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📄 box.lst

📁 HG12684 俄罗斯方块程序 自编的
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C51 COMPILER V7.06   BOX                                                                   09/02/2008 17:59:01 PAGE 1   


C51 COMPILER V7.06, COMPILATION OF MODULE BOX
OBJECT MODULE PLACED IN box.OBJ
COMPILER INVOKED BY: C:\Keil\C51\BIN\C51.EXE box.c BROWSE DEBUG OBJECTEXTEND

stmt level    source

   1          /********************************************************************** 
   2          1.方块图标坐标举例:
   3                           7高位4   3低位0
   4                        ┌─────────┐
   5                        │□□□□  ○■□□│
   6                        │□□□□  ■■■□│
   7                        │□□□□  □□□□│
   8                        │□□□□  □□□□│
   9                        └─────────┘
  10                  对于上幅方块图像,,,○所示处为(0,0)点,,,
  11          2.RAM坐标举例 31X40(x,y):
  12                     |┌──────────────┐|
  13                     |│(0, 1)  (0,1)  ...  (0, 40) │| 
  14                     |│(1, 1)                      │|
  15                     |│ .                          │|
  16                     |│ .                          │|
  17                     |│ .                          │|
  18                     |│(30,1)     ...      (30,40) │|
  19                     |└──────────────┘|
  20                     |________________________________| 
  21          第0列第41列第31行为游戏的边界线
  22          */
  23          
  24          //line:31    colum:5*8
  25          unsigned char idata tidu[31][5]={
  26          0x01,0x00,0x00,0x00,0x00,
  27          0x02,0x00,0x00,0x00,0x00,
  28          0x04,0x00,0x00,0x00,0x00,
  29          0x08,0x00,0x00,0x00,0x00,
  30          0xff,0xff,0xff,0xff,0xff,
  31          0xff,0xff,0xff,0xff,0xff,
  32          0xff,0xff,0xff,0xff,0xff,
  33          0xff,0xff,0xff,0xff,0xff,
  34          0xff,0xff,0xff,0xff,0xff,
  35          0xff,0xff,0xff,0xff,0xff,
  36          0xff,0xff,0xff,0xff,0xff,
  37          0xff,0xff,0xff,0xff,0xff,
  38          0xff,0xff,0xff,0xff,0xff,
  39          0xff,0xff,0xff,0xff,0xff,
  40          0xff,0xff,0xff,0xff,0xff,
  41          0xff,0xff,0xff,0xff,0xff,
  42          0xff,0xff,0xff,0xff,0xff,
  43          0xff,0xff,0xff,0xff,0xff,
  44          0xff,0xff,0xff,0xff,0xff,
  45          0xff,0xff,0xff,0xff,0xff,
  46          0xff,0xff,0xff,0xff,0xff,
  47          0xff,0xff,0xff,0xff,0xff,
  48          0xff,0xff,0xff,0xff,0xff,
  49          0xff,0xff,0xff,0xff,0xff,
  50          0xff,0xff,0xff,0xff,0xff,
  51          0xff,0xff,0xff,0xff,0xff,
  52          0xff,0xff,0xff,0xff,0xff,
  53          0xff,0xff,0xff,0xff,0xff,
  54          0xff,0xff,0xff,0xff,0xff,
  55          0x02,0x00,0x00,0x00,0x00,
C51 COMPILER V7.06   BOX                                                                   09/02/2008 17:59:01 PAGE 2   

