windowssyncsource.h
来自「funambol window mobile客户端源代码」· C头文件 代码 · 共 203 行
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203 行
/*
* Funambol is a mobile platform developed by Funambol, Inc.
* Copyright (C) 2003 - 2007 Funambol, Inc.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License version 3 as published by
* the Free Software Foundation with the addition of the following permission
* added to Section 15 as permitted in Section 7(a): FOR ANY PART OF THE COVERED
* WORK IN WHICH THE COPYRIGHT IS OWNED BY FUNAMBOL, FUNAMBOL DISCLAIMS THE
* WARRANTY OF NON INFRINGEMENT OF THIRD PARTY RIGHTS.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program; if not, see http://www.gnu.org/licenses or write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*
* You can contact Funambol, Inc. headquarters at 643 Bair Island Road, Suite
* 305, Redwood City, CA 94063, USA, or at email address info@funambol.com.
*
* The interactive user interfaces in modified source and object code versions
* of this program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU Affero General Public License version 3.
*
* In accordance with Section 7(b) of the GNU Affero General Public License
* version 3, these Appropriate Legal Notices must retain the display of the
* "Powered by Funambol" logo. If the display of the logo is not reasonably
* feasible for technical reasons, the Appropriate Legal Notices must display
* the words "Powered by Funambol".
*/
#ifndef INCL_WINDOWS_SYNC_SOURCE
#define INCL_WINDOWS_SYNC_SOURCE
#include "base/fscapi.h"
#include "spds/constants.h"
#include "spds/SyncItem.h"
#include "spds/SyncMap.h"
#include "spds/SyncStatus.h"
#include "pim/Container.h"
#include "pim/Utils.h"
#include "pim/WindowsSyncSourceConfig.h"
#include "pim/BaseSyncSource.h"
#include "HwndFunctions.h"
#include <map>
class WindowsSyncSource : public BaseSyncSource { // public SyncSource, public ArrayElement {
private:
/*
* Is the type of the sync source
* type could be
* 10: contact
* It must be set by the specific sync source
*
*/
SourceType type;
BOOL itemError;
/*
* the mime type of the item (x-s4j-sifc)...
*/
string mimeType;
/*
* says if the element is sif or not. It must be set
* in the getFirstItem or getFirstNewItem. It is
* refreshed every time int the addItem and updateItem
*/
bool isSif;
protected:
WindowsSyncSource(SyncSource& s);
map<long,long> oid_hash;
public:
SyncItem* syncItem;
char friendlyName[64];
int newFromServer;
int updatedFromServer;
int deletedFromServer;
/*
* The container object that contain all, new, update and deleted items
*/
Container* c;
/*
* Must be implemented.
*/
virtual void setSourceType(SourceType t) = 0;
/**
* set/get function for type (if contact, calendar...)
*/
void setType(SourceType t);
SourceType getType();
/**
* set/get the mimetype
*/
void setMimeType(string t);
string getMimeType();
/*
* It is the path in which the application is.
*/
wchar_t* path;
void setPath(const wchar_t* p);
wchar_t* getPath();
/**
* Constructor: create a SyncSource with the specified name
*
* @param name - the name of the SyncSource
*/
WindowsSyncSource(const wchar_t* name, AbstractSyncSourceConfig* sc);
// TestSyncSource
virtual ~WindowsSyncSource();
/*
* Return the first SyncItem of all.
* It is used in case of slow or refresh sync
* and retrieve the entire data source content.
*/
SyncItem* getFirstItem();
/*
* Return the next SyncItem of all.
* It is used in case of slow or refresh sync
* and retrieve the entire data source content.
*/
SyncItem* getNextItem();
/*
* Return the first SyncItem of new one. It is used in case of fast sync
* and retrieve the new data source content.
*/
SyncItem* getFirstNewItem();
/*
* Return the next SyncItem of new one. It is used in case of fast sync
* and retrieve the new data source content.
*/
SyncItem* getNextNewItem();
/*
* Return the first SyncItem of updated one. It is used in case of fast sync
* and retrieve the new data source content.
*/
SyncItem* getFirstUpdatedItem() ;
/*
* Return the next SyncItem of updated one. It is used in case of fast sync
* and retrieve the new data source content.
*/
SyncItem* getNextUpdatedItem();
/*
* Return the first SyncItem of updated one. It is used in case of fast sync
* and retrieve the new data source content.
*/
SyncItem* getFirstDeletedItem();
/*
* Return the next SyncItem of updated one. It is used in case of fast sync
* and retrieve the new data source content.
*/
SyncItem* getNextDeletedItem();
void setItemStatus(const wchar_t* key, int status);
int addItem(SyncItem& item);
int updateItem(SyncItem& item);
int deleteItem(SyncItem& item);
int beginSync();
int endSync();
void assign(WindowsSyncSource& s);
SyncItem* getFirstItemKey();
SyncItem* getNextItemKey();
int removeAllItems() { return 0; };
};
#endif
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