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📄 jsmath.c

📁 java script test programing source code
💻 C
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** *//* * JS math package. */#include "jsstddef.h"#include "jslibmath.h"#include <stdlib.h>#include "jstypes.h"#include "jslong.h"#include "prmjtime.h"#include "jsapi.h"#include "jsatom.h"#include "jscntxt.h"#include "jsconfig.h"#include "jslock.h"#include "jsmath.h"#include "jsnum.h"#include "jsobj.h"#ifndef M_E#define M_E             2.7182818284590452354#endif#ifndef M_LOG2E#define M_LOG2E         1.4426950408889634074#endif#ifndef M_LOG10E#define M_LOG10E        0.43429448190325182765#endif#ifndef M_LN2#define M_LN2           0.69314718055994530942#endif#ifndef M_LN10#define M_LN10          2.30258509299404568402#endif#ifndef M_PI#define M_PI            3.14159265358979323846#endif#ifndef M_SQRT2#define M_SQRT2         1.41421356237309504880#endif#ifndef M_SQRT1_2#define M_SQRT1_2       0.70710678118654752440#endifstatic JSConstDoubleSpec math_constants[] = {    {M_E,       "E",            0, {0,0,0}},    {M_LOG2E,   "LOG2E",        0, {0,0,0}},    {M_LOG10E,  "LOG10E",       0, {0,0,0}},    {M_LN2,     "LN2",          0, {0,0,0}},    {M_LN10,    "LN10",         0, {0,0,0}},    {M_PI,      "PI",           0, {0,0,0}},    {M_SQRT2,   "SQRT2",        0, {0,0,0}},    {M_SQRT1_2, "SQRT1_2",      0, {0,0,0}},    {0,0,0,{0,0,0}}};JSClass js_MathClass = {    js_Math_str,    JSCLASS_HAS_CACHED_PROTO(JSProto_Math),    JS_PropertyStub,  JS_PropertyStub,  JS_PropertyStub,  JS_PropertyStub,    JS_EnumerateStub, JS_ResolveStub,   JS_ConvertStub,   JS_FinalizeStub,    JSCLASS_NO_OPTIONAL_MEMBERS};static JSBoolmath_abs(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_fabs(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_acos(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_acos(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_asin(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_asin(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_atan(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_atan(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_atan2(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, y, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    if (!js_ValueToNumber(cx, argv[1], &y))        return JS_FALSE;#if !JS_USE_FDLIBM_MATH && defined(_MSC_VER)    /*     * MSVC's atan2 does not yield the result demanded by ECMA when both x     * and y are infinite.     * - The result is a multiple of pi/4.     * - The sign of x determines the sign of the result.     * - The sign of y determines the multiplicator, 1 or 3.     */    if (JSDOUBLE_IS_INFINITE(x) && JSDOUBLE_IS_INFINITE(y)) {        z = fd_copysign(M_PI / 4, x);        if (y < 0)            z *= 3;        return js_NewDoubleValue(cx, z, rval);    }#endif    z = fd_atan2(x, y);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_ceil(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_ceil(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_cos(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_cos(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_exp(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;#ifdef _WIN32    if (!JSDOUBLE_IS_NaN(x)) {        if (x == *cx->runtime->jsPositiveInfinity) {            *rval = DOUBLE_TO_JSVAL(cx->runtime->jsPositiveInfinity);            return JS_TRUE;        }        if (x == *cx->runtime->jsNegativeInfinity) {            *rval = JSVAL_ZERO;            return JS_TRUE;        }    }#endif    z = fd_exp(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_floor(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_floor(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_log(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_log(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_max(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z = *cx->runtime->jsNegativeInfinity;    uintN i;    if (argc == 0) {        *rval = DOUBLE_TO_JSVAL(cx->runtime->jsNegativeInfinity);        return JS_TRUE;    }    for (i = 0; i < argc; i++) {        if (!js_ValueToNumber(cx, argv[i], &x))            return JS_FALSE;        if (JSDOUBLE_IS_NaN(x)) {            *rval = DOUBLE_TO_JSVAL(cx->runtime->jsNaN);            return JS_TRUE;        }        if (x == 0 && x == z && fd_copysign(1.0, z) == -1)            z = x;        else            z = (x > z) ? x : z;    }    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_min(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z = *cx->runtime->jsPositiveInfinity;    uintN i;    if (argc == 0) {        *rval = DOUBLE_TO_JSVAL(cx->runtime->jsPositiveInfinity);        return JS_TRUE;    }    for (i = 0; i < argc; i++) {        if (!js_ValueToNumber(cx, argv[i], &x))            return JS_FALSE;        if (JSDOUBLE_IS_NaN(x)) {            *rval = DOUBLE_TO_JSVAL(cx->runtime->jsNaN);            return JS_TRUE;        }        if (x == 0 && x == z && fd_copysign(1.0,x) == -1)            z = x;        else            z = (x < z) ? x : z;    }    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_pow(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, y, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    if (!js_ValueToNumber(cx, argv[1], &y))        return JS_FALSE;#if !JS_USE_FDLIBM_MATH    /*     * Because C99 and ECMA specify different behavior for pow(),     * we need to wrap the libm call to make it ECMA compliant.     */    if (!JSDOUBLE_IS_FINITE(y) && (x == 1.0 || x == -1.0)) {        *rval = DOUBLE_TO_JSVAL(cx->runtime->jsNaN);        return JS_TRUE;    }    /* pow(x, +-0) is always 1, even for x = NaN. */    if (y == 0) {        *rval = JSVAL_ONE;        return JS_TRUE;    }#endif    z = fd_pow(x, y);    return js_NewNumberValue(cx, z, rval);}/* * Math.random() support, lifted from java.util.Random.java. */static voidrandom_setSeed(JSRuntime *rt, int64 seed){    int64 tmp;    JSLL_I2L(tmp, 1000);    JSLL_DIV(seed, seed, tmp);    JSLL_XOR(tmp, seed, rt->rngMultiplier);    JSLL_AND(rt->rngSeed, tmp, rt->rngMask);}static voidrandom_init(JSRuntime *rt){    int64 tmp, tmp2;    /* Do at most once. */    if (rt->rngInitialized)        return;    rt->rngInitialized = JS_TRUE;    /* rt->rngMultiplier = 0x5DEECE66DL */    JSLL_ISHL(tmp, 0x5, 32);    JSLL_UI2L(tmp2, 0xDEECE66DL);    JSLL_OR(rt->rngMultiplier, tmp, tmp2);    /* rt->rngAddend = 0xBL */    JSLL_I2L(rt->rngAddend, 0xBL);    /* rt->rngMask = (1L << 48) - 1 */    JSLL_I2L(tmp, 1);    JSLL_SHL(tmp2, tmp, 48);    JSLL_SUB(rt->rngMask, tmp2, tmp);    /* rt->rngDscale = (jsdouble)(1L << 53) */    JSLL_SHL(tmp2, tmp, 53);    JSLL_L2D(rt->rngDscale, tmp2);    /* Finally, set the seed from current time. */    random_setSeed(rt, PRMJ_Now());}static uint32random_next(JSRuntime *rt, int bits){    int64 nextseed, tmp;    uint32 retval;    JSLL_MUL(nextseed, rt->rngSeed, rt->rngMultiplier);    JSLL_ADD(nextseed, nextseed, rt->rngAddend);    JSLL_AND(nextseed, nextseed, rt->rngMask);    rt->rngSeed = nextseed;    JSLL_USHR(tmp, nextseed, 48 - bits);    JSLL_L2I(retval, tmp);    return retval;}static jsdoublerandom_nextDouble(JSRuntime *rt){    int64 tmp, tmp2;    jsdouble d;    JSLL_ISHL(tmp, random_next(rt, 26), 27);    JSLL_UI2L(tmp2, random_next(rt, 27));    JSLL_ADD(tmp, tmp, tmp2);    JSLL_L2D(d, tmp);    return d / rt->rngDscale;}static JSBoolmath_random(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    JSRuntime *rt;    jsdouble z;    rt = cx->runtime;    JS_LOCK_RUNTIME(rt);    random_init(rt);    z = random_nextDouble(rt);    JS_UNLOCK_RUNTIME(rt);    return js_NewNumberValue(cx, z, rval);}#if defined _WIN32 && !defined WINCE && _MSC_VER < 1400/* Try to work around apparent _copysign bustage in VC6 and VC7. */doublejs_copysign(double x, double y){    jsdpun xu, yu;    xu.d = x;    yu.d = y;    xu.s.hi &= ~JSDOUBLE_HI32_SIGNBIT;    xu.s.hi |= yu.s.hi & JSDOUBLE_HI32_SIGNBIT;    return xu.d;}#endifstatic JSBoolmath_round(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_copysign(fd_floor(x + 0.5), x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_sin(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_sin(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_sqrt(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_sqrt(x);    return js_NewNumberValue(cx, z, rval);}static JSBoolmath_tan(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval){    jsdouble x, z;    if (!js_ValueToNumber(cx, argv[0], &x))        return JS_FALSE;    z = fd_tan(x);    return js_NewNumberValue(cx, z, rval);}#if JS_HAS_TOSOURCEstatic JSBoolmath_toSource(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,              jsval *rval){    *rval = ATOM_KEY(CLASS_ATOM(cx, Math));    return JS_TRUE;}#endifstatic JSFunctionSpec math_static_methods[] = {#if JS_HAS_TOSOURCE    {js_toSource_str,   math_toSource,          0, 0, 0},#endif    {"abs",             math_abs,               1, 0, 0},    {"acos",            math_acos,              1, 0, 0},    {"asin",            math_asin,              1, 0, 0},    {"atan",            math_atan,              1, 0, 0},    {"atan2",           math_atan2,             2, 0, 0},    {"ceil",            math_ceil,              1, 0, 0},    {"cos",             math_cos,               1, 0, 0},    {"exp",             math_exp,               1, 0, 0},    {"floor",           math_floor,             1, 0, 0},    {"log",             math_log,               1, 0, 0},    {"max",             math_max,               2, 0, 0},    {"min",             math_min,               2, 0, 0},    {"pow",             math_pow,               2, 0, 0},    {"random",          math_random,            0, 0, 0},    {"round",           math_round,             1, 0, 0},    {"sin",             math_sin,               1, 0, 0},    {"sqrt",            math_sqrt,              1, 0, 0},    {"tan",             math_tan,               1, 0, 0},    {0,0,0,0,0}};JSObject *js_InitMathClass(JSContext *cx, JSObject *obj){    JSObject *Math;    Math = JS_DefineObject(cx, obj, js_Math_str, &js_MathClass, NULL, 0);    if (!Math)        return NULL;    if (!JS_DefineFunctions(cx, Math, math_static_methods))        return NULL;    if (!JS_DefineConstDoubles(cx, Math, math_constants))        return NULL;    return Math;}

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