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📄 basedemo.java

📁 一款机器人仿真软件,功能上与microsoft robotics studio有些相似,但基于Java平台.突出特点是给出了传感器仿真,如声纳,激光等.
💻 JAVA
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/* * Simbad - Robot Simulator Copyright (C) 2004 Louis Hugues *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place, Suite 330, Boston, MA 02111-1307 USA *  * ----------------------------------------------------------------------------- * $Author: sioulseuguh $  * $Date: 2005/03/17 17:55:54 $ $Revision: 1.6 $ $Source: /cvsroot/simbad/src/simbad/demo/BaseDemo.java,v $ */package simbad.demo;import javax.vecmath.Vector3d;import javax.vecmath.Vector3f;import simbad.sim.*;/** A Basic demo with camera sensor, sonars and bumpers. * The robot wanders and stops when it collides. * */public class BaseDemo extends Demo {    public class Robot extends Agent {        RangeSensorBelt sonars;        CameraSensor camera;        public Robot (Vector3d position, String name) {                 super(position,name);            // Add sensors            camera = RobotFactory.addCameraSensor(this);            RobotFactory.addBumperBeltSensor(this);           // Add sonars and get corresponding object.           sonars  = RobotFactory.addSonarBeltSensor(this);                  }                /** Initialize Agent's Behavior*/        public void initBehavior() {            // nothing particular in this case        }                /** Perform one step of Agent's Behavior */        public void performBehavior() {                          // progress at 0.5 m/s                setTranslationalVelocity(0.5);                // frequently change orientation                 if ((getCounter() % 100)==0) setRotationalVelocity(Math.PI/2 * (0.5 - Math.random()));                        // print front sonar every 100 frames            if(getCounter() %100==0)                System.out.println("Sonar num 0  = "+sonars.getMeasurement(0));                   }    }    public BaseDemo() {        light1IsOn = true;        light2IsOn = false;       Wall w1 = new Wall(new Vector3d(9, 0, 0), 19, 1, this);        w1.rotate90(1);        add(w1);        Wall w2 = new Wall(new Vector3d(-9, 0, 0), 19, 2, this);        w2.rotate90(1);        add(w2);        Wall w3 = new Wall(new Vector3d(0, 0, 9), 19, 1, this);        add(w3);        Wall w4 = new Wall(new Vector3d(0, 0, -9), 19, 2, this);        add(w4);        Box b1 = new Box(new Vector3d(-3, 0, -3), new Vector3f(1, 1, 1), this);        add(b1);        add( new Arch(new Vector3d(3, 0, -3), this));        add(new Robot(new Vector3d(0, 0, 0), "robot 1"));           }}

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