gcpartyleave.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 77 行
CPP
77 行
//////////////////////////////////////////////////////////////////////////////// Filename : GCPartyLeave.cpp // Written By : 辫己刮// Description ://////////////////////////////////////////////////////////////////////////////#include "GCPartyLeave.h"//////////////////////////////////////////////////////////////////////////////// class GCPartyLeave member methods//////////////////////////////////////////////////////////////////////////////void GCPartyLeave::read (SocketInputStream & iStream) throw (ProtocolException , Error){ __BEGIN_TRY BYTE name_length = 0; iStream.read(name_length); if (name_length > 0) iStream.read(m_Expeller, name_length); iStream.read(name_length); if (name_length > 0) iStream.read(m_Expellee, name_length); __END_CATCH} void GCPartyLeave::write (SocketOutputStream & oStream) const throw (ProtocolException , Error){ __BEGIN_TRY BYTE name_length = 0; name_length = m_Expeller.size(); oStream.write(name_length); if (name_length > 0) oStream.write(m_Expeller); name_length = m_Expellee.size(); oStream.write(name_length); if (name_length > 0) oStream.write(m_Expellee); __END_CATCH}void GCPartyLeave::execute (Player * pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY GCPartyLeaveHandler::execute(this , pPlayer); __END_CATCH}string GCPartyLeave::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "GCPartyLeave(" << "Expeller:" << m_Expeller << "Expellee:" << m_Expellee << ")"; return msg.toString(); __END_CATCH}
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