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📄 gcaddeffecttotile.h

📁 天之炼狱1服务器端源文件游戏服务端不完整
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//////////////////////////////////////////////////////////////////////////////// Filename    : GCAddEffectToTile.h // Written By  : elca@ewestsoft.com// Description :// 扁贱捞 己傍沁阑锭 焊郴绰 菩哦阑 困茄 努贰胶 沥狼//////////////////////////////////////////////////////////////////////////////#ifndef __GC_ADD_EFFECT_TO_TILE_H__#define __GC_ADD_EFFECT_TO_TILE_H__#include "Types.h"#include "Exception.h"#include "Packet.h"#include "PacketFactory.h"//////////////////////////////////////////////////////////////////////////////// class GCAddEffectToTile;// 霸烙辑滚俊辑 努扼捞攫飘肺 磊脚狼 扁贱捞 己傍阑 舅妨林扁 困茄 努贰胶//////////////////////////////////////////////////////////////////////////////class GCAddEffectToTile : public Packet {public:	GCAddEffectToTile() throw();	~GCAddEffectToTile() throw();	public:    void read(SocketInputStream & iStream) throw(ProtocolException, Error);    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	void execute(Player* pPlayer) throw(ProtocolException, Error);	PacketID_t getPacketID() const throw() { return PACKET_GC_ADD_EFFECT_TO_TILE; }	PacketSize_t getPacketSize() const throw() { return szObjectID + szCoord*2 + szEffectID + szDuration; }	string getPacketName() const throw() { return "GCAddEffectToTile"; }	string toString() const throw();public:	EffectID_t getEffectID() const throw() { return m_EffectID; }	void setEffectID(EffectID_t e) throw() { m_EffectID = e; }	Duration_t getDuration() const throw() { return m_Duration; }	void setDuration(Duration_t d) throw() { m_Duration = d; }	ObjectID_t getObjectID() const throw() { return m_ObjectID; }	void setObjectID(ObjectID_t d) throw() { m_ObjectID = d; }	Coord_t getX() const throw() { return m_X;}	Coord_t getY() const throw() { return m_Y;}	void setXY(Coord_t x, Coord_t y) throw() { m_X = x; m_Y = y;}	private:	Coord_t     m_X;	Coord_t     m_Y;	ObjectID_t  m_ObjectID;	EffectID_t	m_EffectID;	Duration_t	m_Duration;};//////////////////////////////////////////////////////////////////////////////// class GCAddEffectToTileFactory;//////////////////////////////////////////////////////////////////////////////class GCAddEffectToTileFactory : public PacketFactory {public:	Packet* createPacket() throw() { return new GCAddEffectToTile(); }	string getPacketName() const throw() { return "GCAddEffectToTile"; }	PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_ADD_EFFECT_TO_TILE; }	PacketSize_t getPacketMaxSize() const throw() { return szObjectID + szCoord*2 + szEffectID + szDuration; }};//////////////////////////////////////////////////////////////////////////////// class GCAddEffectToTileHandler;//////////////////////////////////////////////////////////////////////////////class GCAddEffectToTileHandler {public:	static void execute(GCAddEffectToTile* pGCAddEffectToTile, Player* pPlayer) throw(Error);};#endif

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