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📄 gcshopmarketcondition.cpp

📁 天之炼狱1服务器端源文件游戏服务端不完整
💻 CPP
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//--------------------------------------------------------------------------------// // Filename    : GCShopMarketCondition.cpp // Written By  : 辫己刮// Description : 敲饭捞绢俊霸 辑滚 螟狼 惑痢 滚傈阑 舅妨临 锭 静捞绰 菩哦捞促.// //--------------------------------------------------------------------------------// include files#include "GCShopMarketCondition.h"#include "Assert.h"//--------------------------------------------------------------------// constructor//--------------------------------------------------------------------GCShopMarketCondition::GCShopMarketCondition() 	throw (){	__BEGIN_TRY 		__END_CATCH;}//--------------------------------------------------------------------// destructor//--------------------------------------------------------------------GCShopMarketCondition::~GCShopMarketCondition() 	throw (){	__BEGIN_TRY 		__END_CATCH;}//--------------------------------------------------------------------// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//--------------------------------------------------------------------void GCShopMarketCondition::read ( SocketInputStream & iStream ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY	// read object id	iStream.read( m_ObjectID );	iStream.read( m_MarketCondBuy );	iStream.read( m_MarketCondSell );	__END_CATCH}		    //--------------------------------------------------------------------------------// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//--------------------------------------------------------------------------------void GCShopMarketCondition::write ( SocketOutputStream & oStream ) const      throw ( ProtocolException , Error ){	__BEGIN_TRY			// write object id	oStream.write( m_ObjectID );	oStream.write( m_MarketCondBuy );	oStream.write( m_MarketCondSell );		__END_CATCH}//--------------------------------------------------------------------------------// execute packet's handler//--------------------------------------------------------------------------------void GCShopMarketCondition::execute ( Player * pPlayer ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			GCShopMarketConditionHandler::execute( this , pPlayer );	__END_CATCH}//--------------------------------------------------------------------------------// get packet's debug string//--------------------------------------------------------------------------------string GCShopMarketCondition::toString () const       throw (){	__BEGIN_TRY			StringStream msg;		msg << "GCShopMarketCondition(" 	    << "ObjectID: "       << (int)m_ObjectID << ", "	    << "MarketCondBuy: "  << (int)m_MarketCondBuy << ", "	    << "MarketCondsell: " << (int)m_MarketCondSell;	msg << ")";		return msg.toString();			__END_CATCH}

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