📄 shockwaveflash.h
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#pragma once
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// ShockwaveFlash wrapper class
class ShockwaveFlash : public CWnd
{
protected:
long m_lOldProc;
static long s_lCount; //对象计数器
BOOL m_bHasInit; //是否已经初始化
DECLARE_DYNCREATE(ShockwaveFlash)
/************************************************************************
* Desc : 处理flash控件的消息
************************************************************************/
static LRESULT FlashWinProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
public:
ShockwaveFlash();
virtual ~ShockwaveFlash();
/************************************************************************
* Desc : 对控件进行相关的初始化操作
************************************************************************/
BOOL Init();
CString GetModulePath();
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0xD27CDB6E, 0xAE6D, 0x11CF, { 0x96, 0xB8, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{
return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID);
}
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd,
UINT nID, CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{
return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey);
}
long get_ReadyState()
{
long result;
InvokeHelper(DISPID_READYSTATE, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
long get_TotalFrames()
{
long result;
InvokeHelper(0x7c, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
BOOL get_Playing()
{
BOOL result;
InvokeHelper(0x7d, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
void put_Playing(BOOL newValue)
{
static BYTE parms[] = VTS_BOOL ;
InvokeHelper(0x7d, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
long get_Quality()
{
long result;
InvokeHelper(0x69, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
void put_Quality(long newValue)
{
static BYTE parms[] = VTS_I4 ;
InvokeHelper(0x69, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
long get_ScaleMode()
{
long result;
InvokeHelper(0x78, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
void put_ScaleMode(long newValue)
{
static BYTE parms[] = VTS_I4 ;
InvokeHelper(0x78, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
long get_AlignMode()
{
long result;
InvokeHelper(0x79, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
void put_AlignMode(long newValue)
{
static BYTE parms[] = VTS_I4 ;
InvokeHelper(0x79, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
long get_BackgroundColor()
{
long result;
InvokeHelper(0x7b, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
void put_BackgroundColor(long newValue)
{
static BYTE parms[] = VTS_I4 ;
InvokeHelper(0x7b, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
BOOL get_Loop()
{
BOOL result;
InvokeHelper(0x6a, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
void put_Loop(BOOL newValue)
{
static BYTE parms[] = VTS_BOOL ;
InvokeHelper(0x6a, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
CString get_Movie()
{
CString result;
InvokeHelper(0x66, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
void put_Movie(LPCTSTR newValue)
{
static BYTE parms[] = VTS_BSTR ;
InvokeHelper(0x66, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
long get_FrameNum()
{
long result;
InvokeHelper(0x6b, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
void put_FrameNum(long newValue)
{
static BYTE parms[] = VTS_I4 ;
InvokeHelper(0x6b, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
void SetZoomRect(long left, long top, long right, long bottom)
{
static BYTE parms[] = VTS_I4 VTS_I4 VTS_I4 VTS_I4 ;
InvokeHelper(0x6d, DISPATCH_METHOD, VT_EMPTY, NULL, parms, left, top, right, bottom);
}
void Zoom(long factor)
{
static BYTE parms[] = VTS_I4 ;
InvokeHelper(0x76, DISPATCH_METHOD, VT_EMPTY, NULL, parms, factor);
}
void Pan(long x, long y, long mode)
{
static BYTE parms[] = VTS_I4 VTS_I4 VTS_I4 ;
InvokeHelper(0x77, DISPATCH_METHOD, VT_EMPTY, NULL, parms, x, y, mode);
}
void Play()
{
InvokeHelper(0x70, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void Stop()
{
InvokeHelper(0x71, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void Back()
{
InvokeHelper(0x72, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void Forward()
{
InvokeHelper(0x73, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void Rewind()
{
InvokeHelper(0x74, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void StopPlay()
{
InvokeHelper(0x7e, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void GotoFrame(long FrameNum)
{
static BYTE parms[] = VTS_I4 ;
InvokeHelper(0x7f, DISPATCH_METHOD, VT_EMPTY, NULL, parms, FrameNum);
}
long CurrentFrame()
{
long result;
InvokeHelper(0x80, DISPATCH_METHOD, VT_I4, (void*)&result, NULL);
return result;
}
BOOL IsPlaying()
{
BOOL result;
InvokeHelper(0x81, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
return result;
}
long PercentLoaded()
{
long result;
InvokeHelper(0x82, DISPATCH_METHOD, VT_I4, (void*)&result, NULL);
return result;
}
BOOL FrameLoaded(long FrameNum)
{
BOOL result;
static BYTE parms[] = VTS_I4 ;
InvokeHelper(0x83, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms, FrameNum);
return result;
}
long FlashVersion()
{
long result;
InvokeHelper(0x84, DISPATCH_METHOD, VT_I4, (void*)&result, NULL);
return result;
}
CString get_WMode()
{
CString result;
InvokeHelper(0x85, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
void put_WMode(LPCTSTR newValue)
{
static BYTE parms[] = VTS_BSTR ;
InvokeHelper(0x85, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
CString get_SAlign()
{
CString result;
InvokeHelper(0x86, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
void put_SAlign(LPCTSTR newValue)
{
static BYTE parms[] = VTS_BSTR ;
InvokeHelper(0x86, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
BOOL get_Menu()
{
BOOL result;
InvokeHelper(0x87, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
void put_Menu(BOOL newValue)
{
static BYTE parms[] = VTS_BOOL ;
InvokeHelper(0x87, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
CString get_Base()
{
CString result;
InvokeHelper(0x88, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
void put_Base(LPCTSTR newValue)
{
static BYTE parms[] = VTS_BSTR ;
InvokeHelper(0x88, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
CString get_Scale()
{
CString result;
InvokeHelper(0x89, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
void put_Scale(LPCTSTR newValue)
{
static BYTE parms[] = VTS_BSTR ;
InvokeHelper(0x89, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
BOOL get_DeviceFont()
{
BOOL result;
InvokeHelper(0x8a, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
void put_DeviceFont(BOOL newValue)
{
static BYTE parms[] = VTS_BOOL ;
InvokeHelper(0x8a, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
BOOL get_EmbedMovie()
{
BOOL result;
InvokeHelper(0x8b, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
void put_EmbedMovie(BOOL newValue)
{
static BYTE parms[] = VTS_BOOL ;
InvokeHelper(0x8b, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
CString get_BGColor()
{
CString result;
InvokeHelper(0x8c, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
void put_BGColor(LPCTSTR newValue)
{
static BYTE parms[] = VTS_BSTR ;
InvokeHelper(0x8c, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue);
}
CString get_Quality2()
{
CString result;
InvokeHelper(0x8d, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
void put_Quality2(LPCTSTR newValue)
{
static BYTE parms[] = VTS_BSTR ;
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