viewportobjectfilter.as.svn-base
来自「一个2D基于verlet的Flash物理引擎。它用AS3编写而成。Fisix的目」· SVN-BASE 代码 · 共 72 行
SVN-BASE
72 行
package org.papervision3d.core.culling{ import flash.utils.Dictionary; import org.papervision3d.objects.DisplayObject3D; /** * @Author Ralph Hauwert */ public class ViewportObjectFilter implements IObjectCuller { protected var _mode:int; protected var objects:Dictionary; public function ViewportObjectFilter(mode:int):void { this.mode = mode; init(); } private function init():void { objects = new Dictionary(true); } public function testObject(object:DisplayObject3D):int { if(objects[object]){ if(_mode == ViewportObjectFilterMode.INCLUSIVE){ return 1; }else if(_mode == ViewportObjectFilterMode.EXCLUSICE){ return 0; } }else{ if(_mode == ViewportObjectFilterMode.INCLUSIVE){ return 0; }else if(_mode == ViewportObjectFilterMode.EXCLUSICE){ return 1; } } return 0; } public function addObject(do3d:DisplayObject3D):void { objects[do3d] = do3d; } public function removeObject(do3d:DisplayObject3D):void { delete objects[do3d]; } public function set mode(mode:int):void { _mode = mode; } public function get mode():int { return _mode; } public function destroy():void { objects = null; } }}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?