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📄 gcshopversion.h

📁 天之炼狱1服务器端源文件游戏服务端不完整
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//--------------------------------------------------------------------------------// // Filename    : GCShopVersion.h // Written By  : 辫己刮// Description : 敲饭捞绢俊霸 辑滚 螟狼 惑痢 滚傈阑 舅妨临 锭 静捞绰 菩哦捞促.// //--------------------------------------------------------------------------------#ifndef __GC_SHOP_VERSION_H__#define __GC_SHOP_VERSION_H__// include files#include "Packet.h"#include "PacketFactory.h"//--------------------------------------------------------------------------------//// class GCShopVersion;////--------------------------------------------------------------------------------class GCShopVersion : public Packet {public :	GCShopVersion() throw();	virtual ~GCShopVersion() throw();		// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.	void read(SocketInputStream & iStream) throw(ProtocolException, Error);		    	// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.	void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_GC_SHOP_VERSION; }		// get packet's body size	PacketSize_t getPacketSize() const throw() { return szObjectID + szShopVersion*3; }	// get packet name	string getPacketName() const throw() { return "GCShopVersion"; }		// get packet's debug string	string toString() const throw();public :	// get/set NPC's object id	ObjectID_t getObjectID() const throw() { return m_ObjectID; }	void setObjectID(ObjectID_t creatureID) throw() { m_ObjectID = creatureID; }	// get/set shop version	ShopVersion_t getVersion(ShopRackType_t type) const throw()	{		if(type >= SHOP_RACK_TYPE_MAX) throw("GCShopVersion::getVersion() : Out of Bound!");		return m_Version[type];	}		void setVersion(ShopRackType_t type, ShopVersion_t ver) throw()	{		if(type >= SHOP_RACK_TYPE_MAX) throw("GCShopVersion::setVersion() : Out of Bound!");		m_Version[type] = ver;	}private :		// NPC's object id	ObjectID_t m_ObjectID;	// shop version	ShopVersion_t m_Version[SHOP_RACK_TYPE_MAX];};////////////////////////////////////////////////////////////////////////// class GCShopVersionFactory;//// Factory for GCShopVersion////////////////////////////////////////////////////////////////////////class GCShopVersionFactory : public PacketFactory {public :		// create packet	Packet* createPacket() throw() { return new GCShopVersion(); }	// get packet name	string getPacketName() const throw() { return "GCShopVersion"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_SHOP_VERSION; }	// get packet's max body size	// *OPTIMIZATION HINT*	// const static GCShopVersionPacketMaxSize 甫 沥狼, 府畔窍扼.	PacketSize_t getPacketMaxSize() const throw() { return szObjectID + szShopVersion*3; }};////////////////////////////////////////////////////////////////////////// class GCShopVersionHandler;////////////////////////////////////////////////////////////////////////class GCShopVersionHandler {	public :		// execute packet's handler	static void execute(GCShopVersion* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif

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