bitmapparticlematerial.as
来自「一个2D基于verlet的Flash物理引擎。它用AS3编写而成。Fisix的目」· AS 代码 · 共 37 行
AS
37 行
package org.papervision3d.materials.special{ import flash.display.BitmapData; import flash.display.Graphics; import flash.geom.Matrix; import org.papervision3d.core.geom.renderables.Particle; import org.papervision3d.core.render.data.RenderSessionData; import org.papervision3d.core.render.draw.IParticleDrawer; public class BitmapParticleMaterial extends ParticleMaterial implements IParticleDrawer { private var scaleMatrix:Matrix; public function BitmapParticleMaterial(bitmap:BitmapData) { super(0,0); this.bitmap = bitmap; this.scaleMatrix = new Matrix(); } override public function drawParticle(particle:Particle, graphics:Graphics, renderSessionData:RenderSessionData):void { scaleMatrix.a = particle.renderScale; scaleMatrix.d = particle.renderScale; scaleMatrix.tx = particle.vertex3D.vertex3DInstance.x; scaleMatrix.ty = particle.vertex3D.vertex3DInstance.y; graphics.beginBitmapFill(bitmap, scaleMatrix, false, smooth); graphics.drawRect(particle.vertex3D.vertex3DInstance.x, particle.vertex3D.vertex3DInstance.y,particle.renderScale*particle.size,particle.renderScale*particle.size); graphics.endFill(); renderSessionData.renderStatistics.particles++; } }}
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