📄 gcattackarmsok5.h
字号:
//////////////////////////////////////////////////////////////////////// // Filename : GCAttackArmsOK5.h // Written By : elca@ewestsoft.com// Description : 扁贱 荤侩磊绰 杭 荐 乐绊, 乔秦磊绰 杭 荐 绝绰 荤恩俊霸 焊郴绰 菩哦// //////////////////////////////////////////////////////////////////////#ifndef __GC_ATTACK_ARMS_OK_5_H__#define __GC_ATTACK_ARMS_OK_5_H__// include files#include "Types.h"#include "Exception.h"#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class GCAttackArmsOK5;//// 霸烙辑滚俊辑 努扼捞攫飘肺 磊脚狼 扁贱捞 己傍阑 舅妨林扁 困茄 努贰胶////////////////////////////////////////////////////////////////////////class GCAttackArmsOK5 : public Packet {public : // constructor GCAttackArmsOK5() throw(); // destructor ~GCAttackArmsOK5() throw(); public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_ATTACK_ARMS_OK_5; } // get packet's body size // 弥利拳矫, 固府 拌魂等 沥荐甫 荤侩茄促. PacketSize_t getPacketSize() const throw() { return szSkillType + szObjectID + szObjectID + szbool; } // get packet's name string getPacketName() const throw() { return "GCAttackArmsOK5"; } // get packet's debug string string toString() const throw(); SkillType_t getSkillType() { return m_SkillType; } void setSkillType( SkillType_t skillType ) { m_SkillType = skillType; } // get / set ObjectID ObjectID_t getObjectID() const throw() { return m_ObjectID; } void setObjectID(ObjectID_t ObjectID) throw() { m_ObjectID = ObjectID; } // get / set ObjectID ObjectID_t getTargetObjectID() const throw() { return m_TargetObjectID; } void setTargetObjectID(ObjectID_t TargetObjectID) throw() { m_TargetObjectID = TargetObjectID; }// Coord_t getTargetX() const throw() { return m_X;}// Coord_t getTargetY() const throw() { return m_Y;}// void setTargetXY(Coord_t X, Coord_t Y) throw() { m_X = X; m_Y = Y;} // get / set success bool getSkillSuccess() const throw() { return m_bSuccess;} void setSkillSuccess(bool bSuccess) throw() { m_bSuccess = bSuccess;}private : SkillType_t m_SkillType; // ObjectID ObjectID_t m_ObjectID;// Coord_t m_X, m_Y; // TargetObjectID ObjectID_t m_TargetObjectID; // bool bool m_bSuccess;};////////////////////////////////////////////////////////////////////////// class GCAttackArmsOK5Factory;//// Factory for GCAttackArmsOK5////////////////////////////////////////////////////////////////////////class GCAttackArmsOK5Factory : public PacketFactory {public : // constructor GCAttackArmsOK5Factory() throw() {} // destructor virtual ~GCAttackArmsOK5Factory() throw() {} public : // create packet Packet* createPacket() throw() { return new GCAttackArmsOK5(); } // get packet name string getPacketName() const throw() { return "GCAttackArmsOK5"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_ATTACK_ARMS_OK_5; } // get Packet Max Size PacketSize_t getPacketMaxSize() const throw() { return szSkillType + szObjectID + szObjectID+ szbool; }};////////////////////////////////////////////////////////////////////////// class GCAttackArmsOK5Handler;////////////////////////////////////////////////////////////////////////class GCAttackArmsOK5Handler {public : // execute packet's handler static void execute(GCAttackArmsOK5* pGCAttackArmsOK5, Player* pPlayer) throw(Error);};#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -