📄 unit1.dfm
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object Form1: TForm1
Left = 239
Top = 88
Width = 418
Height = 394
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnCreate = FormCreate
PixelsPerInch = 96
TextHeight = 13
object GLSceneViewer1: TGLSceneViewer
Left = 0
Top = 25
Width = 410
Height = 340
Camera = GLCamera1
Buffer.BackgroundColor = clBlack
Align = alClient
OnMouseDown = GLSceneViewer1MouseDown
OnMouseMove = GLSceneViewer1MouseMove
end
object Panel1: TPanel
Left = 0
Top = 0
Width = 410
Height = 25
Align = alTop
TabOrder = 1
object CBPointParams: TCheckBox
Left = 8
Top = 4
Width = 97
Height = 17
Caption = 'PointParameters'
Checked = True
State = cbChecked
TabOrder = 0
OnClick = CBPointParamsClick
end
object CBAnimate: TCheckBox
Left = 176
Top = 4
Width = 97
Height = 17
Caption = 'Animate'
Checked = True
State = cbChecked
TabOrder = 1
OnClick = CBAnimateClick
end
end
object GLScene1: TGLScene
Left = 8
Top = 40
object DummyCube1: TGLDummyCube
CubeSize = 1
object GLPoints1: TGLPoints
NoZWrite = True
Size = 10
Style = psSmoothAdditive
PointParameters.Enabled = True
PointParameters.DistanceAttenuation.Coordinates = {0000C0BF3333333F0000000000000000}
end
object GLPoints2: TGLPoints
NoZWrite = True
Size = 20
Style = psSmoothAdditive
PointParameters.Enabled = True
PointParameters.DistanceAttenuation.Coordinates = {0000C0BF3333333F0000000000000000}
end
end
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 50
TargetObject = DummyCube1
Position.Coordinates = {0000A04000008040000040400000803F}
Left = 256
Top = 160
end
end
object GLCadencer1: TGLCadencer
Scene = GLScene1
OnProgress = GLCadencer1Progress
Left = 48
Top = 40
end
object Timer1: TTimer
OnTimer = Timer1Timer
Left = 24
Top = 80
end
end
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