findwxwindows.cmake
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CMAKE
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# - Find wxWindows (wxWidgets) installation
# This module finds if wxWindows/wxWidgets is installed and determines where
# the include files and libraries are. It also determines what the name of
# the library is.
# Please note this file is DEPRECATED and replaced by FindwxWidgets.cmake.
# This code sets the following variables:
#
# WXWINDOWS_FOUND = system has WxWindows
# WXWINDOWS_LIBRARIES = path to the wxWindows libraries
# on Unix/Linux with additional
# linker flags from
# "wx-config --libs"
# CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows,
# essentially "`wx-config --cxxflags`"
# on Linux
# WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" and "wx/setup.h"
# WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
# Unix
# WXWINDOWS_DEFINITIONS = extra defines
#
# OPTIONS
# If you need OpenGL support please
# SET(WXWINDOWS_USE_GL 1)
# in your CMakeLists.txt *before* you include this file.
#
# HAVE_ISYSTEM - true required to replace -I by -isystem on g++
#
# For convenience include Use_wxWindows.cmake in your project's
# CMakeLists.txt using INCLUDE(Use_wxWindows).
#
# USAGE
# SET(WXWINDOWS_USE_GL 1)
# FIND_PACKAGE(wxWindows)
#
# NOTES
# wxWidgets 2.6.x is supported for monolithic builds
# e.g. compiled in wx/build/msw dir as:
# nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1
#
# DEPRECATED
#
# CMAKE_WX_CAN_COMPILE
# WXWINDOWS_LIBRARY
# CMAKE_WX_CXX_FLAGS
# WXWINDOWS_INCLUDE_PATH
#
# AUTHOR
# Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw> (07/2003-01/2006)
# ------------------------------------------------------------------
#
# -removed OPTION for CMAKE_WXWINDOWS_USE_GL. Force the developer to SET it before calling this.
# -major update for wx 2.6.2 and monolithic build option. (10/2005)
#
# STATUS
# tested with:
# cmake 1.6.7, Linux (Suse 7.3), wxWindows 2.4.0, gcc 2.95
# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.0, gcc 3.3
# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.1-patch1, gcc 3.3
# cmake 1.6.7, MS Windows XP home, wxWindows 2.4.1, MS Visual Studio .net 7 2002 (static build)
# cmake 2.0.5 on Windows XP and Suse Linux 9.2
# cmake 2.0.6 on Windows XP and Suse Linux 9.2, wxWidgets 2.6.2 MONOLITHIC build
# cmake 2.2.2 on Windows XP, MS Visual Studio .net 2003 7.1 wxWidgets 2.6.2 MONOLITHIC build
#
# TODO
# -OPTION for unicode builds
# -further testing of DLL linking under MS WIN32
# -better support for non-monolithic builds
#
IF(WIN32)
SET(WIN32_STYLE_FIND 1)
ENDIF(WIN32)
IF(MINGW)
SET(WIN32_STYLE_FIND 0)
SET(UNIX_STYLE_FIND 1)
ENDIF(MINGW)
IF(UNIX)
SET(UNIX_STYLE_FIND 1)
ENDIF(UNIX)
IF(WIN32_STYLE_FIND)
## ######################################################################
##
## Windows specific:
##
## candidates for root/base directory of wxwindows
## should have subdirs include and lib containing include/wx/wx.h
## fix the root dir to avoid mixing of headers/libs from different
## versions/builds:
SET (WXWINDOWS_POSSIBLE_ROOT_PATHS
$ENV{WXWIN}
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWidgets_is1;Inno Setup: App Path]" ## WX 2.6.x
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWindows_is1;Inno Setup: App Path]" ## WX 2.4.x
C:\\wxWidgets-2.6.2
D:\\wxWidgets-2.6.2
C:\\wxWidgets-2.6.1
D:\\wxWidgets-2.6.1
C:\\wxWindows-2.4.2
D:\\wxWindows-2.4.2
)
## WX supports monolithic and multiple smaller libs (since 2.5.x), we prefer monolithic for now.
## monolithic = WX is built as a single big library
## e.g. compile on WIN32 as "nmake -f makefile.vc MONOLITHIC=1 BUILD=debug SHARED=0 USE_OPENGL=1" (JW)
OPTION(WXWINDOWS_USE_MONOLITHIC "Use monolithic build of WX??" ON)
MARK_AS_ADVANCED(WXWINDOWS_USE_MONOLITHIC)
## GL libs used?
OPTION(WXWINDOWS_USE_GL "Use Wx with GL support(glcanvas)?" ON)
MARK_AS_ADVANCED(WXWINDOWS_USE_GL)
## avoid mixing of headers and libs between multiple installed WX versions,
## select just one tree here:
FIND_PATH(WXWINDOWS_ROOT_DIR include/wx/wx.h
${WXWINDOWS_POSSIBLE_ROOT_PATHS} )
