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📄 hwctxt.cpp

📁 S3C2440A的windows ce 5.0 bsp包
💻 CPP
📖 第 1 页 / 共 3 页
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{
    PBYTE pVirtDMABufferAddr = NULL;
    DMA_ADAPTER_OBJECT Adapter;


    memset(&Adapter, 0, sizeof(DMA_ADAPTER_OBJECT));
    Adapter.InterfaceType = Internal;
    Adapter.ObjectSize = sizeof(DMA_ADAPTER_OBJECT);

    // Allocate a block of virtual memory (physically contiguous) for the DMA buffers.
    //
    pVirtDMABufferAddr = (PBYTE)HalAllocateCommonBuffer(&Adapter, (AUDIO_DMA_PAGE_SIZE * 4), &g_PhysDMABufferAddr, FALSE);
    if (pVirtDMABufferAddr == NULL)
    {
        RETAILMSG(TRUE, (TEXT("WAVEDEV.DLL:HardwareContext::MapDMABuffers() - Failed to allocate DMA buffer.\r\n")));
        return(FALSE);
    }

    // Setup the DMA page pointers.
    // NOTE: Currently, input and output each have two DMA pages: these pages are used in a round-robin
    // fashion so that the OS can read/write one buffer while the audio codec chip read/writes the other buffer.
    //
    m_Output_pbDMA_PAGES[0] = pVirtDMABufferAddr;
    m_Output_pbDMA_PAGES[1] = pVirtDMABufferAddr + AUDIO_DMA_PAGE_SIZE;
    m_Input_pbDMA_PAGES[0]  = pVirtDMABufferAddr + (2 * AUDIO_DMA_PAGE_SIZE);
    m_Input_pbDMA_PAGES[1]  = pVirtDMABufferAddr + (3 * AUDIO_DMA_PAGE_SIZE);

    return(TRUE);
	
}


/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function:		UnmapDMABuffers()

Description:	Unmaps the DMA buffers used for audio input/output
				on the I2S bus.

Returns:		Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::UnmapDMABuffers()
{
	if(m_Output_pbDMA_PAGES[0])
	{
		VirtualFree((PVOID)m_Output_pbDMA_PAGES[0], 0, MEM_RELEASE);
	}

	return TRUE;
}

BOOL HardwareContext::Codec_channel()
{

    UCHAR status = UDA1341_STATUS_B | UDA1341_STATUS_IGS; //enable 6dB mic boost
    // which parts to turn on?
    if (m_InputDMARunning) {
        status |= UDA1341_STATUS_PWR_ADC; // turn on ADC
    }
    if (m_OutputDMARunning) {
        status |= UDA1341_STATUS_PWR_DAC; // turn on DAC
    }

    //****** Port B Initialize *****
    g_pIOPregs->GPBDAT |= L3M|L3C;	//start condition : L3M=H, L3C=H
    g_pIOPregs->GPBUP  |= 0x1c;	//pull-up disable
    g_pIOPregs->GPBCON = ((g_pIOPregs->GPBCON & 0x3ffc0f) | 0x000150);
	

	WriteL3Addr(UDA1341_ADDR_STATUS);
    WriteL3Data(status, 0);

    return(TRUE);
}

MMRESULT HardwareContext::SetOutputGain (DWORD dwGain)
{
    m_dwOutputGain = dwGain & 0xffff; // save off so we can return this from GetGain - but only MONO
    // convert 16-bit gain to 5-bit attenuation
    UCHAR ucGain;
    if (m_dwOutputGain == 0) {
        ucGain = 0x3F; // mute: set maximum attenuation
    }
    else {
        ucGain = (UCHAR) ((0xffff - m_dwOutputGain) >> 11); // codec supports 64dB attenuation, we'll only use 32
    }
    ASSERT((ucGain & 0xC0) == 0); // bits 6,7 clear indicate DATA0 in Volume mode.

    WriteL3Addr(UDA1341_ADDR_DATA0);
    WriteL3Data(ucGain, 0); 

    return MMSYSERR_NOERROR;
}

MMRESULT HardwareContext::SetOutputMute (BOOL fMute)
{
    m_fOutputMute = fMute;

    WriteL3Addr(UDA1341_ADDR_DATA0);
    WriteL3Data(fMute ? 0x84 : 0x80, 0); // DATA0: 0x80 + fMute << 2

    return MMSYSERR_NOERROR;
}

BOOL HardwareContext::GetOutputMute (void)
{
    return m_fOutputMute;
}

DWORD HardwareContext::GetOutputGain (void)
{
    return m_dwOutputGain;
}

BOOL HardwareContext::GetInputMute (void)
{
    return m_fInputMute;
}

MMRESULT HardwareContext::SetInputMute (BOOL fMute)
{
    m_fInputMute = fMute;
    return m_InputDeviceContext.SetGain(fMute ? 0: m_dwInputGain);
}

DWORD HardwareContext::GetInputGain (void)
{
    return m_dwInputGain;
}

MMRESULT HardwareContext::SetInputGain (DWORD dwGain)
{
    m_dwInputGain = dwGain;
    if (! m_fInputMute) {
        m_InputDeviceContext.SetGain(dwGain);
    }
    return MMSYSERR_NOERROR;
}


/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function:		InitCodec()

Description:	Initializes the audio codec chip.

