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📄 gcaddousterscorpse.cpp

📁 天之炼狱1服务器端源文件游戏服务端不完整
💻 CPP
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//----------------------------------------------------------------------// // Filename    : GCAddOustersCorpse.cpp// Written By  : Reiot// //----------------------------------------------------------------------// include files#include "GCAddOustersCorpse.h"//----------------------------------------------------------------------// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//----------------------------------------------------------------------void GCAddOustersCorpse::read ( SocketInputStream & iStream ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			m_OustersInfo.read( iStream );	iStream.read( m_TreasureCount );	__END_CATCH}		    //--------------------------------------------------------------------------------// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//--------------------------------------------------------------------------------void GCAddOustersCorpse::write ( SocketOutputStream & oStream ) const      throw ( ProtocolException , Error ){	__BEGIN_TRY			m_OustersInfo.write( oStream );	oStream.write( m_TreasureCount );	__END_CATCH}//--------------------------------------------------------------------------------// execute packet's handler//--------------------------------------------------------------------------------void GCAddOustersCorpse::execute ( Player * pPlayer ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			GCAddOustersCorpseHandler::execute( this , pPlayer );			__END_CATCH}//--------------------------------------------------------------------------------// get packet's debug string//--------------------------------------------------------------------------------string GCAddOustersCorpse::toString () const       throw (){	__BEGIN_TRY	StringStream msg;	msg << "GCAddOustersCorpse("		<< m_OustersInfo.toString()		<< ", Count : " << (int)m_TreasureCount		<< ")" ;	return msg.toString();	__END_CATCH}

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