particlematerial.as.svn-base
来自「一个2D基于verlet的Flash物理引擎。它用AS3编写而成。Fisix的目」· SVN-BASE 代码 · 共 35 行
SVN-BASE
35 行
package org.papervision3d.materials.special{ import flash.display.Graphics; import org.papervision3d.core.geom.renderables.Particle; import org.papervision3d.core.proto.MaterialObject3D; import org.papervision3d.core.render.data.RenderSessionData; import org.papervision3d.core.render.draw.IParticleDrawer; /** * @Author Ralph Hauwert */ public class ParticleMaterial extends MaterialObject3D implements IParticleDrawer { public function ParticleMaterial(color:Number, alpha:Number) { super(); this.fillAlpha = alpha; this.fillColor = color; } public function drawParticle(particle:Particle, graphics:Graphics, renderSessionData:RenderSessionData):void { graphics.beginFill(fillColor, fillAlpha); if(particle.size == 0){ graphics.drawRect(particle.vertex3D.vertex3DInstance.x, particle.vertex3D.vertex3DInstance.y,1,1); }else{ graphics.drawRect(particle.vertex3D.vertex3DInstance.x, particle.vertex3D.vertex3DInstance.y,particle.renderScale,particle.renderScale); } graphics.endFill(); renderSessionData.renderStatistics.particles++; } }}
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