Notes:			The audio codec chip is intialized for output mode
				but powered down.  To conserve battery life, the chip
				is only powered up when the user starts playing a 
				file.

				Specifically, the powerup/powerdown logic is done 
				in the AudioMute() function.  If either of the 
				audio channels are unmuted, then the chip is powered
				up; otherwise the chip is powered own.

Returns:		Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::InitCodec()
{
	
	DEBUGMSG(ZONE_FUNCTION, (TEXT("+++InitCodec\n")));

    //****** Port B Initialize *****
    g_pIOPregs->GPBDAT |= L3M|L3C;	//start condition : L3M=H, L3C=H
    g_pIOPregs->GPBUP  |= 0x1c;	//pull-up disable
    g_pIOPregs->GPBCON = ((g_pIOPregs->GPBCON & 0x3ffc0f) | 0x000150);
	

    // Reset codec internal registers by toggling the status register reset bit
    WriteL3Addr(UDA1341_ADDR_STATUS);
    WriteL3Data(UDA1341_STATUS_RESET | UDA1341_STATUS_CLK384,0);

    WriteL3Addr(UDA1341_ADDR_STATUS);
    WriteL3Data(UDA1341_STATUS_CLK384,0);

    // set default gain, power state
    WriteL3Addr(UDA1341_ADDR_STATUS);
    WriteL3Data(UDA1341_STATUS_B | UDA1341_STATUS_IGS | UDA1341_STATUS_PWR_DAC,0);

    // extended address:
	WriteL3Addr(UDA1341_ADDR_DATA0);
	WriteL3Data(0xC2,0);       //11000,010  : DATA0, Extended addr(010) 
	WriteL3Data(0xef,0);       //111,011,11 : DATA0, MS=+9dB, MixerMode=both(1) 

    // disable AGC
	WriteL3Addr(UDA1341_ADDR_DATA0);
	WriteL3Data(0xC4,0);       //11000,100  : DATA0, Extended addr(100) 
	WriteL3Data(0xe0,0);       //111,000,00 : DATA0, AGC=Off, IG[0,1]=0

	WriteL3Addr(UDA1341_ADDR_DATA0);
	WriteL3Data(0xC4,0);       //11000,101  : DATA0, Extended addr(101) 
	WriteL3Data(0xe8,0);       //111,01000 : DATA0, IG[6:2]=01000

	return(TRUE);
}



/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function:		InitOutputDMA()

Description:	Initializes the DMA channel for output.

Notes:			DMA Channel 2 is used for transmitting output sound
				data from system memory to the I2S controller.

Returns:		Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::InitOutputDMA()
{
	
	//----- 1. Initialize the DMA channel for output mode and use the first output DMA buffer -----
    if (!g_PhysDMABufferAddr.LowPart)
    {
        DEBUGMSG(TRUE, (TEXT("ERROR:HardwareContext::InitOutputDMA: Invalid DMA buffer physical address.\r\n")));
        return(FALSE);
    }
    g_pDMAregs->DISRC2	= (int)(g_PhysDMABufferAddr.LowPart); 
    g_pDMAregs->DISRCC2 &= ~(SOURCE_PERIPHERAL_BUS | FIXED_SOURCE_ADDRESS);				// Source is system bus, increment addr

    //----- 2. Initialize the DMA channel to send data over the I2S bus -----
    g_pDMAregs->DIDST2	= (int)(S3C2440A_BASE_REG_PA_IISBUS+0x10); 
    g_pDMAregs->DIDSTC2 |= (DESTINATION_PERIPHERAL_BUS | FIXED_DESTINATION_ADDRESS);	// Dest is  periperal bus, fixed addr

	//----- 3. Configure the DMA channel's transfer characteristics: handshake, sync PCLK, interrupt, -----
	//		   single tx, single service, I2SSDO, I2S request, no auto-reload, half-word, tx count
	g_pDMAregs->DCON2	= (  HANDSHAKE_MODE | GENERATE_INTERRUPT | I2SSDO_DMA2 | DMA_TRIGGERED_BY_HARDWARE 
                           | TRANSFER_HALF_WORD | (AUDIO_DMA_PAGE_SIZE / 2) );
	
	//----- 4. Reset the playback pointers -----
	AUDIO_RESET_PLAYBACK_POINTER();
	
	DEBUGMSG(ZONE_FUNCTION,(TEXT("---InitOutputDMA\n")));

	return TRUE;
}


/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function:		StartOutputDMA()

Description:	Starts outputting the sound data to the audio codec
				chip via DMA.

