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📄 asf.c

📁 一个显示输入数据的程序
💻 C
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#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}
#include<math.h>
#define pi 3.1415926
  float ping(float b[],int c)
  {
    float M1=0.0,Mp=0.0;
    int i=0;
    for(i=0;i<c;i++)
      M1+=b[i];
    Mp=M1/c;
    return(Mp);
   }
   float you(float d[],int e)
   {
    float M3=0.0,My=0.0;
    int i=0;
    for(i=0;i<e;i++)
      M3+=d[i]*d[i];
    My=sqrt(M3/e);
    return(My);
   }
   float feng(float f[],int g)
   {
    float Ymin=f[0],Ymax=f[0],Mf=0.0;
    int i=1;
    for(i=1;i<g;i++)
      {
 if(f[i]>Ymax)
    Ymax=f[i];
 if(f[i]<Ymin)
    Ymin=f[i];
       }
     Mf=Ymax-Ymin;
     return(Mf);
   }
  main()
{
  float ping(float b[],int c);
  float you(float d[],int e);
  float feng(float f[],int g);
  int i=0,n1=64;
  float A,B,a,C;
  float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
         /*  float M1=0.0,M3=0.0;*/
  printf("Please input A,C,B:\n");
  scanf("%f%f%f",&A,&C,&B);
  if(C==0.0)
    a=0.0;
  else
    a=C*pi/180;
  for(i=0;i<n1;i++)
   {
     Y_1[i]=A*cos(2*pi*i/n1+a)+B;
   }
   U_1p=ping(Y_1,n1);
   U_1y=you(Y_1,n1);
   U_1f=feng(Y_1,n1);
        /*    U_1p=M1/n1;
          U_1y=sqrt(M3/n1);
          for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
           {
           if(Y_1[i+1]>Ymax)
       Ymax=Y_1[i];
        if(Y_1[i+1]<Ymin)
        Ymin=Y_1[i];
          }
      U_1f=Ymax-Ymin;       */
  printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
  printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
  printf("\n");
}

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