communicationsettings.h
来自「funambol window mobile客户端源代码」· C头文件 代码 · 共 135 行
H
135 行
/*
* Funambol is a mobile platform developed by Funambol, Inc.
* Copyright (C) 2003 - 2007 Funambol, Inc.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License version 3 as published by
* the Free Software Foundation with the addition of the following permission
* added to Section 15 as permitted in Section 7(a): FOR ANY PART OF THE COVERED
* WORK IN WHICH THE COPYRIGHT IS OWNED BY FUNAMBOL, FUNAMBOL DISCLAIMS THE
* WARRANTY OF NON INFRINGEMENT OF THIRD PARTY RIGHTS.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program; if not, see http://www.gnu.org/licenses or write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*
* You can contact Funambol, Inc. headquarters at 643 Bair Island Road, Suite
* 305, Redwood City, CA 94063, USA, or at email address info@funambol.com.
*
* The interactive user interfaces in modified source and object code versions
* of this program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU Affero General Public License version 3.
*
* In accordance with Section 7(b) of the GNU Affero General Public License
* version 3, these Appropriate Legal Notices must retain the display of the
* "Powered by Funambol" logo. If the display of the logo is not reasonably
* feasible for technical reasons, the Appropriate Legal Notices must display
* the words "Powered by Funambol".
*/
#pragma once
#include "ui.h"
#include "afxwin.h"
#include "customization.h"
// CCommunicationSettings dialog
class CCommunicationSettings : public CDialog
{
DECLARE_DYNAMIC(CCommunicationSettings)
public:
CCommunicationSettings(CWnd* pParent = NULL); // standard constructor
virtual ~CCommunicationSettings();
void showMessage(CString message);
// Dialog Data
enum { IDD = IDD_UI_COMM };
protected:
SHMENUBARINFO dlgCommandBar;
CEdit editUrl;
CEdit editUser;
CEdit editPassword;
CFont fontBold;
CFont fontAlert;
CString alertMessage;
/**
* checks if the input if entered in the dialog is valid
* @param url : Funambol server url
* @param username
* @param password
* @return : 0 if all ok, an error code otherwise
*/
int checkInputParameters(CString url, CString username, CString password);
/**
* It show the message returned by the isInputValid function
*
*/
void showNotValidInputMessage(int code);
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
/**
* called on dialog init
*/
virtual BOOL OnInitDialog();
/**
* Starts a sync of configuration.
* UI is disabled, and the sync is started in a separate thread (configWorker).
* UI will be re-enabled at the end of the thread, sending a ID_MYMSG_NOTIF_SYNC_ENDED message.
* @return 0 if sync started normally
* 1 if sync not started, due to errors
*/
int startConfigSync();
/**
* Used to enable/disable UI objects (edit boxes, buttons).
* @param enable set to true to enable objects, false to diable objects
*/
void enableUIObjects(bool enable);
/**
* It indicates if the form is called by the mainUI->menu->account
* or it comes from the first time
*/
bool isFromMainMenu;
DECLARE_MESSAGE_MAP()
public:
/**
* called when saving changes
*/
afx_msg void OnOK();
afx_msg LRESULT OnMsgConfigSyncEnded(WPARAM , LPARAM);
afx_msg LRESULT OnMsgClearAuthenticationLabel(WPARAM , LPARAM);
afx_msg void OnCancel();
HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
void changeMailSettingsInfo(CString username);
#if defined(WIN32_PLATFORM_WFSP)
LRESULT OnHotkey(WPARAM wParam, LPARAM lParam);
#endif
#if defined(_DEVICE_RESOLUTION_AWARE)
afx_msg void OnSize(UINT /*nType*/, int /*cx*/, int /*cy*/);
#endif
void setIsFromMainMenu(bool v) { isFromMainMenu = v; }
CString currentUsername;
CString currentPassword;
};
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