Notes:			Currently, both playback and record share the same
				DMA channel.  Consequently, we can only start this
				operation if the input channel isn't using DMA.

Returns:		Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::StartOutputDMA()
{
	DEBUGMSG(ZONE_FUNCTION,(TEXT("+++StartOutputDMA\n")));
	
    if(!m_OutputDMARunning)
    {
        //----- 1. Initialize our buffer counters -----
        m_OutputDMARunning=TRUE;
        m_OutBytes[OUT_BUFFER_A]=m_OutBytes[OUT_BUFFER_B]=0;

        //----- 2. Prime the output buffer with sound data -----
		m_OutputDMAStatus = (DMA_DONEA | DMA_DONEB) & ~DMA_BIU;	
		ULONG OutputTransferred = TransferOutputBuffers(m_OutputDMAStatus);
        
		//----- 3. If we did transfer any data to the DMA buffers, go ahead and enable DMA -----
		if(OutputTransferred)
        {
			//----- 4. Configure the DMA channel for playback -----
			if(!InitOutputDMA())
			{
				DEBUGMSG(ZONE_ERROR, (TEXT("HardwareContext::StartOutputDMA() - Unable to initialize output DMA channel!\r\n")));
				goto START_ERROR;
			}
			g_pIISregs->IISCON |= TRANSMIT_DMA_REQUEST_ENABLE;
			g_pIISregs->IISCON &= ~TRANSMIT_IDLE_CMD;
			g_pIISregs->IISFCON |= (  TRANSMIT_FIFO_ACCESS_DMA | TRANSMIT_FIFO_ENABLE  );
			g_pIISregs->IISMOD  |= IIS_TRANSMIT_MODE;
			//----- 5. Make sure the audio isn't muted -----
			AudioMute(DMA_CH_OUT, FALSE);					

			//----- 6. Start the DMA controller -----
			AUDIO_RESET_PLAYBACK_POINTER();
			SELECT_AUDIO_DMA_OUTPUT_BUFFER_A();
			Codec_channel();								// Turn ON output channel
			// charlie, start A buffer
			AUDIO_OUT_DMA_ENABLE();
	        // wait for DMA to start.
	        while((g_pDMAregs->DSTAT2&0xfffff)==0);        
	        // change the buffer pointer
	        SELECT_AUDIO_DMA_OUTPUT_BUFFER_B();
	        // Set DMA for B Buffer
        }
        else    // We didn't transfer any data, so DMA wasn't enabled
        {
            m_OutputDMARunning=FALSE;
        }
    }
    
    DEBUGMSG(ZONE_FUNCTION,(TEXT("---StartOutputDMA\n")));

	return TRUE;

START_ERROR:
	return FALSE;
}

/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function:		StopOutputDMA()

Description:	Stops any DMA activity on the output channel.

Returns:		Boolean indicating success
-------------------------------------------------------------------*/
void HardwareContext::StopOutputDMA()
{
	//----- 1. If the output DMA is running, stop it -----
    if (m_OutputDMARunning)
	{
		m_OutputDMAStatus = DMA_CLEAR;				
		AUDIO_OUT_DMA_DISABLE();
		AUDIO_OUT_CLEAR_INTERRUPTS();
		g_pIISregs->IISCON &= ~TRANSMIT_DMA_REQUEST_ENABLE;
		g_pIISregs->IISCON |= TRANSMIT_IDLE_CMD;
		g_pIISregs->IISFCON &= ~(  TRANSMIT_FIFO_ACCESS_DMA | TRANSMIT_FIFO_ENABLE  );
		g_pIISregs->IISMOD  &= ~IIS_TRANSMIT_MODE;
		AudioMute(DMA_CH_OUT, TRUE);		
    }

	m_OutputDMARunning = FALSE;
	Codec_channel();
}


/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function:		InitInputDMA()

Description:	Initializes the DMA channel for input.

Notes:			***** NOT IMPLEMENTED *****

				The following routine is not implemented due to a
				hardware bug in the revision of the Samsung SC2440
				CPU this driver was developed on.  See the header
				at the top of this file for details.

