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📄 mp3lameaudio.c

📁 tcpmp播放器的flv插件
💻 C
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/* * Interface to libmp3lame for mp3 encoding * Copyright (c) 2002 Lennert Buytenhek <buytenh@gnu.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */ /** * @file mp3lameaudio.c * Interface to libmp3lame for mp3 encoding. */#include "avcodec.h"#include "mpegaudio.h"#include <lame/lame.h>#define BUFFER_SIZE (2*MPA_FRAME_SIZE)typedef struct Mp3AudioContext {	lame_global_flags *gfp;	int stereo;        uint8_t buffer[BUFFER_SIZE];        int buffer_index;} Mp3AudioContext;static int MP3lame_encode_init(AVCodecContext *avctx){	Mp3AudioContext *s = avctx->priv_data;	if (avctx->channels > 2)		return -1;	s->stereo = avctx->channels > 1 ? 1 : 0;	if ((s->gfp = lame_init()) == NULL)		goto err;	lame_set_in_samplerate(s->gfp, avctx->sample_rate);	lame_set_out_samplerate(s->gfp, avctx->sample_rate);	lame_set_num_channels(s->gfp, avctx->channels);	/* lame 3.91 dies on quality != 5 */	lame_set_quality(s->gfp, 5);	/* lame 3.91 doesn't work in mono */	lame_set_mode(s->gfp, JOINT_STEREO);	lame_set_brate(s->gfp, avctx->bit_rate/1000);    if(avctx->flags & CODEC_FLAG_QSCALE) {        lame_set_brate(s->gfp, 0);        lame_set_VBR(s->gfp, vbr_default);        lame_set_VBR_q(s->gfp, avctx->global_quality / (float)FF_QP2LAMBDA);    }        lame_set_bWriteVbrTag(s->gfp,0);	if (lame_init_params(s->gfp) < 0)		goto err_close;	avctx->frame_size = lame_get_framesize(s->gfp);            avctx->coded_frame= avcodec_alloc_frame();        avctx->coded_frame->key_frame= 1;	return 0;err_close:	lame_close(s->gfp);err:	return -1;}static const int sSampleRates[3] = {    44100, 48000,  32000};static const int sBitRates[2][3][15] = {    {   {  0, 32, 64, 96,128,160,192,224,256,288,320,352,384,416,448},        {  0, 32, 48, 56, 64, 80, 96,112,128,160,192,224,256,320,384},        {  0, 32, 40, 48, 56, 64, 80, 96,112,128,160,192,224,256,320}    },    {   {  0, 32, 48, 56, 64, 80, 96,112,128,144,160,176,192,224,256},        {  0,  8, 16, 24, 32, 40, 48, 56, 64, 80, 96,112,128,144,160},        {  0,  8, 16, 24, 32, 40, 48, 56, 64, 80, 96,112,128,144,160}    },};static const int sSamplesPerFrame[2][3] ={    {  384,     1152,    1152 },    {  384,     1152,     576 }};static const int sBitsPerSlot[3] = {    32,    8,    8};static int mp3len(void *data, int *samplesPerFrame, int *sampleRate){    uint8_t *dataTmp = (uint8_t *)data;    uint32_t header = ( (uint32_t)dataTmp[0] << 24 ) | ( (uint32_t)dataTmp[1] << 16 ) | ( (uint32_t)dataTmp[2] << 8 ) | (uint32_t)dataTmp[3];    int layerID = 3 - ((header >> 17) & 0x03);    int bitRateID = ((header >> 12) & 0x0f);    int sampleRateID = ((header >> 10) & 0x03);    int bitsPerSlot = sBitsPerSlot[layerID];    int isPadded = ((header >> 9) & 0x01);    static int const mode_tab[4]= {2,3,1,0};    int mode= mode_tab[(header >> 19) & 0x03];    int mpeg_id= mode>0;    int temp0, temp1, bitRate;    if ( (( header >> 21 ) & 0x7ff) != 0x7ff || mode == 3 || layerID==3 || sampleRateID==3) {        return -1;    }        if(!samplesPerFrame) samplesPerFrame= &temp0;    if(!sampleRate     ) sampleRate     = &temp1;//    *isMono = ((header >>  6) & 0x03) == 0x03;    *sampleRate = sSampleRates[sampleRateID]>>mode;    bitRate = sBitRates[mpeg_id][layerID][bitRateID] * 1000;    *samplesPerFrame = sSamplesPerFrame[mpeg_id][layerID];//av_log(NULL, AV_LOG_DEBUG, "sr:%d br:%d spf:%d l:%d m:%d\n", *sampleRate, bitRate, *samplesPerFrame, layerID, mode);        return *samplesPerFrame * bitRate / (bitsPerSlot * *sampleRate) + isPadded;}int MP3lame_encode_frame(AVCodecContext *avctx,                     unsigned char *frame, int buf_size, void *data){	Mp3AudioContext *s = avctx->priv_data;	int len;	int lame_result;	/* lame 3.91 dies on '1-channel interleaved' data */    if(data){        if (s->stereo) {            lame_result = lame_encode_buffer_interleaved(                s->gfp,                 data,                avctx->frame_size,                 s->buffer + s->buffer_index,                 BUFFER_SIZE - s->buffer_index                );        } else {            lame_result = lame_encode_buffer(                s->gfp,                 data,                 data,                 avctx->frame_size,                s->buffer + s->buffer_index,                 BUFFER_SIZE - s->buffer_index                );        }    }else{        lame_result= lame_encode_flush(                s->gfp,                 s->buffer + s->buffer_index,                 BUFFER_SIZE - s->buffer_index                );    }    if(lame_result==-1) {        /* output buffer too small */        av_log(avctx, AV_LOG_ERROR, "lame: output buffer too small (buffer index: %d, free bytes: %d)\n", s->buffer_index, BUFFER_SIZE - s->buffer_index);        return 0;    }    s->buffer_index += lame_result;    if(s->buffer_index<4)        return 0;        len= mp3len(s->buffer, NULL, NULL);//av_log(avctx, AV_LOG_DEBUG, "in:%d packet-len:%d index:%d\n", avctx->frame_size, len, s->buffer_index);        if(len <= s->buffer_index){            memcpy(frame, s->buffer, len);            s->buffer_index -= len;            memmove(s->buffer, s->buffer+len, s->buffer_index);            //FIXME fix the audio codec API, so we dont need the memcpy()/*for(i=0; i<len; i++){    av_log(avctx, AV_LOG_DEBUG, "%2X ", frame[i]);}*/            return len;        }else            return 0;}int MP3lame_encode_close(AVCodecContext *avctx){	Mp3AudioContext *s = avctx->priv_data;            av_freep(&avctx->coded_frame);	lame_close(s->gfp);	return 0;}AVCodec mp3lame_encoder = {    "mp3",    CODEC_TYPE_AUDIO,    CODEC_ID_MP3,    sizeof(Mp3AudioContext),    MP3lame_encode_init,    MP3lame_encode_frame,    MP3lame_encode_close,    .capabilities= CODEC_CAP_DELAY,};

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