📄 listview1.cpp
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//
// ListView1.cpp - Simple list view example
//
// Copyright (C) UIQ Technology AB, 2007
//
// This material is provided "as is" without any warranty to its performance or functionality.
// In no event shall UIQ Technology be liable for any damages whatsoever arising out of the
// use or inabilty to use this material.
//
#include "ListView1.h"
#include "ListView1.hrh"
#include <ListView1.rsg>
#include <ListView1.mbg>
#include <QikViewBase.h>
#include <QikCommand.h>
#include <QikListBoxModel.h>
#include <QikListBox.h>
#include <MQikListBoxData.h>
#include <QikZoomDlg.h>
#include <eikstart.h>
//////////////////////////////////////////////////////////////////////////////
// The application Uid here MUST match UID3 defined in the MMP file
// This is a development UID and must NOT be used in production type software
const TUid KAppSpecificUid={0xEDEAD001};
// internal secondary view id, must be unique amongst this applications views
const TUid KUidListView={0x00000001};
// views within applications are fully identified by the app Uid and secondary view id
#define KViewIdListView TVwsViewId(KAppSpecificUid,KUidListView)
//////////////////////////////////////////////////////////////////////////////////
const TInt KMaxListItemText=32; // we support a max of 32 chars for each text item to be displayed
const TInt KMaxListItems=8; // we support upto 8 items
class CAppEngine : public CBase
{
protected:
public:
CAppEngine(const TInt aZoomLevel);
TInt ListViewZoomState() const;
TInt SetListViewZoomState(const TInt aZoomLevel);
TInt ListItemCount() const;
const TDesC& ListItem(const TInt aIndex) const;
void SetListItem(const TDesC& aBuf);
protected:
// The 'engine' stores 'UI' information since UI components come and go, yet we want to preserve
// UI configuration information between invocations of the view.
TInt iZoomLevel;
// This incarnation of the engine deliberately uses a fixed size array and separate count
// to demonstrate that this is possible. It may/maynot be appropriate for your situations
TInt iListItemsCount;
TBuf<KMaxListItemText> iListItems[KMaxListItems];
};
CAppEngine::CAppEngine(const TInt aZoomLevel) :
iZoomLevel(aZoomLevel)
{}
TInt CAppEngine::ListItemCount() const
// Report the number of items within the list
{
return(iListItemsCount);
}
const TDesC& CAppEngine::ListItem(const TInt aIndex) const
// Report the 'n' item of text
{
return(iListItems[aIndex]);
}
void CAppEngine::SetListItem(const TDesC& aBuf)
// Add a new list item. By defining the param as a TDesC we can accept multiple descriptor types
{
// descriptor asignments will perform bounds checking as well as copy the data
iListItems[iListItemsCount++]=aBuf;
}
TInt CAppEngine::ListViewZoomState() const
// Report the currently stored zoom state
{
return(iZoomLevel);
}
TInt CAppEngine::SetListViewZoomState(const TInt aZoomLevel)
//
// Update list view zoom state.
// Return TRUE if zoom state set is different to current level
//
{
if (aZoomLevel==iZoomLevel)
return(FALSE);
iZoomLevel=aZoomLevel;
return(TRUE);
}
//////////////////////////////////////////////////////////////////////////////////
class CAppSpecificListView : public CQikViewBase, public MQikListBoxObserver
{
protected:
// from CQikViewBase
TVwsViewId ViewId() const;
void HandleCommandL(CQikCommand& aCommand);
void ViewConstructL();
void ViewDeactivated();
void ViewActivatedL(const TVwsViewId& aPrevViewId,const TUid aCustomMessageId,const TDesC8& aCustomMessage);
// from MQikListBoxObserver
void HandleListBoxEventL(CQikListBox* aListBox,TQikListBoxEvent aEventType,TInt aItemIndex,TInt aSlotId);
// new methods
void AddItemsL();
public:
// new methods
CAppSpecificListView(CAppSpecificUi& aAppUi,CAppEngine* aEngine);
protected:
CAppEngine* iEngine;
};
CAppSpecificListView::CAppSpecificListView(CAppSpecificUi& aAppUi,CAppEngine* aEngine) :
CQikViewBase(aAppUi,KNullViewId),iEngine(aEngine)
{
}
TVwsViewId CAppSpecificListView::ViewId() const
//
// All views are uniquely identified within the entire system. A TVwsViewId consists of
// the application uid (uid3) and app specific view uid
//
{
return(KViewIdListView);
}
void CAppSpecificListView::HandleCommandL(CQikCommand& aCommand)
//
// Handle the commands coming in from the controls that can deliver cmds..
