briefcasecachesyncsource.h
来自「funambol window mobile客户端源代码」· C头文件 代码 · 共 168 行
H
168 行
/*
* Funambol is a mobile platform developed by Funambol, Inc.
* Copyright (C) 2003 - 2007 Funambol, Inc.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License version 3 as published by
* the Free Software Foundation with the addition of the following permission
* added to Section 15 as permitted in Section 7(a): FOR ANY PART OF THE COVERED
* WORK IN WHICH THE COPYRIGHT IS OWNED BY FUNAMBOL, FUNAMBOL DISCLAIMS THE
* WARRANTY OF NON INFRINGEMENT OF THIRD PARTY RIGHTS.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program; if not, see http://www.gnu.org/licenses or write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA.
*
* You can contact Funambol, Inc. headquarters at 643 Bair Island Road, Suite
* 305, Redwood City, CA 94063, USA, or at email address info@funambol.com.
*
* The interactive user interfaces in modified source and object code versions
* of this program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU Affero General Public License version 3.
*
* In accordance with Section 7(b) of the GNU Affero General Public License
* version 3, these Appropriate Legal Notices must retain the display of the
* "Powered by Funambol" logo. If the display of the logo is not reasonably
* feasible for technical reasons, the Appropriate Legal Notices must display
* the words "Powered by Funambol".
*/
#ifndef INCL_BRIEFCASE_CACHE_SYNC_SOURCE
#define INCL_BRIEFCASE_CACHE_SYNC_SOURCE
/** @cond API */
/** @addtogroup Client */
/** @{ */
#include "base/fscapi.h"
#include "spds/constants.h"
#include "spds/SyncItem.h"
#include "spds/SyncMap.h"
#include "spds/SyncStatus.h"
#include "spdm/ManagementNode.h"
#include "base/util/ItemContainer.h"
#include "spds/FileData.h"
#include "client/CacheSyncSource.h"
#define DEFAULT_BRIEFCASE_DIR "."
/**
* Synchronizes the content of files in a certain directory and handles
* the modification and cache or listener structure
*
*/
class BriefcaseCacheSyncSource : public CacheSyncSource {
private:
StringBuffer dir;
protected:
// The copy is protected
//BriefcaseSyncSource(const BriefcaseSyncSource& s);
public:
BriefcaseCacheSyncSource(const WCHAR* name, AbstractSyncSourceConfig* sc);
~BriefcaseCacheSyncSource();
void assign(BriefcaseCacheSyncSource& s);
/**
* set/get the directory where to sync the files
*/
void setDir(const char* p) { dir = p; }
const StringBuffer& getDir() { return dir; };
/**
* Save the file inside the filesystem.
* Return 0 is success otherwise failure
*/
int saveFileData(FileData& file);
/**
* Save the file inside the filesystem.
* It doesn't use the FileData SyncMLobject but
* it uses only the data as inside
*
* @param item the item from which get the data
* @param isUpdate it says if the item must to be add (false)
* or updated (true)
*
*/
int saveFileData(SyncItem& item, bool isUpdate);
/**
* Parse the file object
* Return 0 is success otherwise failure
*/
int parseFileData(FileData& file, SyncItem& item);
/**
* Get the list of all the keys stored in a StringBuffer. It reads all the
* files name in the directory. The directory is set in the sync source.
*/
Enumeration* getAllItemList();
/**
* Removes all the item of the sync source. It is called
* by the engine in the case of a refresh from server to clean
* all the client items before receiving the server ones.
*/
int removeAllItems();
/**
* Called by the sync engine to add an item that the server has sent.
* The sync source is expected to add it to its database, then set the
* key to the local key assigned to the new item. Alternatively
* the sync source can match the new item against one of the existing
* items and return that key.
*
* @param item the item as sent by the server
* @return SyncML status code
*/
int insertItem(SyncItem& item);
/**
* Called by the sync engine to update an item that the source already
* should have. The item's key is the local key of that item.
*
* @param item the item as sent by the server
* @return SyncML status code
*/
int modifyItem(SyncItem& item);
/**
* Called by the sync engine to update an item that the source already
* should have. The item's key is the local key of that item, no data is
* provided.
*
* @param item the item as sent by the server
*/
int removeItem(SyncItem& item);
/**
* Get the content of an item given the key. It is used to populate
* the SyncItem before the engine uses it in the usual flow of the sync.
* It is used also by the itemHandler if needed
* (i.e. in the cache implementation)
*
* @param key the local key of the item
* @param size OUT: the size of the content
*/
void* getItemContent(StringBuffer& key, size_t* size);
};
/** @} */
/** @endcond */
#endif
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?