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📄 jsdtoa.h

📁 java script test programing source code
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */#ifndef jsdtoa_h___#define jsdtoa_h___/* * Public interface to portable double-precision floating point to string * and back conversion package. */#include "jscompat.h"JS_BEGIN_EXTERN_C/* * JS_strtod() returns as a double-precision floating-point number * the  value represented by the character string pointed to by * s00.  The string is scanned up to  the  first  unrecognized * character. * If the value of se is not (char **)NULL,  a  pointer  to * the  character terminating the scan is returned in the location pointed * to by se.  If no number can be  formed, se is set to s00r, and * zero is returned. * * *err is set to zero on success; it's set to JS_DTOA_ERANGE on range * errors and JS_DTOA_ENOMEM on memory failure. */#define JS_DTOA_ERANGE 1#define JS_DTOA_ENOMEM 2JS_FRIEND_API(double)JS_strtod(const char *s00, char **se, int *err);/* * Modes for converting floating-point numbers to strings. * * Some of the modes can round-trip; this means that if the number is converted to * a string using one of these mode and then converted back to a number, the result * will be identical to the original number (except that, due to ECMA, -0 will get converted * to +0).  These round-trip modes return the minimum number of significand digits that * permit the round trip. * * Some of the modes take an integer parameter <precision>. *//* NB: Keep this in sync with number_constants[]. */typedef enum JSDToStrMode {    DTOSTR_STANDARD,              /* Either fixed or exponential format; round-trip */    DTOSTR_STANDARD_EXPONENTIAL,  /* Always exponential format; round-trip */    DTOSTR_FIXED,                 /* Round to <precision> digits after the decimal point; exponential if number is large */    DTOSTR_EXPONENTIAL,           /* Always exponential format; <precision> significant digits */    DTOSTR_PRECISION              /* Either fixed or exponential format; <precision> significant digits */} JSDToStrMode;/* Maximum number of characters (including trailing null) that a DTOSTR_STANDARD or DTOSTR_STANDARD_EXPONENTIAL * conversion can produce.  This maximum is reached for a number like -0.0000012345678901234567. */#define DTOSTR_STANDARD_BUFFER_SIZE 26/* Maximum number of characters (including trailing null) that one of the other conversions * can produce.  This maximum is reached for TO_FIXED, which can generate up to 21 digits before the decimal point. */#define DTOSTR_VARIABLE_BUFFER_SIZE(precision) ((precision)+24 > DTOSTR_STANDARD_BUFFER_SIZE ? (precision)+24 : DTOSTR_STANDARD_BUFFER_SIZE)/* * Convert dval according to the given mode and return a pointer to the resulting ASCII string. * The result is held somewhere in buffer, but not necessarily at the beginning.  The size of * buffer is given in bufferSize, and must be at least as large as given by the above macros. * * Return NULL if out of memory. */JS_FRIEND_API(char *)JS_dtostr(char *buffer, size_t bufferSize, JSDToStrMode mode, int precision, double dval);/* * Convert d to a string in the given base.  The integral part of d will be printed exactly * in that base, regardless of how large it is, because there is no exponential notation for non-base-ten * numbers.  The fractional part will be rounded to as few digits as possible while still preserving * the round-trip property (analogous to that of printing decimal numbers).  In other words, if one were * to read the resulting string in via a hypothetical base-number-reading routine that rounds to the nearest * IEEE double (and to an even significand if there are two equally near doubles), then the result would * equal d (except for -0.0, which converts to "0", and NaN, which is not equal to itself). * * Return NULL if out of memory.  If the result is not NULL, it must be released via free(). */JS_FRIEND_API(char *)JS_dtobasestr(int base, double d);/* * Clean up any persistent RAM allocated during the execution of DtoA * routines, and remove any locks that might have been created. */extern void js_FinishDtoa(void);JS_END_EXTERN_C#endif /* jsdtoa_h___ */

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