📄 unit1.dfm
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object Form1: TForm1
Left = 160
Top = 79
Width = 519
Height = 386
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnCreate = FormCreate
OnMouseWheel = FormMouseWheel
PixelsPerInch = 96
TextHeight = 13
object SceneViewer: TGLSceneViewer
Left = 0
Top = 0
Width = 511
Height = 357
Camera = GLCamera
Buffer.BackgroundColor = clBlack
Buffer.FaceCulling = False
Buffer.AntiAliasing = aa4xHQ
Align = alClient
OnMouseDown = SceneViewerMouseDown
OnMouseMove = SceneViewerMouseMove
end
object GLScene1: TGLScene
ObjectsSorting = osNone
Left = 24
Top = 24
object GLDummyCube: TGLDummyCube
CubeSize = 1
object GLArrowLine1: TGLArrowLine
Direction.Coordinates = {000000000000803F0000000000000000}
Up.Coordinates = {0000000000000000000080BF00000000}
BottomRadius = 0.100000001490116
Height = 1
TopRadius = 0.100000001490116
TopArrowHeadHeight = 0.5
TopArrowHeadRadius = 0.200000002980232
BottomArrowHeadHeight = 0.5
BottomArrowHeadRadius = 0.200000002980232
end
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
Position.Coordinates = {0000484200004842000000000000803F}
SpotCutOff = 180
end
end
object DirectOpenGL: TGLDirectOpenGL
UseBuildList = False
OnRender = DirectOpenGLRender
end
object GLPoints: TGLPoints
NoZWrite = False
Static = False
Size = 5
Style = psSmooth
end
object GLPlane: TGLPlane
Direction.Coordinates = {000000000000803F0000000000000000}
Up.Coordinates = {00000000000000000000803F00000000}
Material.FrontProperties.Diffuse.Color = {0000003F0000003F0000803FCDCC4C3F}
Material.BlendingMode = bmTransparency
Material.MaterialOptions = [moNoLighting]
Height = 6
Width = 6
object GLXYZGrid1: TGLXYZGrid
LineColor.Color = {0000803F0000803F0000803F0000003F}
XSamplingScale.Min = -3
XSamplingScale.Max = 3
XSamplingScale.Origin = 1
XSamplingScale.Step = 0.5
YSamplingScale.Min = -3
YSamplingScale.Max = 3
YSamplingScale.Step = 0.5
ZSamplingScale.Step = 0.100000001490116
LinesSmoothing = False
end
end
object GLCamera: TGLCamera
DepthOfView = 100
FocalLength = 60
TargetObject = GLDummyCube
Position.Coordinates = {0000E0400000A040000040400000803F}
end
end
end
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