Returns:		Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::InitInputDMA()
{

	DEBUGMSG(ZONE_FUNCTION,(TEXT("+++InitInputDMA\n")));

    if (!g_PhysDMABufferAddr.LowPart)
    {
        DEBUGMSG(TRUE, (TEXT("ERROR:HardwareContext::InitInputDMA: Invalid DMA buffer physical address.\r\n")));
        return(FALSE);
    }

	//============================ Configure DMA Channel 1 ===========================
	//------ On platforms with the revsion of the Samsung SC2440 CPU with the IIS SLAVE bug fix, this -----
	//		 code can be used to configure DMA channel 1 for input.

	//----- 1. Initialize the DMA channel for input mode and use the first input DMA buffer -----
	g_pDMAregs->DISRC1	= (int)(S3C2440A_BASE_REG_PA_IISBUS+0x10);
	g_pDMAregs->DISRCC1 = (SOURCE_PERIPHERAL_BUS | FIXED_SOURCE_ADDRESS);				// Source is periperal bus, fixed addr
    
    //----- 2. Initialize the DMA channel to receive data over the I2S bus -----
    g_pDMAregs->DIDST1	= (int)(g_PhysDMABufferAddr.LowPart); 
    g_pDMAregs->DIDSTC1 &= ~(DESTINATION_PERIPHERAL_BUS | FIXED_DESTINATION_ADDRESS);	// Destination is system bus, increment addr

	//----- 3. Configure the DMA channel's transfer characteristics: handshake, sync PCLK, interrupt, -----
	//		   single tx, single service, I2SSDI, I2S request, no auto-reload, half-word, tx count
	g_pDMAregs->DCON1	= (  HANDSHAKE_MODE | GENERATE_INTERRUPT | I2SSDI_DMA1 | DMA_TRIGGERED_BY_HARDWARE 
                           | TRANSFER_HALF_WORD | (AUDIO_DMA_PAGE_SIZE / 2)
                            );
	return(TRUE);
}


/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function:		StartInputDMA()

Description:	Starts inputting the recorded sound data from the 
				audio codec chip via DMA.

Notes:			***** NOT IMPLEMENTED *****

				The following routine is not implemented due to a
				hardware bug in the revision of the Samsung SC2440
				CPU this driver was developed on.  See the header
				at the top of this file for details.

Returns:		Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::StartInputDMA()
{
	
	//------ On platforms with the revsion of the Samsung SC2440 CPU with the IIS SLAVE bug fix, this -----
	//		 code can be used to configure DMA channel 1 for input.

	DEBUGMSG(ZONE_FUNCTION,(TEXT("+++StartInputDMA\n")));

	if(!m_InputDMARunning)
    {
        //----- 1. Initialize our buffer counters -----
        m_InputDMARunning=TRUE;
		Codec_channel();        // Turn On Input channel
        m_InBytes[IN_BUFFER_A]=m_InBytes[IN_BUFFER_B]=0;

        //----- 2. Prime the output buffer with sound data -----
		m_InputDMAStatus = (DMA_DONEA | DMA_DONEB) & ~DMA_BIU;	

		//----- 3. Configure the DMA channel for record -----
		if(!InitInputDMA())
		{
			DEBUGMSG(ZONE_ERROR, (TEXT("HardwareContext::StartInputDMA() - Unable to initialize input DMA channel!\r\n")));
			goto START_ERROR;
		}
		g_pIISregs->IISFCON |= (RECEIVE_FIFO_ACCESS_DMA  | RECEIVE_FIFO_ENABLE);
		g_pIISregs->IISCON  |= RECEIVE_DMA_REQUEST_ENABLE;	 
		g_pIISregs->IISMOD  |= IIS_RECEIVE_MODE;
	
		//----- 4. Make sure the audio isn't muted -----
		AudioMute(DMA_CH_MIC, FALSE);					

		//----- 5. Start the input DMA -----
		AUDIO_RESET_RECORD_POINTER();
		SELECT_AUDIO_DMA_INPUT_BUFFER_A();

		Codec_channel();        // Turn On Input channel
		g_pDMAregs->DMASKTRIG1 = ENABLE_DMA_CHANNEL;		
		
        // wait for DMA to start.
        while((g_pDMAregs->DSTAT1&0xfffff)==0);        
        // change the buffer pointer
        SELECT_AUDIO_DMA_INPUT_BUFFER_B();
				
    }
    DEBUGMSG(ZONE_FUNCTION,(TEXT("---StartInputDMA\n")));
	return(TRUE);

START_ERROR:
	return(FALSE);
}


/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function:		StopInputDMA()

Description:	Stops any DMA activity on the input channel.

Notes:			***** NOT IMPLEMENTED *****

				The following routine is not implemented due to a
				hardware bug in the revision of the Samsung SC2440
				CPU this driver was developed on.  See the header
				at the top of this file for details.

Returns:		Boolean indicating success
-------------------------------------------------------------------*/

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