📄 kernel_init.h
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/** @file kernel_init.h * @brief Prototype for the kernel_init function. * * @author Harry Q. Bovik (hqbovik) * @bug No known bugs. */#ifndef _KERNEL_INIT_H#define _KERNEL_INIT_H#include <x86/base_irq.h> /* for base_irq_master/slave */void kernel_init();/* * Prototype for function that * grabs the address of the IDT * in memory.*/unsigned int timer_handler(struct trap_state *ts);unsigned int keyboard_handler(struct trap_state *ts);/* * You can used the following 4 functions to implemented the VOS game. * They should be implemented only in file kernel.c. and be kept untouched in _test.c and mytest.c */void *GameProcess1(void *arg);void *GameProcess2(void *arg);void *GameProcess3(void *arg);void *GameProcess4(void *arg);/* * Prototype for function that * deal with I/O operations*/char readchar();#endif /* KERNEL_INIT_H */
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