ggguildchathandler.cpp

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 78 行

CPP
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//----------------------------------------------------------------------//// Filename    : GGGuildChatHandler.cpp// Written By  : Reiot// Description :////----------------------------------------------------------------------// include files#include "GGGuildChat.h"#ifdef __GAME_SERVER__	#include "Player.h"	#include "Creature.h"	#include "GuildManager.h"	#include "Guild.h"	#include "PCFinder.h"	#include "Gpackets/GCGuildChat.h"#endif//----------------------------------------------------------------------// // GGGuildChatHander::execute()// //----------------------------------------------------------------------void GGGuildChatHandler::execute ( GGGuildChat * pPacket )	 throw ( ProtocolException , Error ){	__BEGIN_TRY __BEGIN_DEBUG_EX	__BEGIN_DEBUG	#ifdef __GAME_SERVER__	// 辨靛狼 泅犁 立加 吝牢 糕滚甫 啊廉柯促.	Guild* pGuild = g_pGuildManager->getGuild( pPacket->getGuildID() );	if ( pGuild == NULL )	{		filelog( "GuildMissing.log", "[NoSuchGuild] GuildID : %d", (int)pPacket->getGuildID() );		return;	}	// 辨靛 盲泼 菩哦阑 父电促.	GCGuildChat gcGuildChat;	gcGuildChat.setSender( pPacket->getSender() );	gcGuildChat.setColor( pPacket->getColor() );	gcGuildChat.setMessage( pPacket->getMessage() );	list<string> currentMembers = pGuild->getCurrentMembers();	list<string>::const_iterator itr = currentMembers.begin();	for ( ; itr != currentMembers.end() ; itr++ )	{		//g_pPCFinder->sendPacket( (*itr), &gcGuildChat );		__ENTER_CRITICAL_SECTION((*g_pPCFinder))		Creature* pCreature = g_pPCFinder->getCreature_LOCKED( (*itr) );		if ( pCreature != NULL )		{			Player* pPlayer = pCreature->getPlayer();			Assert( pPlayer != NULL );			if (pPlayer->getSocket()!=NULL)				pPlayer->sendPacket( &gcGuildChat );		}		__LEAVE_CRITICAL_SECTION((*g_pPCFinder))	}#endif			__END_DEBUG	__END_DEBUG_EX __END_CATCH}

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