📄 h264dsp_mmx.c
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/* * Copyright (c) 2004-2005 Michael Niedermayer, Loren Merritt * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *//***********************************//* IDCT *//* in/out: mma=mma+mmb, mmb=mmb-mma */#define SUMSUB_BA( a, b ) \ "paddw "#b", "#a" \n\t"\ "paddw "#b", "#b" \n\t"\ "psubw "#a", "#b" \n\t"#define SUMSUB_BADC( a, b, c, d ) \ "paddw "#b", "#a" \n\t"\ "paddw "#d", "#c" \n\t"\ "paddw "#b", "#b" \n\t"\ "paddw "#d", "#d" \n\t"\ "psubw "#a", "#b" \n\t"\ "psubw "#c", "#d" \n\t"#define SUMSUBD2_AB( a, b, t ) \ "movq "#b", "#t" \n\t"\ "psraw $1 , "#b" \n\t"\ "paddw "#a", "#b" \n\t"\ "psraw $1 , "#a" \n\t"\ "psubw "#t", "#a" \n\t"#define IDCT4_1D( s02, s13, d02, d13, t ) \ SUMSUB_BA ( s02, d02 )\ SUMSUBD2_AB( s13, d13, t )\ SUMSUB_BADC( d13, s02, s13, d02 )#define SBUTTERFLY(a,b,t,n)\ "movq " #a ", " #t " \n\t" /* abcd */\ "punpckl" #n " " #b ", " #a " \n\t" /* aebf */\ "punpckh" #n " " #b ", " #t " \n\t" /* cgdh */\#define TRANSPOSE4(a,b,c,d,t)\ SBUTTERFLY(a,b,t,wd) /* a=aebf t=cgdh */\ SBUTTERFLY(c,d,b,wd) /* c=imjn b=kolp */\ SBUTTERFLY(a,c,d,dq) /* a=aeim d=bfjn */\ SBUTTERFLY(t,b,c,dq) /* t=cgko c=dhlp */#define STORE_DIFF_4P( p, t, z ) \ "psraw $6, "#p" \n\t"\ "movd (%0), "#t" \n\t"\ "punpcklbw "#z", "#t" \n\t"\ "paddsw "#t", "#p" \n\t"\ "packuswb "#z", "#p" \n\t"\ "movd "#p", (%0) \n\t"void ff_h264_idct_add_mmx2(uint8_t *dst, int16_t *block, int stride){ /* Load dct coeffs */ asm volatile( "movq (%0), %%mm0 \n\t" "movq 8(%0), %%mm1 \n\t" "movq 16(%0), %%mm2 \n\t" "movq 24(%0), %%mm3 \n\t" :: "r"(block) ); asm volatile( /* mm1=s02+s13 mm2=s02-s13 mm4=d02+d13 mm0=d02-d13 */ IDCT4_1D( %%mm2, %%mm1, %%mm0, %%mm3, %%mm4 ) "movq %0, %%mm6 \n\t" /* in: 1,4,0,2 out: 1,2,3,0 */ TRANSPOSE4( %%mm3, %%mm1, %%mm0, %%mm2, %%mm4 ) "paddw %%mm6, %%mm3 \n\t" /* mm2=s02+s13 mm3=s02-s13 mm4=d02+d13 mm1=d02-d13 */ IDCT4_1D( %%mm4, %%mm2, %%mm3, %%mm0, %%mm1 ) "pxor %%mm7, %%mm7 \n\t" :: "m"(ff_pw_32)); asm volatile( STORE_DIFF_4P( %%mm0, %%mm1, %%mm7) "add %1, %0 \n\t" STORE_DIFF_4P( %%mm2, %%mm1, %%mm7) "add %1, %0 \n\t" STORE_DIFF_4P( %%mm3, %%mm1, %%mm7) "add %1, %0 \n\t" STORE_DIFF_4P( %%mm4, %%mm1, %%mm7) : "+r"(dst) : "r" ((long)stride) );}/***********************************//* deblocking */// out: o = |x-y|>a// clobbers: t#define DIFF_GT_MMX(x,y,a,o,t)\ "movq "#y", "#t" \n\t"\ "movq "#x", "#o" \n\t"\ "psubusb "#x", "#t" \n\t"\ "psubusb "#y", "#o" \n\t"\ "por "#t", "#o" \n\t"\ "psubusb "#a", "#o" \n\t"// in: mm0=p1 mm1=p0 mm2=q0 mm3=q1// out: mm5=beta-1, mm7=mask// clobbers: mm4,mm6#define H264_DEBLOCK_MASK(alpha1, beta1) \ "pshufw $0, "#alpha1", %%mm4 \n\t"\ "pshufw $0, "#beta1 ", %%mm5 \n\t"\ "packuswb %%mm4, %%mm4 \n\t"\ "packuswb %%mm5, %%mm5 \n\t"\ DIFF_GT_MMX(%%mm1, %%mm2, %%mm4, %%mm7, %%mm6) /* |p0-q0| > alpha-1 */\ DIFF_GT_MMX(%%mm0, %%mm1, %%mm5, %%mm4, %%mm6) /* |p1-p0| > beta-1 */\ "por %%mm4, %%mm7 \n\t"\ DIFF_GT_MMX(%%mm3, %%mm2, %%mm5, %%mm4, %%mm6) /* |q1-q0| > beta-1 */\ "por %%mm4, %%mm7 \n\t"\ "pxor %%mm6, %%mm6 \n\t"\ "pcmpeqb %%mm6, %%mm7 \n\t"// in: mm0=p1 mm1=p0 mm2=q0 mm3=q1 mm7=(tc&mask)// out: mm1=p0' mm2=q0'// clobbers: mm0,3-6#define H264_DEBLOCK_P0_Q0(pb_01, pb_3f)\ /* a = q0^p0^((p1-q1)>>2) */\ "movq %%mm0, %%mm4 \n\t"\ "psubb %%mm3, %%mm4 \n\t"\ "psrlw $2, %%mm4 \n\t"\ "pxor %%mm1, %%mm4 \n\t"\ "pxor %%mm2, %%mm4 \n\t"\ /* b = p0^(q1>>2) */\ "psrlw $2, %%mm3 \n\t"\ "pand "#pb_3f", %%mm3 \n\t"\ "movq %%mm1, %%mm5 \n\t"\ "pxor %%mm3, %%mm5 \n\t"\ /* c = q0^(p1>>2) */\ "psrlw $2, %%mm0 \n\t"\ "pand "#pb_3f", %%mm0 \n\t"\ "movq %%mm2, %%mm6 \n\t"\ "pxor %%mm0, %%mm6 \n\t"\ /* d = (c^b) & ~(b^a) & 1 */\ "pxor %%mm5, %%mm6 \n\t"\ "pxor %%mm4, %%mm5 \n\t"\ "pandn %%mm6, %%mm5 \n\t"\ "pand "#pb_01", %%mm5 \n\t"\ /* delta = (avg(q0, p1>>2) + (d&a)) * - (avg(p0, q1>>2) + (d&~a)) */\ "pavgb %%mm2, %%mm0 \n\t"\ "pand %%mm5, %%mm4 \n\t"\ "paddusb %%mm4, %%mm0 \n\t"\ "pavgb %%mm1, %%mm3 \n\t"\ "pxor %%mm5, %%mm4 \n\t"\ "paddusb %%mm4, %%mm3 \n\t"\ /* p0 += clip(delta, -tc0, tc0) * q0 -= clip(delta, -tc0, tc0) */\ "movq %%mm0, %%mm4 \n\t"\ "psubusb %%mm3, %%mm0 \n\t"\ "psubusb %%mm4, %%mm3 \n\t"\ "pminub %%mm7, %%mm0 \n\t"\ "pminub %%mm7, %%mm3 \n\t"\ "paddusb %%mm0, %%mm1 \n\t"\ "paddusb %%mm3, %%mm2 \n\t"\ "psubusb %%mm3, %%mm1 \n\t"\ "psubusb %%mm0, %%mm2 \n\t"// in: mm0=p1 mm1=p0 mm2=q0 mm3=q1 mm7=(tc&mask) %8=mm_bone// out: (q1addr) = clip( (q2+((p0+q0+1)>>1))>>1, q1-tc0, q1+tc0 )// clobbers: q2, tmp, tc0#define H264_DEBLOCK_Q1(p1, q2, q2addr, q1addr, tc0, tmp)\ "movq %%mm1, "#tmp" \n\t"\ "pavgb %%mm2, "#tmp" \n\t"\ "pavgb "#tmp", "#q2" \n\t" /* avg(p2,avg(p0,q0)) */\ "pxor "q2addr", "#tmp" \n\t"\ "pand %8, "#tmp" \n\t" /* (p2^avg(p0,q0))&1 */\ "psubusb "#tmp", "#q2" \n\t" /* (p2+((p0+q0+1)>>1))>>1 */\ "movq "#p1", "#tmp" \n\t"\ "psubusb "#tc0", "#tmp" \n\t"\ "paddusb "#p1", "#tc0" \n\t"\ "pmaxub "#tmp", "#q2" \n\t"\ "pminub "#tc0", "#q2" \n\t"\ "movq "#q2", "q1addr" \n\t"static inline void h264_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha1, int beta1, int8_t *tc0){ uint64_t tmp0; uint64_t tc = (uint8_t)tc0[1]*0x01010000 | (uint8_t)tc0[0]*0x0101; // with luma, tc0=0 doesn't mean no filtering, so we need a separate input mask uint32_t mask[2] = { (tc0[0]>=0)*0xffffffff, (tc0[1]>=0)*0xffffffff }; asm volatile( "movq (%1,%3), %%mm0 \n\t" //p1 "movq (%1,%3,2), %%mm1 \n\t" //p0 "movq (%2), %%mm2 \n\t" //q0 "movq (%2,%3), %%mm3 \n\t" //q1 H264_DEBLOCK_MASK(%6, %7) "pand %5, %%mm7 \n\t" "movq %%mm7, %0 \n\t" /* filter p1 */ "movq (%1), %%mm3 \n\t" //p2 DIFF_GT_MMX(%%mm1, %%mm3, %%mm5, %%mm6, %%mm4) // |p2-p0|>beta-1 "pandn %%mm7, %%mm6 \n\t" "pcmpeqb %%mm7, %%mm6 \n\t" "pand %%mm7, %%mm6 \n\t" // mask & |p2-p0|<beta "pshufw $80, %4, %%mm4 \n\t" "pand %%mm7, %%mm4 \n\t" // mask & tc0 "movq %8, %%mm7 \n\t" "pand %%mm6, %%mm7 \n\t" // mask & |p2-p0|<beta & 1 "pand %%mm4, %%mm6 \n\t" // mask & |p2-p0|<beta & tc0 "paddb %%mm4, %%mm7 \n\t" // tc++ H264_DEBLOCK_Q1(%%mm0, %%mm3, "(%1)", "(%1,%3)", %%mm6, %%mm4) /* filter q1 */ "movq (%2,%3,2), %%mm4 \n\t" //q2 DIFF_GT_MMX(%%mm2, %%mm4, %%mm5, %%mm6, %%mm3) // |q2-q0|>beta-1 "pandn %0, %%mm6 \n\t" "pcmpeqb %0, %%mm6 \n\t" "pand %0, %%mm6 \n\t" "pshufw $80, %4, %%mm5 \n\t" "pand %%mm6, %%mm5 \n\t" "pand %8, %%mm6 \n\t" "paddb %%mm6, %%mm7 \n\t" "movq (%2,%3), %%mm3 \n\t" H264_DEBLOCK_Q1(%%mm3, %%mm4, "(%2,%3,2)", "(%2,%3)", %%mm5, %%mm6) /* filter p0, q0 */ H264_DEBLOCK_P0_Q0(%8, %9) "movq %%mm1, (%1,%3,2) \n\t" "movq %%mm2, (%2) \n\t" : "=m"(tmp0) : "r"(pix-3*stride), "r"(pix), "r"((long)stride), "m"(tc), "m"(*(uint64_t*)mask), "m"(alpha1), "m"(beta1), "m"(mm_bone), "m"(ff_pb_3F) );}static void h264_v_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0){ if((tc0[0] & tc0[1]) >= 0) h264_loop_filter_luma_mmx2(pix, stride, alpha-1, beta-1, tc0); if((tc0[2] & tc0[3]) >= 0) h264_loop_filter_luma_mmx2(pix+8, stride, alpha-1, beta-1, tc0+2);}static void h264_h_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0){ //FIXME: could cut some load/stores by merging transpose with filter // also, it only needs to transpose 6x8 uint8_t trans[8*8]; int i; for(i=0; i<2; i++, pix+=8*stride, tc0+=2) { if((tc0[0] & tc0[1]) < 0) continue; transpose4x4(trans, pix-4, 8, stride); transpose4x4(trans +4*8, pix, 8, stride); transpose4x4(trans+4, pix-4+4*stride, 8, stride); transpose4x4(trans+4+4*8, pix +4*stride, 8, stride); h264_loop_filter_luma_mmx2(trans+4*8, 8, alpha-1, beta-1, tc0); transpose4x4(pix-2, trans +2*8, stride, 8); transpose4x4(pix-2+4*stride, trans+4+2*8, stride, 8); }}static inline void h264_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha1, int beta1, int8_t *tc0){ asm volatile( "movq (%0), %%mm0 \n\t" //p1 "movq (%0,%2), %%mm1 \n\t" //p0 "movq (%1), %%mm2 \n\t" //q0 "movq (%1,%2), %%mm3 \n\t" //q1 H264_DEBLOCK_MASK(%4, %5) "movd %3, %%mm6 \n\t" "punpcklbw %%mm6, %%mm6 \n\t" "pand %%mm6, %%mm7 \n\t" // mm7 = tc&mask H264_DEBLOCK_P0_Q0(%6, %7) "movq %%mm1, (%0,%2) \n\t" "movq %%mm2, (%1) \n\t" :: "r"(pix-2*stride), "r"(pix), "r"((long)stride), "r"(*(uint32_t*)tc0), "m"(alpha1), "m"(beta1), "m"(mm_bone), "m"(ff_pb_3F) );}static void h264_v_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0){ h264_loop_filter_chroma_mmx2(pix, stride, alpha-1, beta-1, tc0);}
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