📄 devicemanagementnode.h
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/*
* Funambol is a mobile platform developed by Funambol, Inc.
* Copyright (C) 2003 - 2007 Funambol, Inc.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License version 3 as published by
* the Free Software Foundation with the addition of the following permission
* added to Section 15 as permitted in Section 7(a): FOR ANY PART OF THE COVERED
* WORK IN WHICH THE COPYRIGHT IS OWNED BY FUNAMBOL, FUNAMBOL DISCLAIMS THE
* WARRANTY OF NON INFRINGEMENT OF THIRD PARTY RIGHTS.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program; if not, see http://www.gnu.org/licenses or write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*
* You can contact Funambol, Inc. headquarters at 643 Bair Island Road, Suite
* 305, Redwood City, CA 94063, USA, or at email address info@funambol.com.
*
* The interactive user interfaces in modified source and object code versions
* of this program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU Affero General Public License version 3.
*
* In accordance with Section 7(b) of the GNU Affero General Public License
* version 3, these Appropriate Legal Notices must retain the display of the
* "Powered by Funambol" logo. If the display of the logo is not reasonably
* feasible for technical reasons, the Appropriate Legal Notices must display
* the words "Powered by Funambol".
*/
#ifndef INCL_POSIX_DEVICE_MANAGEMENT_NODE
#define INCL_POSIX_DEVICE_MANAGEMENT_NODE
/** @cond DEV */
#include <string.h>
#include "base/globalsdef.h"
#include "base/fscapi.h"
#include "base/util/ArrayElement.h"
#include "spdm/ManagementNode.h"
#include "base/util/StringBuffer.h"
BEGIN_NAMESPACE
/*
* File-based implementation of ManagementNode.
* Each node is mapped to one file, located in
* $HOME/.sync4j/<node>
* with entries of the type
* <property>\s*=\s*<value>\n
*
* Comments look like:
* \s*# <comment>
*/
class DeviceManagementNode : public ManagementNode {
protected:
ArrayList *lines;
bool modified;
char *prefix;
class line : public ArrayElement {
char *str;
public:
line(const char *newStr = NULL) { str = NULL; setLine(newStr); }
~line() { free(str); }
ArrayElement *clone() { return new line(str); }
const char *getLine() { return str; }
void setLine(const char *newStr) { if (str) { free(str); } str = strdup(newStr ? newStr : ""); }
};
// the application's working directory
int cwdfd;
// change into directory which holds config file,
// creating directories if necessary for writing
//
// @return true for success, false for error - call returnFromDir() in both cases
bool gotoDir(bool read);
// return to original directory after a gotoDir()
void returnFromDir();
// copy content of "lines" to or from file
void update(bool read);
int strnicmp( const char *a, const char *b, int len );
private:
static StringBuffer configPath;
static StringBuffer configFile;
void lookupDir();
public:
// ------------------------------------------ Constructors & destructors
/**
* Constructor.
*
* @param parent - a ManagementNode is usually under the context of a
* parent node.
* @param name - the node name
*
*/
DeviceManagementNode(const char* parent, const char *leafName);
DeviceManagementNode(const char* fullName);
DeviceManagementNode(const DeviceManagementNode &other);
virtual ~DeviceManagementNode();
/**
* set the path to the configuration. Being a static this set the config path for all
* the DeviceManagementNode
*
* @param const StringBuffer& the new configPath
*
*/
static void setConfigPath(const StringBuffer &p) { configPath = p; }
/**
* get the path to the configuration for all the management node
*
* @return stati const StringBuffer the path to the configuration
*/
static const StringBuffer& getConfigPath() { return configPath; }
static void setCompatibilityMode(bool mode);
// ----------------------------------------------------- Virtual methods
/*
* Returns the value of the given property
*
* @param property - the property name
*/
virtual char* readPropertyValue(const char* property);
/*
* Sets a property value.
*
* @param property - the property name
* @param value - the property value (zero terminated string)
*/
virtual void setPropertyValue(const char* property, const char* value);
/*
* Returns the children's name of the parent node.
*/
char **getChildrenNames();
/*
* Find how many children are defined for this node in the underlying
* config system.
*/
virtual int getChildrenMaxCount();
/*
* Creates a new ManagementNode with the exact content of this object.
* The new instance MUST be created with the C++ new opertator.
*/
virtual ArrayElement* clone();
};
END_NAMESPACE
/** @endcond */
#endif
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