⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 arkonwarriors.java

📁 一个横板的玛丽类游戏 有6个手机的平台
💻 JAVA
📖 第 1 页 / 共 5 页
字号:
                            {
                                al[2][eno]--;
                                if(--al[2][eno] <= 0)
                                {
                                    mov = "die";
                                    mfre = 0;
                                    mode = 0;
                                    fight = 0;
                                }
                            }
                            mfr = 0;
                            act = "stand";
                            if(fight == 1)
                            {
                                mov = "hit";
                                mfre = 0;
                            }
                            break;
                        }
                    else
                    if(act == "att4")
                        switch(mfr)
                        {
                        case 0: // '\0'
                            g.setClip(hx, hy, 22, 41);
                            g.drawImage(A1, hx - 78, hy, 20);
                            g.setClip(hx + 20, hy + 8, 8, 10);
                            g.drawImage(aaviz, (hx + 20) - 45, hy + 8, 20);
                            break;

                        case 1: // '\001'
                            g.setClip(hx, hy, 28, 41);
                            g.drawImage(A1, hx - 100, hy, 20);
                            g.setClip(hx + 20, hy + 8, 15, 10);
                            g.drawImage(aaviz, (hx + 20) - 38, hy + 8, 20);
                            break;

                        case 2: // '\002'
                            g.setClip(hx, hy, 28, 41);
                            g.drawImage(A1, hx - 100, hy, 20);
                            g.setClip(hx + 20, hy + 8, 35, 10);
                            g.drawImage(aaviz, (hx + 20) - 18, hy + 8, 20);
                            nov--;
                            if(level == 1)
                            {
                                go[2][eno]--;
                                if(--go[2][eno] <= 0)
                                {
                                    mov = "die";
                                    mfre = 0;
                                    mode = 0;
                                    fight = 0;
                                }
                            }
                            if(level == 2)
                            {
                                bu[2][eno]--;
                                if(--bu[2][eno] <= 0)
                                {
                                    mov = "die";
                                    mfre = 0;
                                    mode = 0;
                                    fight = 0;
                                }
                            }
                            if(level == 3)
                            {
                                al[2][eno]--;
                                if(--al[2][eno] <= 0)
                                {
                                    mov = "die";
                                    mfre = 0;
                                    mode = 0;
                                    fight = 0;
                                }
                            }
                            mfr = 0;
                            act = "stand";
                            if(fight == 1)
                            {
                                mov = "hit";
                                mfre = 0;
                            }
                            break;
                        }
                    else
                    if(act == "att5")
                        switch(mfr)
                        {
                        default:
                            break;

                        case 0: // '\0'
                            g.setClip(hx, hy, 30, 42);
                            g.drawImage(A3, hx - 31, hy, 20);
                            break;

                        case 1: // '\001'
                            g.setClip(hx + 4, hy + 1, 52, 42);
                            g.drawImage(A3, (hx - 61) + 4, hy + 1, 20);
                            g.setClip(0, 0, w, h);
                            g.setColor(100, 0, 255);
                            g.fillRect(65, 98, 6, 5);
                            g.setColor(175, 0, 255);
                            g.fillRect(65, 99, 6, 3);
                            g.setColor(242, 124, 255);
                            g.fillRect(65, 100, 6, 1);
                            break;

                        case 2: // '\002'
                            g.setClip(hx + 4, hy + 1, 52, 42);
                            g.drawImage(A3, (hx - 61) + 4, hy + 1, 20);
                            g.setClip(0, 0, w, h);
                            g.setColor(100, 0, 255);
                            g.fillRect(75, 98, 8, 5);
                            g.setColor(175, 0, 255);
                            g.fillRect(75, 99, 8, 3);
                            g.setColor(242, 124, 255);
                            g.fillRect(75, 100, 8, 1);
                            break;

                        case 3: // '\003'
                            g.setClip(hx + 4, hy + 1, 52, 42);
                            g.drawImage(A3, (hx - 61) + 4, hy + 1, 20);
                            g.setClip(0, 0, w, h);
                            g.setColor(100, 0, 255);
                            g.fillRect(75, 98, 20, 5);
                            g.setColor(175, 0, 255);
                            g.fillRect(75, 99, 20, 3);
                            g.setColor(242, 124, 255);
                            g.fillRect(75, 100, 20, 1);
                            break;

                        case 4: // '\004'
                            g.setClip(hx + 4, hy + 1, 52, 42);
                            g.drawImage(A3, (hx - 61) + 4, hy + 1, 20);
                            g.setClip(0, 0, w, h);
                            g.setColor(100, 0, 255);
                            g.fillRect(75, 98, 32, 5);
                            g.setColor(175, 0, 255);
                            g.fillRect(75, 99, 32, 3);
                            g.setColor(242, 124, 255);
                            g.fillRect(75, 100, 32, 1);
                            mfr = 0;
                            act = "stand";
                            if(fight == 1 && mov != "def")
                            {
                                mov = "hit";
                                mfre = 0;
                            }
                            break;
                        }
                }
                for(int l = 0; l < 3; l++)
                    if(po[l] + X <= 180 && po[l] + X >= -10)
                    {
                        g.setColor(0, 150, 20 * mfrp);
                        ppf = 1;
                        pon = 1;
                        switch(mfrp)
                        {
                        case 0: // '\0'
                            g.setClip(po[l] + X, 60, 14, 15);
                            g.drawImage(poi, po[l] + X, 60, 20);
                            break;