//
{
switch (aCommand.Id())
{
case EAppCmdZoom: // Launch the system std zoom dialog
CQikZoomDialog::RunDlgLD(iEngine->ListViewZoomState(),*this);
break;
case EQikCmdZoomLevel1: // delivered by the std system zoom dlg...
case EQikCmdZoomLevel2:
case EQikCmdZoomLevel3:
if (iEngine->SetListViewZoomState(aCommand.Id()))
{ // zoom state has changed
CQikViewBase::SetZoomFactorL(CQikAppUi::ZoomFactorL(aCommand.Id(),*iEikonEnv));
PerformLayout();
}
break;
default: // e.g. the back button...
CQikViewBase::HandleCommandL(aCommand);
break;
}
}
void CAppSpecificListView::HandleListBoxEventL(
//
// List box event occured - its reporting back what that might be.
//
CQikListBox* aListBox,
TQikListBoxEvent aEventType,
TInt aItemIndex,
TInt aSlotId)
{
switch (aEventType)
{
case EEventItemConfirmed:
case EEventItemTapped:
{
const TInt id=aListBox->ItemIdL(aItemIndex);
iEikonEnv->InfoMsg(iEngine->ListItem(id));
break;
}
default:
break;
}
}
void CAppSpecificListView::ViewConstructL()
{
// Loads information about the UI configurations this view supports
// together with definition of each view.
ViewConstructFromResourceL(R_LIST_VIEW_CONFIGURATIONS);
// determine zoom level last used
CQikViewBase::SetZoomFactorL(CQikAppUi::ZoomFactorL(iEngine->ListViewZoomState(),*iEikonEnv));
// we want to HandleListBoxEventL() - so observe the listbox
LocateControlByUniqueHandle<CQikListBox>(EAppSpecificListViewListId)->SetListBoxObserver(this);
// set the line below app name to be "List title"
TBuf<64>bb;
iEikonEnv->ReadResourceL(bb,R_STR_LIST_TITLE);
ViewContext()->AddTextL(1,bb);
/*
This sample code shows how you could add text,icon and progress bars into the app
title bar regions - instead of the simple list title displayed by code above.
TBuf<64>bb;
iEikonEnv->ReadResource(bb,R_STR_LIST_TITLE);
ViewContext()->AddTextL(1,bb.Left(4));
_LIT(KMbmFile,"*");
CFbsBitmap* bit=iEikonEnv->CreateBitmapL(KMbmFile,EMbmListview1Icon);
CFbsBitmap* mask=iEikonEnv->CreateBitmapL(KMbmFile,EMbmListview1Iconmask);
ViewContext()->AddIconL(2,bit,mask);
ViewContext()->AddProgressInfoL(EEikProgressTextPercentage,100);
ViewContext()->SetAndDrawProgressInfo(50);
*/
}
void CAppSpecificListView::ViewDeactivated()
//
// Here we choose to remove all items from the list box. Apart from saving the memory used by
// list box items that are not displayed, in general things may change whilst not displaying
// within the list so we will have to rebuild the list when the view is activated..
//
{
CQikListBox* listbox=LocateControlByUniqueHandle<CQikListBox>(EAppSpecificListViewListId);
TRAPD(junk,listbox->RemoveAllItemsL());
}
void CAppSpecificListView::AddItemsL()
//
// Add all items we have in the engine to the list box model = Duplicate the enties.
