务端不完整
💻 CPP
字号:
//////////////////////////////////////////////////////////////////////// // Filename    : GLIncomingConnection.cpp // Written By  : reiot@ewestsoft.com// Description : // //////////////////////////////////////////////////////////////////////// include files#include "GLIncomingConnection.h"//////////////////////////////////////////////////////////////////////// Datagram 按眉肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//////////////////////////////////////////////////////////////////////void GLIncomingConnection::read ( Datagram & iDatagram ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY	//--------------------------------------------------	// read player id 	//--------------------------------------------------	BYTE szPlayerID;	iDatagram.read( szPlayerID );	if ( szPlayerID == 0 )		throw InvalidProtocolException("szPlayerID == 0");	if ( szPlayerID > 20 )		throw InvalidProtocolException("too long name length");	iDatagram.read( m_PlayerID , szPlayerID );	//--------------------------------------------------	// read client IP	//--------------------------------------------------	BYTE szClientIP;	iDatagram.read( szClientIP );	if ( szClientIP == 0 )		throw InvalidProtocolException("szClientIP == 0");	if ( szClientIP > 15 )		throw InvalidProtocolException("too long IP length");	iDatagram.read( m_ClientIP , szClientIP );	__END_CATCH}		    //////////////////////////////////////////////////////////////////////// Datagram 按眉肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//////////////////////////////////////////////////////////////////////void GLIncomingConnection::write ( Datagram & oDatagram ) const      throw ( ProtocolException , Error ){	__BEGIN_TRY	//--------------------------------------------------	// write player id	//--------------------------------------------------	BYTE szPlayerID = m_PlayerID.size();	if ( szPlayerID == 0 )		throw InvalidProtocolException("szPlayerID == 0");	if ( szPlayerID > 20 )		throw InvalidProtocolException("too long name length");	oDatagram.write( szPlayerID );	oDatagram.write( m_PlayerID );	//--------------------------------------------------	// write client IP	//--------------------------------------------------	BYTE szClientIP = m_ClientIP.size();	if ( szClientIP == 0 )		throw InvalidProtocolException("szClientIP == 0");	if ( szClientIP > 15 )		throw InvalidProtocolException("too long IP length");	oDatagram.write( szClientIP );	oDatagram.write( m_ClientIP );	__END_CATCH}//////////////////////////////////////////////////////////////////////// execute packet's handler//////////////////////////////////////////////////////////////////////void GLIncomingConnection::execute ( Player * pPlayer ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			GLIncomingConnectionHandler::execute( this );			__END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////string GLIncomingConnection::toString () const    throw (){	StringStream msg;	msg << "GLIncomingConnection("		<< "PlayerID:" << m_PlayerID		<< ",ClientIP:" << m_ClientIP 		<< ")";	return msg.toString();}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -