📄 daecontroller.as.svn-base
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/*
* Copyright 2007 (c) Tim Knip, ascollada.org.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
package org.ascollada.core
{
import org.ascollada.ASCollada;
import org.ascollada.core.DaeEntity;
import org.ascollada.core.DaeMorph;
import org.ascollada.core.DaeSkin;
import org.ascollada.utils.Logger;
/**
*
*/
public class DaeController extends DaeEntity
{
public static const TYPE_SKIN:uint = 0;
public static const TYPE_MORPH:uint = 1;
/** */
public var type:uint;
/** */
public var skin:DaeSkin;
/** */
public var morph:DaeMorph;
/**
*
* @param node
* @return
*/
public function DaeController( node:XML = null ):void
{
super( node );
}
/**
*
* @param node
* @return
*/
override public function read( node:XML ):void
{
if( node.localName() != ASCollada.DAE_CONTROLLER_ELEMENT ) return;
super.read( node );
Logger.trace( "reading controller: " + this.id );
// <skin> or <morph>
var skinNode:XML = getNode(node, ASCollada.DAE_CONTROLLER_SKIN_ELEMENT);
if( skinNode )
{
this.skin = new DaeSkin( skinNode );
this.type = TYPE_SKIN;
}
else
{
// ok, must be a morph!
var morphNode:XML = getNode(node, ASCollada.DAE_CONTROLLER_MORPH_ELEMENT);
if( morphNode )
{
this.morph = new DaeMorph( morphNode );
this.type = TYPE_MORPH;
}
}
if( !this.skin && !this.morph )
throw new Error( "controller element should contain a <skin> or a <morph> element!" );
// <asset> 0..1
// TODO: implement
// <extra> 0..N
// TODO: implement
if( this.type == TYPE_SKIN )
{
//this.skin.joints.inputs
}
else
{
}
}
}
}
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