📄 commands1.hrh
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//
// Commands1.hrh - Shared Rsc/C++ hdr file for Commands1
//
// Copyright (C) UIQ Technology AB, 2007
//
// This material is provided "as is" without any warranty to its performance or functionality.
// In no event shall UIQ Technology be liable for any damages whatsoever arising out of the
// use or inabilty to use this material.
//
#ifndef __COMMANDS1_HRH__
#define __COMMANDS1_HRH__
///////////////////////////////////////////////////////////////////////////////////////////////
// Menu/toolbar command ids. These are delivered to an app via the aCommand.Id()
enum TAppCommandIds
{
EAppCmdAbout=0x1000, // below 0x1000 reserved for Uiq3 system use
EAppCmdHelp,
EAppCmdContinue,
EAppCmdAdd,
EAppCmdAdd2,
EAppCmdDelete, // in this app, delivered by the 'cancel' hardware key
EAppCmdDelete2, // in this app, delivered by selecting a menu option
EAppCmdDelete3,
EAppCmdSortCascade,
EAppCmdSortType1,
EAppCmdSortType2,
EAppCmdSortType3,
EAppCmdSeparator,
EAppCmdSortOrder,
EAppCmdSortAltType1,
EAppCmdSortAltType2,
EAppCmdDebugTest,
EAppCmdLastItem
};
// UIQ3 has concept of command priorities, this effectivly defines sort order in menus
// This set of enums is very important to set up correctly since it effectivly defines
// our menu. The values assigned to these enums is very important - the lower the number
// the higher the priority = nearer the top of the group.
enum TAppCommandPriorities
{
EAppCmdDefaultPriority,
// this priortity will be overridden since the command will be set to EQikCommandTypeHelp
EAppCmdHelpPriority,
EAppCmdDebugTestPriority,
EAppCmdAddPriority,
EAppCmdDeletePriority,
// the indenting has no purpose other than indicate our desired menu layout
EAppCmdSortCascadePriority,
EAppCmdSortType1Priority,
EAppCmdSortType2Priority,
EAppCmdSortType3Priority,
EAppCmdSeparatorPriority,
EAppCmdSortOrderPriority,
EAppCmdAboutPriority,
EAppCmdLastPriority
};
// Uiq3 has concept of groups of commands, groups are typically delimited by lines in menu
// All commands should belong to a group - and groups usually represent common command sets
// The values assigned to these enums are important, e.g. groups of commands are presented in
// group order within a menu. Within a group commands are ordered by their TAppCommandPriorities
enum TAppCommandGroupIds
{
EAppCmdEditGroup,
EAppCmdSortGroup,
EAppCmdSortCmdsLink,
EAppCmdMiscGroup, // miscellaneous commands, help, about etc
EAppCmdLastGroupId
};
// Our application has controls. Controls need to be indentified via ids.
enum TAppControlIds
{
// we have a number of pages of controls
EAppSpecificListViewPageId1 = 1,
EAppSpecificListViewPageId2,
// and a list box on each page
EAppSpecificListViewListId1,
EAppSpecificListViewListId2,
EAppLabel1,
EAppControlLastItem
};
#endif // #define __COMMANDS1_HRH__
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