📄 gcshopversion.h
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//--------------------------------------------------------------------------------// // Filename : GCShopVersion.h // Written By : 辫己刮// Description : 敲饭捞绢俊霸 辑滚 螟狼 惑痢 滚傈阑 舅妨临 锭 静捞绰 菩哦捞促.// //--------------------------------------------------------------------------------#ifndef __GC_SHOP_VERSION_H__#define __GC_SHOP_VERSION_H__// include files#include "Packet.h"#include "PacketFactory.h"//--------------------------------------------------------------------------------//// class GCShopVersion;////--------------------------------------------------------------------------------class GCShopVersion : public Packet {public : GCShopVersion() throw(); virtual ~GCShopVersion() throw(); // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_SHOP_VERSION; } // get packet's body size PacketSize_t getPacketSize() const throw() { return szObjectID + szShopVersion*3; } // get packet name string getPacketName() const throw() { return "GCShopVersion"; } // get packet's debug string string toString() const throw();public : // get/set NPC's object id ObjectID_t getObjectID() const throw() { return m_ObjectID; } void setObjectID(ObjectID_t creatureID) throw() { m_ObjectID = creatureID; } // get/set shop version ShopVersion_t getVersion(ShopRackType_t type) const throw() { if(type >= SHOP_RACK_TYPE_MAX) throw("GCShopVersion::getVersion() : Out of Bound!"); return m_Version[type]; } void setVersion(ShopRackType_t type, ShopVersion_t ver) throw() { if(type >= SHOP_RACK_TYPE_MAX) throw("GCShopVersion::setVersion() : Out of Bound!"); m_Version[type] = ver; }private : // NPC's object id ObjectID_t m_ObjectID; // shop version ShopVersion_t m_Version[SHOP_RACK_TYPE_MAX];};////////////////////////////////////////////////////////////////////////// class GCShopVersionFactory;//// Factory for GCShopVersion////////////////////////////////////////////////////////////////////////class GCShopVersionFactory : public PacketFactory {public : // create packet Packet* createPacket() throw() { return new GCShopVersion(); } // get packet name string getPacketName() const throw() { return "GCShopVersion"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_SHOP_VERSION; } // get packet's max body size // *OPTIMIZATION HINT* // const static GCShopVersionPacketMaxSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketMaxSize() const throw() { return szObjectID + szShopVersion*3; }};////////////////////////////////////////////////////////////////////////// class GCShopVersionHandler;////////////////////////////////////////////////////////////////////////class GCShopVersionHandler { public : // execute packet's handler static void execute(GCShopVersion* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif
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