//
{
CQikListBox* listbox=LocateControlByUniqueHandle<CQikListBox>(EAppSpecificListViewListId);
// Get the listbox model
MQikListBoxModel& model(listbox->Model());
model.ModelBeginUpdateLC();
// Will check for each item in the application model if there exist a
// match in the listbox, if not a new item will be added in the listbox
const TInt count=iEngine->ListItemCount();
for (TInt i=0;i<count;i++)
{
MQikListBoxData* lbData=model.NewDataL(MQikListBoxModel::EDataNormal);
CleanupClosePushL(*lbData);
lbData->AddTextL(iEngine->ListItem(i),EQikListBoxSlotText1);
lbData->SetItemId(i);
// Removes the listboxData from the stack and calls close on lbData
CleanupStack::PopAndDestroy(lbData);
}
// weve now finished all updates so commit changes
model.ModelEndUpdateL();
}
void CAppSpecificListView::ViewActivatedL(
//
// The view is being activated.
//
const TVwsViewId& aPrevViewId,
const TUid aCustomMessageId,
const TDesC8& aCustomMessage)
{
AddItemsL();
}
//////////////////////////////////////////////////////////////////////////////
CAppSpecificUi::~CAppSpecificUi()
{
delete(iEngine);
}
void CAppSpecificUi::ConstructL()
//
// Normal primary entry point to a Symbian App
//
{
CQikAppUi::ConstructL();
// Create an engine, 2 phase construction is not required since it does not need to allocate
// anything.
iEngine=new(ELeave)CAppEngine(EQikCmdZoomLevel2);
// declared outside the loop means its constructor not called every time we go round the loop
TBuf<KMaxListItemText>bb;
// we have a fixed number of items in this simple example
const TInt KListView1Items=7;
for (TInt i=0;i<KListView1Items;i++)
{
// this code uses the fact that resource Ids are always generated sequentially
iEikonEnv->ReadResourceL(bb,R_STR_LIST_CONTENT_1+i);
// uses standard C++ to pass a TBuf<> to a function declared as accepting TDesC&
iEngine->SetListItem(bb);
}
// All views within a UIQ app need to be created + registered here.
CAppSpecificListView* q=new(ELeave)CAppSpecificListView(*this,iEngine);
CleanupStack::PushL(q);
q->ConstructL();
AddViewL(*q); // takes ownership
CleanupStack::Pop(q);
}
/////////////////////////////////////////////////////////////////////////////////////////////
// Standard Symbian application framework code when creating an application
class CAppSpecificDocument : public CQikDocument
{
protected:
CQikAppUi* CreateAppUiL();
public:
CAppSpecificDocument(CQikApplication& aApp);
static CAppSpecificDocument* NewL(CQikApplication& aApp);
protected:
};
CAppSpecificDocument::CAppSpecificDocument(CQikApplication& aApp) :
CQikDocument(aApp)
{
__DECLARE_NAME(_S("CAppSpecificDocument"));
}
CAppSpecificDocument* CAppSpecificDocument::NewL(CQikApplication& aApp)
{
return(new(ELeave)CAppSpecificDocument(aApp));
}
CQikAppUi* CAppSpecificDocument::CreateAppUiL()
{
return(new(ELeave)CAppSpecificUi);
}
//////////////////////////////////////////////////////////////////////////////////
// Standard Symbian application framework code when creating an application
class CAppSpecificApplication : public CQikApplication
{
protected:
TUid AppDllUid() const;
CApaDocument* CreateDocumentL();
};
TUid CAppSpecificApplication::AppDllUid() const
{
return(KAppSpecificUid);
}
CApaDocument* CAppSpecificApplication::CreateDocumentL()
{
return(CAppSpecificDocument::NewL(*this));
}
//////////////////////////////////////////////////////////////////////////////////
// Standard Symbian application start up code
LOCAL_C CApaApplication* NewApplication()
{
return(new CAppSpecificApplication);
}
GLDEF_C TInt E32Main()
{
return(EikStart::RunApplication(NewApplication));
}
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