folderdata.h
来自「funambol window mobile客户端源代码」· C头文件 代码 · 共 144 行
H
144 行
/*
* Funambol is a mobile platform developed by Funambol, Inc.
* Copyright (C) 2003 - 2007 Funambol, Inc.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License version 3 as published by
* the Free Software Foundation with the addition of the following permission
* added to Section 15 as permitted in Section 7(a): FOR ANY PART OF THE COVERED
* WORK IN WHICH THE COPYRIGHT IS OWNED BY FUNAMBOL, FUNAMBOL DISCLAIMS THE
* WARRANTY OF NON INFRINGEMENT OF THIRD PARTY RIGHTS.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program; if not, see http://www.gnu.org/licenses or write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*
* You can contact Funambol, Inc. headquarters at 643 Bair Island Road, Suite
* 305, Redwood City, CA 94063, USA, or at email address info@funambol.com.
*
* The interactive user interfaces in modified source and object code versions
* of this program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU Affero General Public License version 3.
*
* In accordance with Section 7(b) of the GNU Affero General Public License
* version 3, these Appropriate Legal Notices must retain the display of the
* "Powered by Funambol" logo. If the display of the logo is not reasonably
* feasible for technical reasons, the Appropriate Legal Notices must display
* the words "Powered by Funambol".
*/
#ifndef INCL_FOLDERDATA
#define INCL_FOLDERDATA
/** @cond DEV */
#include "base/util/ArrayElement.h"
#include "base/util/WString.h"
#include "base/util/StringBuffer.h"
#include "base/globalsdef.h"
BEGIN_NAMESPACE
class FolderData : public ArrayElement {
// ------------------------------------------------------- Private data
private:
//WString folder;
WString name;
WString created;
WString modified;
WString accessed;
WString attributes;
bool hidden;
bool system;
bool archived;
bool deleted;
bool writable;
bool readable;
bool executable;
WString role;
// represents the presence of their equivalent tag
bool isHiddenPresent;
bool isSystemPresent;
bool isArchivedPresent;
bool isDeletedPresent;
bool isWritablePresent;
bool isReadablePresent;
bool isExecutablePresent;
/*
* return the length for the base64 array starting from length of the original array
*/
int lengthForB64(int len);
public:
// ------------------------------------------------------- Constructors
FolderData();
~FolderData();
// ---------------------------------------------------------- Accessors
/*const WCHAR* getFolder() { return folder; }
void setFolder(const WCHAR* v) { folder = v; } */
const WCHAR* getName() { return name; }
void setName(const WCHAR* v) { name = v; }
const WCHAR* getCreated() { return created; }
void setCreated(const WCHAR* v) { created = v; }
const WCHAR* getModified() { return modified; }
void setModified(const WCHAR* v) { modified = v; }
const WCHAR* getAccessed() { return accessed; }
void setAccessed(const WCHAR* v) { accessed = v; }
const WCHAR* getAttributes() { return attributes; }
void setAttributes(const WCHAR* v) { attributes = v; }
bool getHidded() { return hidden; }
void setHidden(bool v) { hidden = v; }
bool getSystem() { return system; }
void setSystem(bool v) { system = v; }
bool getArchived() { return archived; }
void setArchived(bool v) { archived = v; }
bool getDeleted() { return deleted; }
void setDeleted(bool v) { deleted = v; }
bool getWritable() { return writable; }
void setWritable(bool v) { writable = v; }
bool getReadable() { return readable; }
void setReadable(bool v) { readable = v; }
bool getExecutable() { return executable; }
void setExecutable(bool v) { executable = v; }
const WCHAR* getRole() { return role; }
void setRole(const WCHAR* v) { role = v; }
// ----------------------------------------------------- Public Methods
int parse(const char *syncmlData, size_t len = WString::npos) ;
char *format() ;
ArrayElement* clone() { return new FolderData(*this); }
};
END_NAMESPACE
/** @endcond */
#endif
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?