⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dlistiterator.as

📁 一个2D基于verlet的Flash物理引擎。它用AS3编写而成。Fisix的目标是应用到游戏等计算量很大的实时应用中。尽管flash比c/c++要慢,很棒的物理引擎
💻 AS
字号:
/**
 * DATA STRUCTURES FOR GAME PROGRAMMERS
 * Copyright (c) 2007 Michael Baczynski, http://www.polygonal.de
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
package de.polygonal.ds
{
	/**
	 * A list iterator.
	 */
	public class DListIterator implements Iterator
	{
		/**
		 * The node the iterator is pointing to.
		 */
		public var node:DListNode;
		
		/**
		 * The list of the iterator is referenced.
		 */
		public var list:DLinkedList;
		
		/**
		 * Initializes a new DListIterator instance pointing to a given node.
		 * Usually created by invoking SLinkedList.getIterator().
		 * 
		 * @param list The linked list the iterator should use.
		 * @param node The iterator's initial node.
		 */
		public function DListIterator(list:DLinkedList, node:DListNode = null)
		{
			this.list = list;
			this.node = node;
		}
		
		/**
		 * Moves the iterator to the start of the list.
		 */
		public function start():void
		{
			node = list.head;
		}
		
		/**
		 * Returns the current node's data while
		 * moving the iterator forward by one position.
		 */
		public function next():*
		{
			if (hasNext())
			{
				var obj:* = node.data;
				node = node.next;
				return obj;
			}
			return null;
		}
		
		/**
		 * Checks if the next node exists.
		 */
		public function hasNext():Boolean
		{
			return Boolean(node);
		}
		
		/**
		 * Read/writes the current node's data.
		 * 
		 * @return The data.
		 */
		public function get data():*
		{
			if (node) return node.data;
			return null;
		}
		
		public function set data(obj:*):void
		{
			node.data = obj;
		}
		
		/**
		 * Moves the iterator to the end of the list.
		 */
		public function end():void
		{
			node = list.tail;
		}
		
		/**
		 * Moves the iterator to the next node.
		 */
		public function forth():void
		{
			if (node) node = node.next;
		}
		
		/**
		 * Moves the iterator to the previous node.
		 */
		public function back():void
		{
			if (node) node = node.prev;
		}
		
		/**
		 * Checks if the current referenced node is valid.
		 * 
		 * @return True if the node exists, otherwise false.
		 */
		public function valid():Boolean
		{
			return Boolean(node);
		}
		
		/**
		 * Removes the node the iterator is
		 * pointing to.
		 * 
		 * @return True if the removal succeeded, otherwise false.
		 */
		public function remove():Boolean
		{
			return list.remove(this);
		}
		
		/**
		 * Returns a string representing the current object.
		 */
		public function toString():String
		{
			return "{DListIterator, data=" + (node ? node.data : "null") + "}";
		}
	}
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -