gcpartyerror.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 74 行
CPP
74 行
//////////////////////////////////////////////////////////////////////////////// Filename : GCPartyError.cpp // Written By : 辫己刮// Description ://////////////////////////////////////////////////////////////////////////////#include "GCPartyError.h"const string GCPartyError2String[] = { "TARGET_NOT_EXIST", "RACE_DIFFER", "NOT_SAFE", "NOT_NORMAL_FORM", "ALREADY_INVITING", "NOT_INVITING", "NO_AUTHORITY", "UNKNOWN", "MAX"};//////////////////////////////////////////////////////////////////////////////// class GCPartyError member methods//////////////////////////////////////////////////////////////////////////////void GCPartyError::read (SocketInputStream & iStream) throw (ProtocolException , Error){ __BEGIN_TRY iStream.read(m_Code); iStream.read(m_TargetObjectID); __END_CATCH} void GCPartyError::write (SocketOutputStream & oStream) const throw (ProtocolException , Error){ __BEGIN_TRY oStream.write(m_Code); oStream.write(m_TargetObjectID); __END_CATCH}void GCPartyError::execute (Player * pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY GCPartyErrorHandler::execute(this , pPlayer); __END_CATCH}string GCPartyError::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "GCPartyError(" << "CODE:" << GCPartyError2String[m_Code] << "TOID:" << m_TargetObjectID << ")"; return msg.toString(); __END_CATCH}
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