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📄 ucupdatelist.h

📁 天之炼狱1服务器端源文件游戏服务端不完整
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//--------------------------------------------------------------------------------// // Filename    : UCUpdateList.h // Written By  : Reiot// //--------------------------------------------------------------------------------#ifndef __UC_UPDATE_LIST_H__#define __UC_UPDATE_LIST_H__// include files#include "Packet.h"#include "PacketFactory.h"#include "UpdateManager.h"//--------------------------------------------------------------------------------//// class UCUpdateList;////--------------------------------------------------------------------------------class UCUpdateList : public Packet {public :	// constructor	UCUpdateList () throw () : m_pUpdateManager(NULL) 	{		m_Old = false;		m_pUpdateManager = new UpdateManager();	}	// destructor	~UCUpdateList () throw ()	{		if ( m_pUpdateManager != NULL ) {			delete m_pUpdateManager;			m_pUpdateManager = NULL;		}	}public :	// 涝仿胶飘覆(滚欺)栏肺何磐 单捞磐甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read ( SocketInputStream & iStream ) throw ( ProtocolException , Error ) { throw UnsupportedError(); }    // 家南栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read ( Socket * pSocket ) throw ( ProtocolException , Error );		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write ( SocketOutputStream & oStream ) const throw ( ProtocolException , Error ) { throw UnsupportedError(); }	// 家南栏肺 流立 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write ( Socket * pSocket ) const throw ( ProtocolException , Error );	// execute packet's handler	void execute ( Player * pPlayer ) throw ( ProtocolException , Error );	// get packet id	PacketID_t getPacketID () const throw () { return PACKET_UC_UPDATE_LIST; }		// get packet body size	// *OPTIMIZATION HINT*	// const static UCUpdateListPacketSize 甫 沥狼, 府畔窍扼.	PacketSize_t getPacketSize () const throw () { return m_pUpdateManager->getSize() + ((m_Old)?0:szBYTE*10); }	// get packet's max body size	static PacketSize_t getPacketMaxSize () throw () { return UpdateManager::getMaxSize() + szBYTE*10; }		// get packet's name	string getPacketName () const throw () { return "UCUpdateList"; }		// get packet's debug string	string toString () const throw ();	public :	// get/set update manager	UpdateManager * getUpdateManager () throw () { return m_pUpdateManager; }	void setUpdateManager ( UpdateManager * pUpdateManager ) throw () { m_pUpdateManager = pUpdateManager; }	BYTE* getKeyArray() { return m_Key; }	bool isOld() const { return m_Old; }	void setOld( bool bOld = true ) { m_Old = bOld; }	bool isFront() const { return m_Front; }	void setFront( bool bFront = true ) { m_Front = bFront; }private :	// update manager	UpdateManager * m_pUpdateManager;		BYTE m_Key[10];	bool m_Old;	bool m_Front;};//--------------------------------------------------------------------------------//// class UCUpdateListFactory;//// Factory for UCUpdateList////--------------------------------------------------------------------------------class UCUpdateListFactory : public PacketFactory {public :		// create packet	Packet * createPacket () throw () { return new UCUpdateList(); }	// get packet name	string getPacketName () const throw () { return "UCUpdateList"; }		// get packet id	PacketID_t getPacketID () const throw () { return Packet::PACKET_UC_UPDATE_LIST; }	// get packet's max body size	PacketSize_t getPacketMaxSize () const throw () { return UpdateManager::getMaxSize() + szBYTE*10; }	};//--------------------------------------------------------------------------------//// class UCUpdateListHandler;////--------------------------------------------------------------------------------class UCUpdateListHandler {public :	// execute packet's handler	static void execute ( UCUpdateList * pPacket , Player * pPlayer ) throw ( ProtocolException , Error );};#endif

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