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📄 sjfx.h

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// SJFX.h : main header file for the SJFX application
//

#if !defined(AFX_SJFX_H__7482B0DD_F94A_4DE4_94A9_091C7675A012__INCLUDED_)
#define AFX_SJFX_H__7482B0DD_F94A_4DE4_94A9_091C7675A012__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "my.h"           //BS
#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CSJFXApp:
// See SJFX.cpp for the implementation of this class
//
class CSJFXView;

class CSJFXApp : public CWinApp
{
public:
	CSJFXApp();
	_ConnectionPtr m_pConnection;
	_RecordsetPtr  m_pRecordset;
	SJ             m_Sj;
        CSJFXView     *m_pView;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSJFXApp)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CSJFXApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SJFX_H__7482B0DD_F94A_4DE4_94A9_091C7675A012__INCLUDED_)

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