📄 jspubtd.h
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */#ifndef jspubtd_h___#define jspubtd_h___/* * JS public API typedefs. */#include "jstypes.h"#include "jscompat.h"JS_BEGIN_EXTERN_C/* Scalar typedefs. */typedef uint16 jschar;typedef int32 jsint;typedef uint32 jsuint;typedef float64 jsdouble;typedef jsword jsval;typedef jsword jsid;typedef int32 jsrefcount; /* PRInt32 if JS_THREADSAFE, see jslock.h *//* * Run-time version enumeration. See jsconfig.h for compile-time counterparts * to these values that may be selected by the JS_VERSION macro, and tested by * #if expressions. */typedef enum JSVersion { JSVERSION_1_0 = 100, JSVERSION_1_1 = 110, JSVERSION_1_2 = 120, JSVERSION_1_3 = 130, JSVERSION_1_4 = 140, JSVERSION_ECMA_3 = 148, JSVERSION_1_5 = 150, JSVERSION_1_6 = 160, JSVERSION_1_7 = 170, JSVERSION_DEFAULT = 0, JSVERSION_UNKNOWN = -1} JSVersion;#define JSVERSION_IS_ECMA(version) \ ((version) == JSVERSION_DEFAULT || (version) >= JSVERSION_1_3)/* Result of typeof operator enumeration. */typedef enum JSType { JSTYPE_VOID, /* undefined */ JSTYPE_OBJECT, /* object */ JSTYPE_FUNCTION, /* function */ JSTYPE_STRING, /* string */ JSTYPE_NUMBER, /* number */ JSTYPE_BOOLEAN, /* boolean */ JSTYPE_NULL, /* null */ JSTYPE_XML, /* xml object */ JSTYPE_LIMIT} JSType;/* Dense index into cached prototypes and class atoms for standard objects. */typedef enum JSProtoKey {#define JS_PROTO(name,code,init) JSProto_##name = code,#include "jsproto.tbl"#undef JS_PROTO JSProto_LIMIT} JSProtoKey;/* JSObjectOps.checkAccess mode enumeration. */typedef enum JSAccessMode { JSACC_PROTO = 0, /* XXXbe redundant w.r.t. id */ JSACC_PARENT = 1, /* XXXbe redundant w.r.t. id */ JSACC_IMPORT = 2, /* import foo.bar */ JSACC_WATCH = 3, /* a watchpoint on object foo for id 'bar' */ JSACC_READ = 4, /* a "get" of foo.bar */ JSACC_WRITE = 8, /* a "set" of foo.bar = baz */ JSACC_LIMIT} JSAccessMode;#define JSACC_TYPEMASK (JSACC_WRITE - 1)/* * This enum type is used to control the behavior of a JSObject property * iterator function that has type JSNewEnumerate. */typedef enum JSIterateOp { JSENUMERATE_INIT, /* Create new iterator state */ JSENUMERATE_NEXT, /* Iterate once */ JSENUMERATE_DESTROY /* Destroy iterator state */} JSIterateOp;/* Struct typedefs. */typedef struct JSClass JSClass;typedef struct JSExtendedClass JSExtendedClass;typedef struct JSConstDoubleSpec JSConstDoubleSpec;typedef struct JSContext JSContext;typedef struct JSErrorReport JSErrorReport;typedef struct JSFunction JSFunction;typedef struct JSFunctionSpec JSFunctionSpec;typedef struct JSIdArray JSIdArray;typedef struct JSProperty JSProperty;typedef struct JSPropertySpec JSPropertySpec;typedef struct JSObject JSObject;typedef struct JSObjectMap JSObjectMap;typedef struct JSObjectOps JSObjectOps;typedef struct JSXMLObjectOps JSXMLObjectOps;typedef struct JSRuntime JSRuntime;typedef struct JSRuntime JSTaskState; /* XXX deprecated name */typedef struct JSScript JSScript;typedef struct JSStackFrame JSStackFrame;typedef struct JSString JSString;typedef struct JSXDRState JSXDRState;typedef struct JSExceptionState JSExceptionState;typedef struct JSLocaleCallbacks JSLocaleCallbacks;/* JSClass (and JSObjectOps where appropriate) function pointer typedefs. *//* * Add, delete, get or set a property named by id in obj. Note the jsval id * type -- id may be a string (Unicode property identifier) or an int (element * index). The *vp out parameter, on success, is the new property value after * an add, get, or set. After a successful delete, *vp is JSVAL_FALSE iff * obj[id] can't be deleted (because it's permanent). */typedef JSBool(* JS_DLL_CALLBACK JSPropertyOp)(JSContext *cx, JSObject *obj, jsval id, jsval *vp);/* * This function type is used for callbacks that enumerate the properties of * a JSObject. The behavior depends on the value of enum_op: * * JSENUMERATE_INIT * A new, opaque iterator state should be allocated and stored in *statep. * (You can use PRIVATE_TO_JSVAL() to tag the pointer to be stored). * * The number of properties that will be enumerated should be returned as * an integer jsval in *idp, if idp is non-null, and provided the number of * enumerable properties is known. If idp is non-null and the number of * enumerable properties can't be computed in advance, *idp should be set * to JSVAL_ZERO. * * JSENUMERATE_NEXT * A previously allocated opaque iterator state is passed in via statep. * Return the next jsid in the iteration using *idp. The opaque iterator * state pointed at by statep is destroyed and *statep is set to JSVAL_NULL * if there are no properties left to enumerate. * * JSENUMERATE_DESTROY * Destroy the opaque iterator state previously allocated in *statep by a * call to this function when enum_op was JSENUMERATE_INIT. * * The return value is used to indicate success, with a value of JS_FALSE * indicating failure. */typedef JSBool(* JS_DLL_CALLBACK JSNewEnumerateOp)(JSContext *cx, JSObject *obj, JSIterateOp enum_op, jsval *statep, jsid *idp);/* * The old-style JSClass.enumerate op should define all lazy properties not * yet reflected in obj. */typedef JSBool(* JS_DLL_CALLBACK JSEnumerateOp)(JSContext *cx, JSObject *obj);/* * Resolve a lazy property named by id in obj by defining it directly in obj. * Lazy properties are those reflected from some peer native property space * (e.g., the DOM attributes for a given node reflected as obj) on demand. * * JS looks for a property in an object, and if not found, tries to resolve * the given id. If resolve succeeds, the engine looks again in case resolve * defined obj[id]. If no such property exists directly in obj, the process * is repeated with obj's prototype, etc. * * NB: JSNewResolveOp provides a cheaper way to resolve lazy properties. */typedef JSBool(* JS_DLL_CALLBACK JSResolveOp)(JSContext *cx, JSObject *obj, jsval id);/* * Like JSResolveOp, but flags provide contextual information as follows: * * JSRESOLVE_QUALIFIED a qualified property id: obj.id or obj[id], not id * JSRESOLVE_ASSIGNING obj[id] is on the left-hand side of an assignment * JSRESOLVE_DETECTING 'if (o.p)...' or similar detection opcode sequence * JSRESOLVE_DECLARING var, const, or function prolog declaration opcode * JSRESOLVE_CLASSNAME class name used when constructing * * The *objp out parameter, on success, should be null to indicate that id * was not resolved; and non-null, referring to obj or one of its prototypes, * if id was resolved. * * This hook instead of JSResolveOp is called via the JSClass.resolve member * if JSCLASS_NEW_RESOLVE is set in JSClass.flags. * * Setting JSCLASS_NEW_RESOLVE and JSCLASS_NEW_RESOLVE_GETS_START further * extends this hook by passing in the starting object on the prototype chain * via *objp. Thus a resolve hook implementation may define the property id * being resolved in the object in which the id was first sought, rather than * in a prototype object whose class led to the resolve hook being called. * * When using JSCLASS_NEW_RESOLVE_GETS_START, the resolve hook must therefore * null *objp to signify "not resolved". With only JSCLASS_NEW_RESOLVE and no * JSCLASS_NEW_RESOLVE_GETS_START, the hook can assume *objp is null on entry. * This is not good practice, but enough existing hook implementations count * on it that we can't break compatibility by passing the starting object in * *objp without a new JSClass flag. */typedef JSBool(* JS_DLL_CALLBACK