📄 gccreaturedied.h
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//////////////////////////////////////////////////////////////////////// // Filename : GCCreatureDied.h // Written By : Reiot// Description : // //////////////////////////////////////////////////////////////////////#ifndef __GC_CREATURE_DIED_H__#define __GC_CREATURE_DIED_H__// include files#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class GCCreatureDied;//// 霸烙 辑滚啊 漂沥 敲饭捞绢狼 CreatureDied 甫 促弗 敲饭捞绢甸俊霸 宏肺靛某胶飘// 且 锭 傈价窍绰 菩哦捞促. 郴何俊 某腐磐疙苞 CreatureDied 胶飘傅阑 单捞鸥// 鞘靛肺 啊瘤绊 乐促.////////////////////////////////////////////////////////////////////////class GCCreatureDied : public Packet {public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_CREATURE_DIED; } // get packet's body size PacketSize_t getPacketSize() const throw() { return szObjectID; } // get packet name string getPacketName() const throw() { return "GCCreatureDied"; } // get packet's debug string string toString() const throw(); // get/set dead creature's creature id ObjectID_t getObjectID() const throw() { return m_ObjectID; } void setObjectID(const ObjectID_t & creatureID) throw() { m_ObjectID = creatureID; } private : // dead creature's creature id ObjectID_t m_ObjectID; };////////////////////////////////////////////////////////////////////////// class GCCreatureDiedFactory;//// Factory for GCCreatureDied////////////////////////////////////////////////////////////////////////class GCCreatureDiedFactory : public PacketFactory {public : // create packet Packet* createPacket() throw() { return new GCCreatureDied(); } // get packet name string getPacketName() const throw() { return "GCCreatureDied"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_CREATURE_DIED; } // get packet's max body size // *OPTIMIZATION HINT* // const static GCCreatureDiedPacketMaxSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketMaxSize() const throw() { return szObjectID; }};////////////////////////////////////////////////////////////////////////// class GCCreatureDiedHandler;////////////////////////////////////////////////////////////////////////class GCCreatureDiedHandler { public : // execute packet's handler static void execute(GCCreatureDied* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif
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