                        case 1: // '\001'
                            g.setClip(po[l] + X, 62, 14, 18);
                            g.drawImage(poi, po[l] + X, 48, 20);
                            break;

                        case 2: // '\002'
                            g.setClip(po[l] + X, 64, 14, 15);
                            g.drawImage(poi, po[l] + X, 64, 20);
                            break;

                        case 3: // '\003'
                            g.setClip(po[l] + X, 66, 14, 18);
                            g.drawImage(poi, po[l] + X, 52, 20);
                            break;

                        case 4: // '\004'
                            g.setClip(po[l] + X, 68, 14, 15);
                            g.drawImage(poi, po[l] + X, 68, 20);
                            break;

                        case 5: // '\005'
                            g.setClip(po[l] + X, 70, 14, 18);
                            g.drawImage(poi, po[l] + X, 56, 20);
                            break;

                        case 6: // '\006'
                            g.setClip(po[l] + X, 68, 14, 15);
                            g.drawImage(poi, po[l] + X, 68, 20);
                            break;

                        case 7: // '\007'
                            g.setClip(po[l] + X, 66, 14, 18);
                            g.drawImage(poi, po[l] + X, 52, 20);
                            break;

                        case 8: // '\b'
                            g.setClip(po[l] + X, 64, 14, 15);
                            g.drawImage(poi, po[l] + X, 64, 20);
                            break;

                        case 9: // '\t'
                            g.setClip(po[l] + X, 62, 14, 18);
                            g.drawImage(poi, po[l] + X, 48, 20);
                            break;

                        case 10: // '\n'
                            g.setClip(po[l] + X, 60, 14, 15);
                            g.drawImage(poi, po[l] + X, 60, 20);
                            break;
                        }
                        if(po[l] + X < 25 && po[l] + X > 10 && act == "jump" && l < 2)
                        {
                            alife = alife + 3;
                            if(alife > 8)
                                alife = 8;
                            po[l] = -10;
                            pon = 0;
                            g.setColor(255, 0, 0);
                            g.setClip(0, 0, w, h);
                            g.fillRect(0, 0, w, h);
                        }
                    } else
                    {
                        pp = 0;
                    }

                po[2] -= 2;
                if(po[2] + X < 20 && po[2] + X > 10)
                {
                    alife = alife + 3;
                    if(alife > 8)
                        alife = 8;
                    po[2] = -10;
                    pon = 0;
                    g.setColor(255, 0, 0);
                    g.setClip(0, 0, w, h);
                    g.fillRect(0, 0, w, h);
                }
                for(int i1 = 0; i1 < 3; i1++)
                    if(rock2[i1] * 32 + X <= 180 && rock2[i1] * 32 + X >= -10)
                    {
                        g.setColor(0, 150, 20 * mfrp);
                        switch(mfrp)
                        {
                        case 0: // '\0'
                            g.setClip(rock2[i1] * 32 + X, 32, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X, 21, 20);
                            break;

                        case 1: // '\001'
                            g.setClip(rock2[i1] * 32 + X, 32, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X, 21, 20);
                            break;

                        case 2: // '\002'
                            g.setClip(rock2[i1] * 32 + X + 2, 32, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X + 2, 21, 20);
                            break;

                        case 3: // '\003'
                            g.setClip(rock2[i1] * 32 + X, 40, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X, 29, 20);
                            break;

                        case 4: // '\004'
                            g.setClip(rock2[i1] * 32 + X, 50, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X, 39, 20);
                            break;

                        case 5: // '\005'
                            g.setClip(rock2[i1] * 32 + X, 60, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X, 49, 20);
                            break;

                        case 6: // '\006'
                            g.setClip(rock2[i1] * 32 + X, 80, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X, 69, 20);
                            break;

                        case 7: // '\007'
                            g.setClip(rock2[i1] * 32 + X, 100, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X, 89, 20);
                            break;

                        case 8: // '\b'
                            g.setClip(rock2[i1] * 32 + X, 110, 11, 16);
                            g.drawImage(stonei, rock2[i1] * 32 + X, 99, 20);
                            break;

                        case 9: // '\t'
                            g.setClip(rock2[i1] * 32 + X, 105, 22, 34);
                            g.drawImage(blast, rock2[i1] * 32 + X, 105, 20);
                            break;

                        case 10: // '\n'
                            g.setClip(rock2[i1] * 32 + X, 105, 22, 34);
                            g.drawImage(blast, (rock2[i1] * 32 + X) - 22, 105, 20);
                            break;
                        }

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -