📄 ucupdatehandler.cpp
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//--------------------------------------------------------------------------------//// Filename : UCUpdateHandler.cpp// Written By : Reiot// Description : ////--------------------------------------------------------------------------------// include files#include "UCUpdate.h"#ifdef __UPDATE_CLIENT__/* #include <stdio.h> #include <sys/types.h> #include <fcntl.h> #include <unistd.h> #include <errno.h>*/ #include "Assert.h" #include "Properties.h" #include "Resource.h" #include "ResourceManager.h" #include "UpdateManager.h" #include "Upackets/CUEndUpdate.h" #include "Upackets/CURequest.h"#endif//--------------------------------------------------------------------------------//--------------------------------------------------------------------------------void UCUpdateHandler::execute ( UCUpdate * pPacket , Player * pPlayer ) throw ( ProtocolException , Error ){ __BEGIN_TRY __END_CATCH}
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