  56          0x01,0x00,0x00,0x00,0x00,
  57          };
  58          3.
*** ERROR C141 IN LINE 58 OF BOX.C: syntax error near '3.'
  59          (x,y)x:line.y:colum
*** ERROR C141 IN LINE 59 OF BOX.C: syntax error near ',', expected ')'
*** ERROR C129 IN LINE 59 OF BOX.C: missing ';' before ')'
  60          (0,0) ||(0,1)----------------------------(0,40)|| (0,41)
  61          (1,0) ||(1,1)----------------------------(1,40)|| (1,41)
  62          (2,0) ||(2,1)----------------------------(2,40)|| (2,41)
  63          ----- ||---------------------------------------||-----
  64          (30,0)||(30,1)--------------------------(30,40)|| (30,41)
  65          ______________________________________________________
  66          --------------------------------------------------------
  67          (31,0)||(31,1)--------------------------(31,40)||(31,41)
  68          外面为游戏边界区:第0列,第41列,第31行
  69          里面为游戏区:第0列,第41列,第31行之间的区域
  70          
  71          4 http://blog.ednchina.com/zook0k/
  72          ***********************************************************************/
  73          
  74          /********************************************************************** 
  75          * 功能: 方块的图形代码,,每四个字节表示一个图形
  76          *       每行表示一个内容,,只表示了第一个状态的样子
  77          *       其它按顺时针转图形可得      
  78          ***********************************************************************/
  79          unsigned char  code TtrsBlck[]={ //
  80          /*  ■
  81            ■■■        Middle      0   0
  82          */
  83          0x04,0x0E,0x00,0x00,0x08,0x0C,0x08,0x00,0x0E,0x04,0x00,0x00,0x04,0x0C,0x04,0x00,
  84          /*■
  85            ■■■        Left        16  1
  86          */
  87          0x08,0x0E,0x00,0x00,0x0C,0x08,0x08,0x00,0x0E,0x02,0x00,0x00,0x04,0x04,0x0C,0x00,
  88          /*■■■
  89            ■            Right       32  2
  90          */
  91          0x02,0x0E,0x00,0x00,0x08,0x08,0x0C,0x00,0x0E,0x08,0x00,0x00,0x0C,0x04,0x04,0x00,
  92          /*■■
  93              ■■        Z           48  3
  94          */
  95          0x0C,0x06,0x00,0x00,0x04,0x0C,0x08,0x00,
  96          /*  ■■
  97            ■■          Z_Reversal  56  4
  98          */
  99          0x06,0x0C,0x00,0x00,0x08,0x0C,0x04,0x00,
 100          
 101          
 102          /*■■■■      Line        64  5
 103          */
 104          0x0F,0x00,0x00,0x00,0x08,0x08,0x08,0x08,
 105          
 106          /*■■
 107            ■■          Stone       72  6
 108          */
 109          0x0C,0x0C,0x00,0x00
 110          };
 111          
 112          /******************************************************************** 
 113          * 功能: 图形指针数组
 114          *       指示了各种方块在图形代码里的最初指针
C51 COMPILER V7.06   BOX                                                                   09/02/2008 17:59:01 PAGE 3   

 115          ***********************************************************************/
 116          char code TtrsBlckPoint[ ]={    0, //Middle
 117                                          16, //Left
 118                                          32, //Right
 119                                          48, //Z
 120                                          56, //Z-twist
 121                                          64, //Line
 122                                          72  //Stone
 123                                          };
 124          
 125          /******************************************************************** 
 126          * 名称: INT8U code TtrsBlckStsNum[]
 127          * 功能: 方块状态个数
 128          *       表示每种方块的状态的个数       
 129          ***********************************************************************/
 130          char code TtrsBlckStsNum[ ]={   4,  //Middle
 131                                          4,  //Left
 132                                          4,  //Right 
 133                                          2,  //Z
 134                                          2,  //Z-twist
 135                                          2,  //Line
 136                                          1   //Stone
 137                                          };
 138           typedef struct
 139          {
 140              unsigned char  BlckIndex :4;     //对象序号0~6
 141              unsigned char Status    :4;     //每个对象当前形状0~3
 142              unsigned char code *  pPIC;     //对应于图形区的指针
 143              unsigned char x,y;              //位置
 144          }TETRIS;
 145          
 146          TETRIS this;
 147          
 148          char code fig[10][17]={ {0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00},
             -//0
 149                                  {0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00},
 150                                  {0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00},
 151                                  {0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00},
 152                                  {0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00},
 153                                  {0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00},
 154                                  {0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00},
 155                                  {0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00},
 156                                  {0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00},
 157                                  {0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00}};//9
 158          
 159          
 160          void  Box_Generate(void);
 161          void Write_Box_ditu(void);
 162          
 163           /*
 164          
 165           
 166          初始化
 167          while(1)
 168          {
 169          生成一个方块,如失败结束
 170          while(1)
 171          {
 172          检测按键并移动方块
 173          如果方块不能移动则
 174          判断有无重复行并消除程序跳出循环
 175          }
C51 COMPILER V7.06   BOX                                                                   09/02/2008 17:59:01 PAGE 4   

 176          }
 177          */

C51 COMPILATION COMPLETE.  0 WARNING(S),  3 ERROR(S)

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