📄 asf.c
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#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
#include<math.h>
#define pi 3.1415926
float ping(float b[],int c)
{
float M1=0.0,Mp=0.0;
int i=0;
for(i=0;i<c;i++)
M1+=b[i];
Mp=M1/c;
return(Mp);
}
float you(float d[],int e)
{
float M3=0.0,My=0.0;
int i=0;
for(i=0;i<e;i++)
M3+=d[i]*d[i];
My=sqrt(M3/e);
return(My);
}
float feng(float f[],int g)
{
float Ymin=f[0],Ymax=f[0],Mf=0.0;
int i=1;
for(i=1;i<g;i++)
{
if(f[i]>Ymax)
Ymax=f[i];
if(f[i]<Ymin)
Ymin=f[i];
}
Mf=Ymax-Ymin;
return(Mf);
}
main()
{
float ping(float b[],int c);
float you(float d[],int e);
float feng(float f[],int g);
int i=0,n1=64;
float A,B,a,C;
float Y_1[64],U_1y=0.0,U_1p=0.0,U_1f=0.0;
/* float M1=0.0,M3=0.0;*/
printf("Please input A,C,B:\n");
scanf("%f%f%f",&A,&C,&B);
if(C==0.0)
a=0.0;
else
a=C*pi/180;
for(i=0;i<n1;i++)
{
Y_1[i]=A*cos(2*pi*i/n1+a)+B;
}
U_1p=ping(Y_1,n1);
U_1y=you(Y_1,n1);
U_1f=feng(Y_1,n1);
/* U_1p=M1/n1;
U_1y=sqrt(M3/n1);
for(i=0,Ymax=Ymin=Y_1[0];i<n1;i++)
{
if(Y_1[i+1]>Ymax)
Ymax=Y_1[i];
if(Y_1[i+1]<Ymin)
Ymin=Y_1[i];
}
U_1f=Ymax-Ymin; */
printf("A=%5.4f,a=%5.4f,B=%5.4f\n",A,a,B);
printf("Uyou1=%5.4f,Ufeng=%5.4f,Uping=%5.4f\n",U_1y,U_1f,U_1p);
printf("\n");
}
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