📄 blueeventhandler.java
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/* * Bluetooth Multiplayer Games Framework * Author: Francesco Panciroli (email fif0302@iperbole.bologna.it) * Copyright (C) 2006 Francesco Panciroli * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */package newpackage;public interface BlueEventHandler{ /** Constants used in handleEvent() method */ //public static final String EVENT_COMPLETE_SERVER_INITIALIZATION = "complete server initialization"; public static final String EVENT_CLIENT_WAITING_FOR_START = "new connection from client"; public static final String EVENT_SERVER_START_GAME = "server start"; public static final String EVENT_STANDALONE = "standalone"; /** Internal constants used to create a playableConnection */ public static final String CONN_REQ = "CONN_REQ"; public static final String CONN_ACK = "CONN_ACK"; /** * event handler method */ public void handleEvent( String event, Object param1);}
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