📄 gcskilltotileok1.h
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//////////////////////////////////////////////////////////////////////// // Filename : GCSkillToTileOK1.h // Written By : elca@ewestsoft.com// Description : 扁贱捞 己傍沁阑锭 焊郴绰 菩哦阑 困茄 努贰胶 沥狼// 扁贱 荤侩磊俊霸 焊郴绰 菩哦// //////////////////////////////////////////////////////////////////////#ifndef __GC_SKILL_TO_TILE_OK_1_H__#define __GC_SKILL_TO_TILE_OK_1_H__// include files#include "Types.h"#include "Exception.h"#include "ModifyInfo.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class GCSkillToTileOK1;//// 霸烙辑滚俊辑 努扼捞攫飘肺 磊脚狼 扁贱捞 己傍阑 舅妨林扁 困茄 努贰胶////////////////////////////////////////////////////////////////////////class GCSkillToTileOK1 : public ModifyInfo {public : // constructor GCSkillToTileOK1() throw(); // destructor ~GCSkillToTileOK1() throw(); public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_SKILL_TO_TILE_OK_1; } // get packet's body size // 弥利拳矫, 固府 拌魂等 沥荐甫 荤侩茄促. PacketSize_t getPacketSize() const throw() { return szSkillType + szCEffectID + szCoord* 2 + szDuration + szBYTE + szRange + szObjectID* m_CListNum + szBYTE + ModifyInfo::getPacketSize(); } // get packet's name string getPacketName() const throw() { return "GCSkillToTileOK1"; } // get packet's debug string string toString() const throw(); // get / set SkillType SkillType_t getSkillType() const throw() { return m_SkillType; } void setSkillType(SkillType_t SkillType) throw() { m_SkillType = SkillType; } // get / set CEffectID CEffectID_t getCEffectID() const throw() { return m_CEffectID; } void setCEffectID(CEffectID_t CEffectID) throw() { m_CEffectID = CEffectID; } // get / set Duration Duration_t getDuration() const throw() { return m_Duration; } void setDuration(Duration_t Duration) throw() { m_Duration = Duration; } // get / set X, Y Coord_t getX() { return m_X; } void setX(Coord_t X) { m_X = X; } Coord_t getY() { return m_Y; } void setY(Coord_t Y) { m_Y = Y; } Range_t getRange() { return m_Range;} void setRange(Range_t r) { m_Range = r;} // get / set Creature List Number BYTE getCListNum() const throw() { return m_CListNum; } void setCListNum(BYTE CListNum) throw() { m_CListNum = CListNum; } // add / delete Creature List void addCListElement(ObjectID_t ObjectID) throw(); void clearCList() throw() { m_CList.clear(); m_CListNum = 0; } // pop front Element in Status List ObjectID_t popCListElement() throw() { ObjectID_t CreatureList = m_CList.front(); m_CList.pop_front(); return CreatureList; } BYTE getGrade() const { return m_Grade; } void setGrade( BYTE grade ) { m_Grade = grade; }private : // SkillType SkillType_t m_SkillType; // CEffectID CEffectID_t m_CEffectID; // Duration Duration_t m_Duration; // Range Range_t m_Range; // X, Y Position Coord_t m_X; Coord_t m_Y; // CreatureList Element Number BYTE m_CListNum; // Creature List list<ObjectID_t> m_CList; BYTE m_Grade;};////////////////////////////////////////////////////////////////////////// class GCSkillToTileOK1Factory;//// Factory for GCSkillToTileOK1////////////////////////////////////////////////////////////////////////class GCSkillToTileOK1Factory : public PacketFactory {public : // constructor GCSkillToTileOK1Factory() throw() {} // destructor virtual ~GCSkillToTileOK1Factory() throw() {} public : // create packet Packet* createPacket() throw() { return new GCSkillToTileOK1(); } // get packet name string getPacketName() const throw() { return "GCSkillToTileOK1"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_SKILL_TO_TILE_OK_1; } // get Packet Max Size PacketSize_t getPacketMaxSize() const throw() { return szSkillType + szCEffectID + szCoord* 2 + szDuration + szBYTE + szBYTE + +szRange + szWORD + szObjectID + szBYTE + ModifyInfo::getPacketMaxSize(); }};////////////////////////////////////////////////////////////////////////// class GCSkillToTileOK1Handler;////////////////////////////////////////////////////////////////////////class GCSkillToTileOK1Handler {public : // execute packet's handler static void execute(GCSkillToTileOK1* pGCSkillToTileOK1, Player* pPlayer) throw(Error);};#endif
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