# MESSAGE("DBG found WXWINDOWS_ROOT_DIR: ${WXWINDOWS_ROOT_DIR}")
## find libs for combination of static/shared with release/debug
## be careful if you add something here,
## avoid mixing of headers and libs of different wx versions,
## there may be multiple WX version s installed.
SET (WXWINDOWS_POSSIBLE_LIB_PATHS
"${WXWINDOWS_ROOT_DIR}/lib"
)
## monolithic?
IF (WXWINDOWS_USE_MONOLITHIC)
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY
NAMES wx wxmsw wxmsw26
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static release build library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY
NAMES wxd wxmswd wxmsw26d
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug build library" )
FIND_LIBRARY(WXWINDOWS_SHARED_LIBRARY
NAMES wxmsw26 wxmsw262 wxmsw24 wxmsw242 wxmsw241 wxmsw240 wx23_2 wx22_9
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared release build library" )
FIND_LIBRARY(WXWINDOWS_SHARED_DEBUG_LIBRARY
NAMES wxmsw26d wxmsw262d wxmsw24d wxmsw241d wxmsw240d wx23_2d wx22_9d
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared debug build library " )
##
## required for WXWINDOWS_USE_GL
## gl lib is always build separate:
##
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_GL
NAMES wx_gl wxmsw_gl wxmsw26_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static release build GL library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_GL
NAMES wxd_gl wxmswd_gl wxmsw26d_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug build GL library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG
NAMES wxpngd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug png library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_PNG
NAMES wxpng
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static png library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF
NAMES wxtiffd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug tiff library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_TIFF
NAMES wxtiff
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static tiff library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG
NAMES wxjpegd wxjpgd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug jpeg library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_JPEG
NAMES wxjpeg wxjpg
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static jpeg library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB
NAMES wxzlibd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug zlib library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_ZLIB
NAMES wxzlib
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static zib library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX
NAMES wxregexd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug regex library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_REGEX
NAMES wxregex
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static regex library" )
## untested:
FIND_LIBRARY(WXWINDOWS_SHARED_LIBRARY_GL
NAMES wx_gl wxmsw_gl wxmsw26_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared release build GL library" )
FIND_LIBRARY(WXWINDOWS_SHARED_DEBUG_LIBRARY_GL
NAMES wxd_gl wxmswd_gl wxmsw26d_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared debug build GL library" )
ELSE (WXWINDOWS_USE_MONOLITHIC)
## WX is built as multiple small pieces libraries instead of monolithic
## DEPECATED (jw) replaced by more general WXWINDOWS_USE_MONOLITHIC ON/OFF
# OPTION(WXWINDOWS_SEPARATE_LIBS_BUILD "Is wxWindows build with separate libs?" OFF)
## HACK: This is very dirty.
## because the libs of a particular version are explicitly listed
## and NOT searched/verified.
## TODO: Really search for each lib, then decide for
## monolithic x debug x shared x GL (=16 combinations) for at least 18 libs
## --> about 288 combinations
## thus we need a different approach so solve this correctly ...
MESSAGE(STATUS "Warning: You are trying to use wxWidgets without monolithic build (WXWINDOWS_SEPARATE_LIBS_BUILD). This is a HACK, libraries are not verified! (JW).")
SET(WXWINDOWS_STATIC_LIBS ${WXWINDOWS_STATIC_LIBS}
wxbase26
wxbase26_net
wxbase26_odbc
wxbase26_xml
wxmsw26_adv
wxmsw26_core
wxmsw26_dbgrid
wxmsw26_gl
wxmsw26_html
wxmsw26_media
wxmsw26_qa
wxmsw26_xrc
wxexpat
wxjpeg
wxpng
wxregex
wxtiff
wxzlib
comctl32
rpcrt4
wsock32
)
## HACK: feed in to optimized / debug libaries if both were FOUND.
SET(WXWINDOWS_STATIC_DEBUG_LIBS ${WXWINDOWS_STATIC_DEBUG_LIBS}
wxbase26d
wxbase26d_net
wxbase26d_odbc
wxbase26d_xml
wxmsw26d_adv
wxmsw26d_core
wxmsw26d_dbgrid
wxmsw26d_gl
wxmsw26d_html
wxmsw26d_media
wxmsw26d_qa
wxmsw26d_xrc
wxexpatd
wxjpegd
wxpngd
wxregexd
wxtiffd
wxzlibd
comctl32
rpcrt4
wsock32
)
ENDIF (WXWINDOWS_USE_MONOLITHIC)
##
## now we should have found all WX libs available on the system.
## let the user decide which of the available onse to use.
##
## if there is at least one shared lib available
## let user choose wether to use shared or static wxwindows libs
IF(WXWINDOWS_SHARED_LIBRARY OR WXWINDOWS_SHARED_DEBUG_LIBRARY)
## default value OFF because wxWindows MSVS default build is static
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