📄 wndcharimage.h
字号:
#if !defined(AFX_WNDCHARIMAGE_H__63D5AC58_3F10_4828_B6F8_3CDD90A27350__INCLUDED_)
#define AFX_WNDCHARIMAGE_H__63D5AC58_3F10_4828_B6F8_3CDD90A27350__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WndCharImage.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWndCharImage window
class CWndCharImage : public CWnd
{
// Construction
public:
CWndCharImage();
CBitmap m_bmDisplayedBitmap;
int m_cRows;
int m_cCols;
int m_cPixels;
DWORD* m_pValues; // actually stores a gbr quad
inline DWORD& At( DWORD* p, int row, int col ) // zero-based indices, starting at bottom-left
{ int location = row * m_cCols + col;
ASSERT( location>=0 && location<m_cPixels && row<m_cRows && row>=0 && col<m_cCols && col>=0 );
return p[ location ];
}
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWndCharImage)
//}}AFX_VIRTUAL
// Implementation
public:
BOOL m_bMagnifierVisible;
CWnd m_wndMagnifier;
void BuildBitmapFromGrayValues(unsigned char* pGrayValues );
virtual ~CWndCharImage();
// Generated message map functions
protected:
//{{AFX_MSG(CWndCharImage)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnPaint();
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg LRESULT OnMouseLeave(WPARAM, LPARAM);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WNDCHARIMAGE_H__63D5AC58_3F10_4828_B6F8_3CDD90A27350__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -