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📄 scaling.sgml

📁 This GTK+ version 2.12.3. GTK+ is a multi-platform toolkit for creating graphical user interfaces.
💻 SGML
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<!-- ##### SECTION Title ##### -->Scaling<!-- ##### SECTION Short_Description ##### -->Scaling pixbufs and scaling and compositing pixbufs<!-- ##### SECTION Long_Description ##### -->  <para>    The &gdk-pixbuf; contains functions to scale pixbufs, to scale    pixbufs and composite against an existing image, and to scale    pixbufs and composite against a solid color or checkerboard.    Compositing a checkerboard is a common way to show an image with    an alpha channel in image-viewing and editing software.  </para>  <para>    Since the full-featured functions (gdk_pixbuf_scale(),    gdk_pixbuf_composite(), and gdk_pixbuf_composite_color()) are    rather complex to use and have many arguments, two simple    convenience functions are provided, gdk_pixbuf_scale_simple() and    gdk_pixbuf_composite_color_simple() which create a new pixbuf of a    given size, scale an original image to fit, and then return the    new pixbuf.  </para>  <para>   Scaling and compositing functions take advantage of MMX hardware   acceleration on systems where MMX is supported.  If gdk-pixbuf is built   with the Sun mediaLib library, these functions are instead accelerated   using mediaLib, which provides hardware acceleration on Intel, AMD,   and Sparc chipsets.  If desired, mediaLib support can be turned off by   setting the GDK_DISABLE_MEDIALIB environment variable.    </para>  <para>    The following example demonstrates handling an expose event by    rendering the appropriate area of a source image (which is scaled    to fit the widget) onto the widget's window.  The source image is    rendered against a checkerboard, which provides a visual    representation of the alpha channel if the image has one. If the    image doesn't have an alpha channel, calling    gdk_pixbuf_composite_color() function has exactly the same effect    as calling gdk_pixbuf_scale().  </para>  <example>  <title>Handling an expose event.</title>  <programlisting>gbooleanexpose_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data){  GdkPixbuf *dest;  dest = gdk_pixbuf_new (GDK_COLORSPACE_RGB, FALSE, 8, event->area.width, event->area.height);  gdk_pixbuf_composite_color (pixbuf, dest,                              0, 0, event->area.width, event->area.height,                              -event->area.x, -event->area.y,                              (double) widget->allocation.width / gdk_pixbuf_get_width (pixbuf),                              (double) widget->allocation.height / gdk_pixbuf_get_height (pixbuf),                              GDK_INTERP_BILINEAR, 255,                              event->area.x, event->area.y, 16, 0xaaaaaa, 0x555555);  gdk_draw_pixbuf (widget->window, widget->style->fg_gc[GTK_STATE_NORMAL], dest,                   0, 0, event->area.x, event->area.y,                   event->area.width, event->area.height,                   GDK_RGB_DITHER_NORMAL, event->area.x, event->area.y);    gdk_pixbuf_unref (dest);    return TRUE;}  </programlisting>  </example><!-- ##### SECTION See_Also ##### -->  <para>    <link linkend="gdk-GdkRGB">GdkRGB</link>.  </para><!-- ##### SECTION Stability_Level ##### --><!-- ##### ENUM GdkInterpType ##### -->  <para>    This enumeration describes the different interpolation modes that    can be used with the scaling functions. @GDK_INTERP_NEAREST is     the fastest scaling method, but has horrible quality when     scaling down. @GDK_INTERP_BILINEAR is the best choice if you     aren't sure what to choose, it has a good speed/quality balance.    <note>      <para>	Cubic filtering is missing from the list; hyperbolic	interpolation is just as fast and results in higher quality.      </para>    </note>  </para>@GDK_INTERP_NEAREST: Nearest neighbor sampling; this is the fastestand lowest quality mode. Quality is normally unacceptable when scaling down, but may be OK when scaling up.@GDK_INTERP_TILES: This is an accurate simulation of the PostScriptimage operator without any interpolation enabled.  Each pixel isrendered as a tiny parallelogram of solid color, the edges of whichare implemented with antialiasing.  It resembles nearest neighbor forenlargement, and bilinear for reduction.@GDK_INTERP_BILINEAR: Best quality/speed balance; use this mode bydefault. Bilinear interpolation.  For enlargement, it isequivalent to point-sampling the ideal bilinear-interpolated image.For reduction, it is equivalent to laying down small tiles andintegrating over the coverage area.@GDK_INTERP_HYPER: This is the slowest and highest qualityreconstruction function. It is derived from the hyperbolic filters inWolberg's "Digital Image Warping", and is formally defined as thehyperbolic-filter sampling the ideal hyperbolic-filter interpolatedimage (the filter is designed to be idempotent for 1:1 pixel mapping).<!-- ##### FUNCTION gdk_pixbuf_scale_simple ##### --><para></para>@src: @dest_width: @dest_height: @interp_type: @Returns: <!-- ##### FUNCTION gdk_pixbuf_scale ##### --><para></para>@src: @dest: @dest_x: @dest_y: @dest_width: @dest_height: @offset_x: @offset_y: @scale_x: @scale_y: @interp_type: <!-- ##### FUNCTION gdk_pixbuf_composite_color_simple ##### --><para></para>@src: @dest_width: @dest_height: @interp_type: @overall_alpha: @check_size: @color1: @color2: @Returns: <!--Local variables:mode: sgmlsgml-parent-document: ("../gdk-pixbuf.sgml" "book" "refsect2" "")End:--><!-- ##### FUNCTION gdk_pixbuf_composite ##### --><para></para>@src: @dest: @dest_x: @dest_y: @dest_width: @dest_height: @offset_x: @offset_y: @scale_x: @scale_y: @interp_type: @overall_alpha: <!-- ##### FUNCTION gdk_pixbuf_composite_color ##### --><para></para>@src: @dest: @dest_x: @dest_y: @dest_width: @dest_height: @offset_x: @offset_y: @scale_x: @scale_y: @interp_type: @overall_alpha: @check_x: @check_y: @check_size: @color1: @color2: <!-- ##### ENUM GdkPixbufRotation ##### --><para>The possible rotations which can be passed to gdk_pixbuf_rotate_simple().To make them easier to use, their numerical values are the actual degrees.</para>@GDK_PIXBUF_ROTATE_NONE: No rotation.@GDK_PIXBUF_ROTATE_COUNTERCLOCKWISE: Rotate by 90 degrees.@GDK_PIXBUF_ROTATE_UPSIDEDOWN: Rotate by 180 degrees.@GDK_PIXBUF_ROTATE_CLOCKWISE: Rotate by 270 degrees.<!-- ##### FUNCTION gdk_pixbuf_rotate_simple ##### --><para></para>@src: @angle: @Returns: <!-- ##### FUNCTION gdk_pixbuf_flip ##### --><para></para>@src: @horizontal: @Returns: 

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