JSNewResolveOp)(JSContext *cx, JSObject *obj, jsval id, uintN flags, JSObject **objp);/* * Convert obj to the given type, returning true with the resulting value in * *vp on success, and returning false on error or exception. */typedef JSBool(* JS_DLL_CALLBACK JSConvertOp)(JSContext *cx, JSObject *obj, JSType type, jsval *vp);/* * Finalize obj, which the garbage collector has determined to be unreachable * from other live objects or from GC roots. Obviously, finalizers must never * store a reference to obj. */typedef void(* JS_DLL_CALLBACK JSFinalizeOp)(JSContext *cx, JSObject *obj);/* * Used by JS_AddExternalStringFinalizer and JS_RemoveExternalStringFinalizer * to extend and reduce the set of string types finalized by the GC. */typedef void(* JS_DLL_CALLBACK JSStringFinalizeOp)(JSContext *cx, JSString *str);/* * The signature for JSClass.getObjectOps, used by JS_NewObject's internals * to discover the set of high-level object operations to use for new objects * of the given class. All native objects have a JSClass, which is stored as * a private (int-tagged) pointer in obj->slots[JSSLOT_CLASS]. In contrast, * all native and host objects have a JSObjectMap at obj->map, which may be * shared among a number of objects, and which contains the JSObjectOps *ops * pointer used to dispatch object operations from API calls. * * Thus JSClass (which pre-dates JSObjectOps in the API) provides a low-level * interface to class-specific code and data, while JSObjectOps allows for a * higher level of operation, which does not use the object's class except to * find the class's JSObjectOps struct, by calling clasp->getObjectOps, and to * finalize the object. * * If this seems backwards, that's because it is! API compatibility requires * a JSClass *clasp parameter to JS_NewObject, etc. Most host objects do not * need to implement the larger JSObjectOps, and can share the common JSScope * code and data used by the native (js_ObjectOps, see jsobj.c) ops. * * Further extension to preserve API compatibility: if this function returns * a pointer to JSXMLObjectOps.base, not to JSObjectOps, then the engine calls * extended hooks needed for E4X. */typedef JSObjectOps *(* JS_DLL_CALLBACK JSGetObjectOps)(JSContext *cx, JSClass *clasp);/* * JSClass.checkAccess type: check whether obj[id] may be accessed per mode, * returning false on error/exception, true on success with obj[id]'s last-got * value in *vp, and its attributes in *attrsp. As for JSPropertyOp above, id * is either a string or an int jsval. * * See JSCheckAccessIdOp, below, for the JSObjectOps counterpart, which takes * a jsid (a tagged int or aligned, unique identifier pointer) rather than a * jsval. The native js_ObjectOps.checkAccess simply forwards to the object's * clasp->checkAccess, so that both JSClass and JSObjectOps implementors may * specialize access checks. */typedef JSBool(* JS_DLL_CALLBACK JSCheckAccessOp)(JSContext *cx, JSObject *obj, jsval id, JSAccessMode mode, jsval *vp);/* * Encode or decode an object, given an XDR state record representing external * data. See jsxdrapi.h. */typedef JSBool(* JS_DLL_CALLBACK JSXDRObjectOp)(JSXDRState *xdr, JSObject **objp);/* * Check whether v is an instance of obj. Return false on error or exception, * true on success with JS_TRUE in *bp if v is an instance of obj, JS_FALSE in * *bp otherwise. */typedef JSBool(* JS_DLL_CALLBACK JSHasInstanceOp)(JSContext *cx, JSObject *obj, jsval v, JSBool *bp);/* * Function type for JSClass.mark and JSObjectOps.mark, called from the GC to * scan live GC-things reachable from obj's private data structure. For each * such thing, a mark implementation must call
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