📄 bitmapparticlematerial.as.svn-base
字号:
package org.papervision3d.materials.special{ import flash.display.BitmapData; import flash.display.Graphics; import flash.geom.Matrix; import org.papervision3d.core.geom.renderables.Particle; import org.papervision3d.core.render.data.RenderSessionData; import org.papervision3d.core.render.draw.IParticleDrawer; public class BitmapParticleMaterial extends ParticleMaterial implements IParticleDrawer { private var scaleMatrix:Matrix; public function BitmapParticleMaterial(bitmap:BitmapData) { super(0,0); this.bitmap = bitmap; this.scaleMatrix = new Matrix(); } override public function drawParticle(particle:Particle, graphics:Graphics, renderSessionData:RenderSessionData):void { scaleMatrix.a = particle.renderScale; scaleMatrix.d = particle.renderScale; scaleMatrix.tx = particle.vertex3D.vertex3DInstance.x; scaleMatrix.ty = particle.vertex3D.vertex3DInstance.y; graphics.beginBitmapFill(bitmap, scaleMatrix, false, smooth); graphics.drawRect(particle.vertex3D.vertex3DInstance.x, particle.vertex3D.vertex3DInstance.y,particle.renderScale*particle.size,particle.renderScale*particle.size); graphics.endFill(); renderSessionData.renderStatistics.particles++; } }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -