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📄 jsutil.c

📁 java script test programing source code
💻 C
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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): *   IBM Corp. * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** *//* * PR assertion checker. */#include "jsstddef.h"#include <stdio.h>#include <stdlib.h>#include "jstypes.h"#include "jsutil.h"#ifdef WIN32#    include <windows.h>#endifJS_PUBLIC_API(void) JS_Assert(const char *s, const char *file, JSIntn ln){    fprintf(stderr, "Assertion failure: %s, at %s:%d\n", s, file, ln);#if defined(WIN32)    DebugBreak();    exit(3);#elif defined(XP_OS2) || (defined(__GNUC__) && defined(__i386))    asm("int $3");#endif    abort();}#if defined DEBUG_notme && defined XP_UNIX#define __USE_GNU 1#include <dlfcn.h>#include <string.h>#include "jshash.h"#include "jsprf.h"JSCallsite js_calltree_root = {0, NULL, NULL, 0, NULL, NULL, NULL, NULL};static JSCallsite *CallTree(void **bp){    void **bpup, **bpdown, *pc;    JSCallsite *parent, *site, **csp;    Dl_info info;    int ok, offset;    const char *symbol;    char *method;    /* Reverse the stack frame list to avoid recursion. */    bpup = NULL;    for (;;) {        bpdown = (void**) bp[0];        bp[0] = (void*) bpup;        if ((void**) bpdown[0] < bpdown)            break;        bpup = bp;        bp = bpdown;    }    /* Reverse the stack again, finding and building a path in the tree. */    parent = &js_calltree_root;    do {        bpup = (void**) bp[0];        bp[0] = (void*) bpdown;        pc = bp[1];        csp = &parent->kids;        while ((site = *csp) != NULL) {            if (site->pc == pc) {                /* Put the most recently used site at the front of siblings. */                *csp = site->siblings;                site->siblings = parent->kids;                parent->kids = site;                /* Site already built -- go up the stack. */                goto upward;            }            csp = &site->siblings;        }        /* Check for recursion: see if pc is on our ancestor line. */        for (site = parent; site; site = site->parent) {            if (site->pc == pc)                goto upward;        }        /*         * Not in tree at all: let's find our symbolic callsite info.         * XXX static syms are masked by nearest lower global         */        info.dli_fname = info.dli_sname = NULL;        ok = dladdr(pc, &info);        if (ok < 0) {            fprintf(stderr, "dladdr failed!\n");            return NULL;        }/* XXXbe sub 0x08040000? or something, see dbaron bug with tenthumbs comment */        symbol = info.dli_sname;        offset = (char*)pc - (char*)info.dli_fbase;        method = symbol                 ? strdup(symbol)                 : JS_smprintf("%s+%X",                               info.dli_fname ? info.dli_fname : "main",                               offset);        if (!method)            return NULL;        /* Create a new callsite record. */        site = (JSCallsite *) malloc(sizeof(JSCallsite));        if (!site)            return NULL;        /* Insert the new site into the tree. */        site->pc = pc;        site->name = method;        site->library = info.dli_fname;        site->offset = offset;        site->parent = parent;        site->siblings = parent->kids;        parent->kids = site;        site->kids = NULL;      upward:        parent = site;        bpdown = bp;        bp = bpup;    } while (bp);    return site;}JSCallsite *JS_Backtrace(int skip){    void **bp, **bpdown;    /* Stack walking code adapted from Kipp's "leaky". */#if defined(__i386)    __asm__( "movl %%ebp, %0" : "=g"(bp));#elif defined(__x86_64__)    __asm__( "movq %%rbp, %0" : "=g"(bp));#else    /*     * It would be nice if this worked uniformly, but at least on i386 and     * x86_64, it stopped working with gcc 4.1, because it points to the     * end of the saved registers instead of the start.     */    bp = (void**) __builtin_frame_address(0);#endif    while (--skip >= 0) {        bpdown = (void**) *bp++;        if (bpdown < bp)            break;        bp = bpdown;    }    return CallTree(bp);}#endif /* DEBUG_notme && XP_UNIX */

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