audioplayer.h
来自「AMLOGIC DPF source code」· C头文件 代码 · 共 82 行
H
82 行
#ifndef __AUDIO_PLAYER_APP_H
#define __AUDIO_PLAYER_APP_H
#include "includes.h"
#include "aw_windows.h"
typedef enum {
AUDIO_PLAYER_INIT,
AUDIO_PLAYER_PLAY, /* normal seamless playback */
AUDIO_PLAYER_PAUSE, /* paused during normal seamless playback */
AUDIO_PLAYER_SEAMLESS_FF,
AUDIO_PLAYER_SEAMLESS_FB,
AUDIO_PLAYER_STOP,
AUDIO_PLAYER_ERROR,
AUDIO_PLAYER_QUIT,
}audio_player_status;
typedef struct {
unsigned duration;
unsigned bitrate;
unsigned audio_sample_rate;
unsigned char audio_channels;
unsigned char* audio_codec;
} audio_player_clip_info;
typedef struct {
int targetfd_a;
unsigned char audio_started;
OS_EVENT *audio_msgq;
int audio_file_fd;
int audio_dec_fd;
int audio_stream_buffer_size;
/* current playing time, unit 0.1s */
int play_time;
/* for FF/FB */
int fskip_time;
int fplay_time;
int fnext_cmd_time;
/* for resume playing */
int start_play_time;
/* current status */
audio_player_status stat;
unsigned char seek_disable;
} audio_player_play_t;
typedef struct {
int type; // 0 - default, 1- user setting
unsigned char* buf;
int len;
int left;
} audio_player_buffer_t;
#if 1
typedef struct{
void *src; // if default, src is a array, if user setting, src is a file path
int type; // 0 - default, 1- user setting
int size;
int left;
int play_size;
}audio_player_para_t;
#endif
typedef struct {
PAPPTASKARG app; /* application handle */
audio_player_play_t play; /* playback control and running info */
audio_player_buffer_t buffer;
audio_player_para_t *param;
AVSysEvent_t internal_cmd_handle;
EventSubscriber_t *listener; /* event loop listener */
audio_player_clip_info *clip_info;
AUDIO_STREAM_INFO audio_info;
char* filename;
} audio_player_t;
void AudioPlayerTaskProcess(void *opt);
void AudioPlayerAppGetInfo(void* pInfo);
#endif
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